Player Matchup

Set
Set
MDB-_zThiagox
Set
Level 11
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 24L
1,325 Elo+
Party 1
Jing Wei
Jing Wei
YBNDemm
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,811 Elo+
Party 1
Agni
Agni
victorHmoura
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,214 Elo+
Solo
Cerberus
Cerberus
zZGuiezeZz
Cerberus
Level 27
God Stats
2W - 1L
1,715 SR
Queue Stats
5W - 5L
1,559 Elo+
Solo
Guan Yu
Guan Yu
z_-Urieel03-_z
Guan Yu
Level 11
God Stats
3W - 2L
1,715 SR
Queue Stats
13W - 26L
1,240 Elo+
Party 1
Team Averages
Level 14
1,629 SR
1,430 Elo+

VS

Team Averages
Level 26
1,525 SR
1,504 Elo+
Neith
Neith
ARI4Nm
Neith
Level 27
God Stats
3W - 4L
1,626 SR
Queue Stats
41W - 49L
1,351 Elo+
Solo
Set
Set
AethelBjorn
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,578 Elo+
Solo
Yemoja
Yemoja
BROCKLESNARW-W-E
Yemoja
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 51L
1,497 Elo+
Solo
Olorun
Olorun
Ferbottt
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 213L
1,531 Elo+
Solo
He Bo
He Bo
TheHebo
He Bo
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 59L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 14 / 6
11,108
397
5,677
21,798
7,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
YBNDemm
Jing Wei
17
3 / 11 / 5
11,855
423
12,191
27,203
9,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 20 / 8
10,728
383
7,795
21,356
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
zZGuiezeZz
Cerberus
18
3 / 9 / 13
12,879
460
15,805
36,595
47,837
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
11 / 7 / 8
14,730
526
15,140
33,515
32,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ARI4Nm
Neith
19
13 / 5 / 20
14,068
502
31,210
24,743
10,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
18 / 3 / 16
14,747
527
24,460
18,187
19,301
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 5 / 25
12,346
441
13,905
20,538
19,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Ferbottt
Olorun
11
4 / 4 / 3
10,312
368
4,401
6,125
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
TheHebo
He Bo
20
23 / 6 / 15
16,085
574
44,254
18,328
8,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
139
22
Kills
60
61
Deaths
23
40
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Neith
ARI4Nm
Neith
13
5
20
4.6
W
18
3
16
8.67
W
2
5
25
2.9
W
Olorun
Ferbottt
Olorun
4
4
3
1.38
L
2
14
6
0.36
W
He Bo
TheHebo
He Bo
23
6
15
5.08
L
Jing Wei
YBNDemm
Jing Wei
3
11
5
0.5
L
3
20
8
0.35
L
Cerberus
zZGuiezeZz
Cerberus
3
9
13
1.06
L
11
7
8
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,608
Damage
118,230
140,467
Taken
87,921
105,472
Mitigated
60,696
16,214
Healing
22,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ARI4Nm
Neith
31,210
19,388
0
13,576
24,743
10,701
6,858
4,507
20,236
0
96,944
W
24,460
11,934
0
3,044
18,187
19,301
760
4,667
13,520
5,711
68,769
W
13,905
3,082
2,092
381
20,538
19,693
647
7,341
13,197
40,200
0
W
Olorun
Ferbottt
Olorun
4,401
1,851
186
553
6,125
2,849
962
2,121
4,004
30,393
0
L
5,677
2,256
0
1,327
21,798
7,901
246
9,185
12,613
0
36,560
W
He Bo
TheHebo
He Bo
44,254
1,396
0
2,966
18,328
8,152
2,557
4,964
13,364
125,509
0
L
Jing Wei
YBNDemm
Jing Wei
12,191
9,201
0
5,144
27,203
9,640
2,037
12,633
14,570
0
77,024
L
7,795
714
0
13
21,356
7,168
352
10,464
10,892
27,422
0
L
Cerberus
zZGuiezeZz
Cerberus
15,805
1,264
0
6,188
36,595
47,837
0
15,320
21,275
66,983
0
L
15,140
3,333
1,108
2,434
33,515
32,926
0
15,914
17,601
0
57,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,300
Gold Earned
67,558
407
Minions Killed
477
0
Camps Cleared
0
2,125,625
Distance Traveled
2,141,420
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,068
502
134
5
0
417,933
5
W
Set
14,747
527
94
3
0
519,571
7
W
Yemoja
12,346
441
49
2
0
475,906
0
W
Olorun
10,312
368
49
2
0
221,151
1
L
Set
11,108
397
48
2
0
398,849
0
W
He Bo
16,085
574
151
5
0
506,859
1
L
Jing Wei
11,855
423
106
4
0
453,278
0
L
Agni
10,728
383
36
1
0
349,103
0
L
Cerberus
12,879
460
147
5
0
462,922
5
L
Guan Yu
14,730
526
70
3
0
461,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role