Player Matchup

Danzaburou
Danzaburou
DiscoFalcon
Danzaburou
Level 25
God Stats
43W - 35L
1,582 SR
Queue Stats
110W - 121L
1,514 Elo+
Solo
Yemoja
Yemoja
DuneDog65
Yemoja
Level 23
God Stats
6W - 9L
1,366 SR
Queue Stats
129W - 171L
1,339 Elo+
Party 2
Scylla
Scylla
Joseph75
Scylla
Level 27
God Stats
3W - 8L
1,143 SR
Queue Stats
19W - 23L
1,440 Elo+
Solo
Nemesis
Nemesis
Kurt1988
Nemesis
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 18L
1,500 Elo+
Solo
Izanami
Izanami
thextheory
Izanami
Level 17
God Stats
12W - 12L
1,313 SR
Queue Stats
63W - 83L
1,083 Elo+
Party 2
Team Averages
Level 24
1,381 SR
1,375 Elo+

VS

Team Averages
Level 21
1,336 SR
1,278 Elo+
Loki
Loki
BountyCounty
Loki
Level 15
God Stats
5W - 10L
1,355 SR
Queue Stats
8W - 15L
1,317 Elo+
Party 3
Kukulkan
Kukulkan
NymKara
Kukulkan
Level 9
God Stats
2W - 4L
1,295 SR
Queue Stats
3W - 10L
1,167 Elo+
Party 3
Heimdallr
Heimdallr
RafeKupa
Heimdallr
Level 28
God Stats
1W - 4L
1,279 SR
Queue Stats
26W - 30L
1,312 Elo+
Party 1
Anhur
Anhur
megaduckdoo
Anhur
Level 28
God Stats
0W - 1L
1,410 SR
Queue Stats
18W - 22L
1,312 Elo+
Party 1
Ymir
Ymir
strawberrysbaby
Ymir
Level 27
God Stats
7W - 15L
1,344 SR
Queue Stats
102W - 174L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiscoFalcon
Danzaburou
16
2 / 7 / 3
10,585
504
7,593
12,972
8,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
DuneDog65
Yemoja
15
1 / 2 / 5
10,139
483
8,879
19,428
17,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Joseph75
Scylla
20
3 / 1 / 2
12,500
595
7,432
6,725
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Kurt1988
Nemesis
17
7 / 4 / 3
11,856
565
12,886
13,396
9,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
thextheory
Izanami
14
0 / 3 / 5
8,701
414
8,583
15,862
5,938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
8,298
395
2,270
5,037
1,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
NymKara
Kukulkan
10
1 / 4 / 0
7,632
363
3,727
5,874
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
RafeKupa
Heimdallr
18
8 / 3 / 1
11,566
551
14,800
15,519
6,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 6
8,808
419
14,394
17,783
15,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 2
8,150
388
4,211
15,430
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
13
Kills
16
17
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Danzaburou
DiscoFalcon
Danzaburou
2
7
3
0.5
W
Yemoja
DuneDog65
Yemoja
1
2
5
1.75
W
Scylla
Joseph75
Scylla
3
1
2
4
W
Nemesis
Kurt1988
Nemesis
7
4
3
2.13
L
Kukulkan
NymKara
Kukulkan
1
4
0
0.25
L
Heimdallr
RafeKupa
Heimdallr
8
3
1
2.83
L
3
2
6
3
L
1
3
2
0.67
W
Izanami
thextheory
Izanami
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,373
Damage
39,402
68,383
Taken
59,643
44,111
Mitigated
35,792
17,992
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,270
560
0
981
5,037
1,309
209
1,070
3,863
0
28,776
W
Danzaburou
DiscoFalcon
Danzaburou
7,593
3,264
0
2,073
12,972
8,263
5,094
0
12,972
0
60,040
W
Yemoja
DuneDog65
Yemoja
8,879
2,052
3,491
5,209
19,428
17,578
1,519
3,371
16,057
35,293
0
W
Scylla
Joseph75
Scylla
7,432
89
0
758
6,725
2,722
208
932
5,793
96,835
0
W
Nemesis
Kurt1988
Nemesis
12,886
5,744
0
2,354
13,396
9,610
1,175
1,579
11,817
6,871
59,831
L
Kukulkan
NymKara
Kukulkan
3,727
247
0
0
5,874
1,787
173
2,863
2,736
28,090
0
L
Heimdallr
RafeKupa
Heimdallr
14,800
6,530
0
5,023
15,519
6,692
625
2,331
12,884
0
69,625
L
14,394
4,598
0
1,262
17,783
15,411
232
5,618
11,953
0
32,038
L
4,211
593
0
793
15,430
10,593
102
4,842
10,538
29,228
0
W
Izanami
thextheory
Izanami
8,583
5,705
0
4,107
15,862
5,938
3,014
2,056
13,806
0
47,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,781
Gold Earned
44,454
518
Minions Killed
340
0
Camps Cleared
0
2,035,247
Distance Traveled
1,500,884
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,298
395
70
3
0
257,016
2
W
Danzaburou
10,585
504
108
5
0
362,237
7
W
Yemoja
10,139
483
54
3
0
397,047
9
W
Scylla
12,500
595
183
9
0
447,570
0
W
Nemesis
11,856
565
80
4
0
466,066
0
L
Kukulkan
7,632
363
60
3
0
248,449
1
L
Heimdallr
11,566
551
123
6
0
361,840
2
L
Anhur
8,808
419
36
2
0
331,227
3
L
Ymir
8,150
388
51
2
0
302,352
3
W
Izanami
8,701
414
93
4
0
362,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role