Player Matchup

King Arthur
King Arthur
AnimusPRIME
King Arthur
Level 133
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 32L
1,585 Elo+
Party 1
Jing Wei
Jing Wei
BLACKLlST
Jing Wei
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 18L
1,500 Elo+
Party 1
Zeus
Zeus
DJBoogie
Zeus
Level 46
God Stats
5W - 1L
1,668 SR
Queue Stats
25W - 18L
1,672 Elo+
Party 1
Hun Batz
Hun Batz
EternalPRIME
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 11L
1,672 Elo+
Party 1
Anubis
Anubis
NonSpirited
Anubis
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 6L
1,500 Elo+
Party 1
Team Averages
Level 84
1,534 SR
1,586 Elo+

VS

Team Averages
Level 67
1,495 SR
1,569 Elo+
Hun Batz
Hun Batz
EdwinMustangXD
Hun Batz
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 223L
1,644 Elo+
Solo
Mulan
Mulan
Evil__Fox
Mulan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,424 Elo+
Party 2
Artemis
Artemis
WiddershinsMcG
Artemis
Level 42
God Stats
4W - 5L
1,500 SR
Queue Stats
99W - 109L
1,658 Elo+
Solo
Scylla
Scylla
baderide513
Scylla
Level 24
God Stats
33W - 24L
1,657 SR
Queue Stats
102W - 77L
1,598 Elo+
Party 2
Ymir
Ymir
xSendNudesx
Ymir
Level 103
God Stats
8W - 10L
1,320 SR
Queue Stats
72W - 65L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnimusPRIME
King Arthur
19
11 / 0 / 18
13,466
1,347
23,526
16,665
26,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
BLACKLlST
Jing Wei
16
4 / 2 / 12
10,527
1,053
9,000
9,795
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
17
7 / 4 / 17
11,371
1,137
13,389
7,272
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
EternalPRIME
Hun Batz
17
4 / 4 / 14
10,520
1,052
15,261
11,257
5,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
18
6 / 3 / 19
11,489
1,149
14,441
10,244
5,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

236

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
1 / 6 / 5
8,962
896
9,218
15,762
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
Evil__Fox
Mulan
15
5 / 11 / 4
10,163
1,016
10,936
20,226
19,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 7 / 9
10,031
1,003
9,740
14,706
5,385
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
16
3 / 2 / 7
10,570
1,057
13,446
9,099
3,681
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 4
10,134
1,013
6,225
21,289
21,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
42
32
Kills
13
13
Deaths
32
80
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AnimusPRIME
King Arthur
11
0
18
20
W
Jing Wei
BLACKLlST
Jing Wei
4
2
12
5
W
Zeus
7
4
17
3.88
L
Hun Batz
1
6
5
0.58
W
Hun Batz
EternalPRIME
Hun Batz
4
4
14
2.75
L
Mulan
Evil__Fox
Mulan
5
11
4
0.64
W
Anubis
6
3
19
5.17
L
2
7
9
0.93
L
Scylla
3
2
7
3.25
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,617
Damage
49,565
55,233
Taken
81,082
44,744
Mitigated
55,740
7,342
Healing
3,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AnimusPRIME
King Arthur
23,526
4,118
0
1,910
16,665
26,524
0
5,256
11,166
5,448
35,076
W
Jing Wei
BLACKLlST
Jing Wei
9,000
7,280
0
155
9,795
4,253
0
4,156
5,614
0
30,742
W
Zeus
13,389
1,282
0
0
7,272
2,976
0
3,905
3,317
20,652
0
L
Hun Batz
9,218
3,379
0
773
15,762
5,870
0
4,990
10,772
0
24,556
W
Hun Batz
EternalPRIME
Hun Batz
15,261
4,543
0
0
11,257
5,046
0
4,254
6,323
0
24,558
L
Mulan
Evil__Fox
Mulan
10,936
2,721
0
1,125
20,226
19,728
0
10,046
10,180
567
20,963
W
Anubis
14,441
771
0
5,277
10,244
5,945
0
2,667
7,452
41,272
0
L
9,740
3,943
0
1,072
14,706
5,385
0
7,014
7,572
0
19,965
L
Scylla
13,446
2,082
0
0
9,099
3,681
0
872
8,227
56,240
0
L
6,225
900
0
607
21,289
21,076
0
7,338
13,723
12,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,373
Gold Earned
49,860
184
Minions Killed
190
10
Camps Cleared
5
923,045
Distance Traveled
921,815
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,466
1,347
33
3
3
203,809
0
W
Jing Wei
10,527
1,053
52
5
0
180,981
1
W
Zeus
11,371
1,137
19
2
0
176,219
0
L
Hun Batz
8,962
896
28
3
1
200,758
0
W
Hun Batz
10,520
1,052
19
2
3
193,248
0
L
Mulan
10,163
1,016
24
2
1
176,434
0
W
Anubis
11,489
1,149
61
6
4
168,788
1
L
Artemis
10,031
1,003
12
1
2
168,752
0
L
Scylla
10,570
1,057
106
11
0
185,481
0
L
Ymir
10,134
1,013
20
2
1
190,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role