Player Matchup

Cerberus
Cerberus
LightedOfficial
Cerberus
Level 7
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Medipoker
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,641 Elo+
Party 2
Jing Wei
Jing Wei
N0TKILLER
Jing Wei
Level 26
God Stats
5W - 10L
1,874 SR
Queue Stats
31W - 40L
1,641 Elo+
Party 2
Sun Wukong
Sun Wukong
nonstopjoker25
Sun Wukong
Level 11
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
rama_lsm
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,515 Elo+
Solo
Team Averages
Level 16
1,595 SR
1,559 Elo+

VS

Team Averages
Level 18
1,488 SR
1,641 Elo+
Kukulkan
Kukulkan
Apollodro
Kukulkan
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 26L
1,818 Elo+
Solo
Neith
Neith
Corrosion6393
Neith
Level 19
God Stats
37W - 29L
1,645 SR
Queue Stats
188W - 179L
1,854 Elo+
Solo
Chang'e
Chang'e
UnbentDiamond-80
Chang'e
Level 18
God Stats
14W - 11L
1,213 SR
Queue Stats
28W - 25L
1,221 Elo+
Solo
Bellona
Bellona
pete15033
Bellona
Level 26
God Stats
48W - 39L
1,630 SR
Queue Stats
114W - 113L
1,663 Elo+
Solo
Cthulhu
Cthulhu
square221seat
Cthulhu
Level 9
God Stats
15W - 16L
1,450 SR
Queue Stats
45W - 38L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 4 / 3
10,680
890
4,306
12,488
14,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Medipoker
Chang'e
17
1 / 10 / 4
11,160
930
12,409
27,765
11,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
N0TKILLER
Jing Wei
16
3 / 8 / 2
10,996
916
13,925
27,310
10,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
nonstopjoker25
Sun Wukong
16
3 / 7 / 3
10,904
909
8,163
19,380
8,716
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
17
0 / 8 / 5
10,408
867
5,413
20,665
21,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Apollodro
Kukulkan
20
13 / 0 / 16
14,356
1,196
35,258
2,773
1,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 0 / 23
11,859
988
11,497
4,818
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 1 / 16
12,203
1,017
15,382
9,794
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
pete15033
Bellona
19
8 / 2 / 19
12,497
1,041
17,243
14,700
19,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
19
9 / 5 / 17
12,913
1,076
19,459
15,190
7,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
128
8
Kills
37
37
Deaths
8
17
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Apollodro
Kukulkan
13
0
16
21
W
2
0
23
13.5
L
Cerberus
1
4
3
0.63
L
Chang'e
Medipoker
Chang'e
1
10
4
0.3
L
Jing Wei
N0TKILLER
Jing Wei
3
8
2
0.5
W
5
1
16
13
L
Sun Wukong
nonstopjoker25
Sun Wukong
3
7
3
0.64
W
Bellona
pete15033
Bellona
8
2
19
8.75
L
Odin
0
8
5
0.31
W
Cthulhu
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,216
Damage
98,839
107,608
Taken
47,275
66,843
Mitigated
34,999
13,871
Healing
15,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Apollodro
Kukulkan
35,258
3,729
0
0
2,773
1,280
0
443
2,330
86,140
0
W
11,497
5,229
1,242
3,049
4,818
2,296
0
706
4,062
0
25,121
L
Cerberus
4,306
184
0
2,490
12,488
14,749
0
7,883
4,505
12,541
0
L
Chang'e
Medipoker
Chang'e
12,409
2,105
4,631
4,286
27,765
11,831
0
16,618
10,997
57,165
0
L
Jing Wei
N0TKILLER
Jing Wei
13,925
13,049
774
582
27,310
10,047
0
19,534
7,651
0
35,592
W
15,382
3,111
3,331
5,468
9,794
4,890
0
3,319
6,375
33,732
0
L
Sun Wukong
nonstopjoker25
Sun Wukong
8,163
1,427
0
684
19,380
8,716
0
13,977
5,278
0
20,545
W
Bellona
pete15033
Bellona
17,243
7,642
251
1,721
14,700
19,352
0
7,647
6,940
0
25,914
L
Odin
5,413
1,778
0
424
20,665
21,500
0
12,087
8,440
315
16,073
W
Cthulhu
19,459
194
0
378
15,190
7,181
0
4,899
10,111
26,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,148
Gold Earned
63,828
197
Minions Killed
249
4
Camps Cleared
6
1,080,964
Distance Traveled
1,051,301
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,356
1,196
135
11
0
205,821
1
W
Neith
11,859
988
37
3
1
198,607
0
L
Cerberus
10,680
890
27
2
1
201,666
0
L
Chang'e
11,160
930
87
7
1
217,647
0
L
Jing Wei
10,996
916
34
3
2
249,065
0
W
Chang'e
12,203
1,017
40
3
1
197,128
0
L
Sun Wukong
10,904
909
20
2
0
213,582
0
W
Bellona
12,497
1,041
14
1
2
238,597
0
L
Odin
10,408
867
29
2
0
199,004
0
W
Cthulhu
12,913
1,076
23
2
2
211,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role