Player Matchup

Susano
Susano
PareenZ
Susano
Level 27
God Stats
1W - 1L
1,752 SR
Queue Stats
36W - 24L
1,622 Elo+
Solo
Sylvanus
Sylvanus
Rak777
Sylvanus
Level 10
God Stats
5W - 4L
1,500 SR
Queue Stats
12W - 12L
1,403 Elo+
Party 2
Cupid
Cupid
SenioroPomidoro
Cupid
Level 29
God Stats
5W - 3L
1,492 SR
Queue Stats
31W - 32L
1,479 Elo+
Party 2
Cerberus
Cerberus
SicariusMortem
Cerberus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,863 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheGameOver7
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,618 Elo+

VS

Team Averages
Level 24
1,607 SR
1,802 Elo+
Anubis
Anubis
GreenUltraAcid
Anubis
Level 28
God Stats
11W - 9L
1,204 SR
Queue Stats
66W - 93L
1,396 Elo+
Solo
Cerberus
Cerberus
kleinepenni
Cerberus
Level 24
God Stats
8W - 3L
1,296 SR
Queue Stats
70W - 17L
1,909 Elo+
Party 1
Sobek
Sobek
ryan10101
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,819 Elo+
Solo
Scylla
Scylla
shrekislif3
Scylla
Level 28
God Stats
8W - 1L
1,895 SR
Queue Stats
26W - 4L
1,944 Elo+
Party 1
Danzaburou
Danzaburou
swagmeisterinoo
Danzaburou
Level 29
God Stats
47W - 5L
2,139 SR
Queue Stats
115W - 32L
1,944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
PareenZ
Susano
14
1 / 10 / 6
8,539
449
8,099
19,059
6,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Rak777
Sylvanus
12
2 / 8 / 4
8,466
446
4,851
13,145
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 10 / 6
7,210
379
7,560
15,210
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
16
8 / 7 / 6
10,334
544
14,620
20,425
11,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
TheGameOver7
Tsukuyomi
14
4 / 9 / 2
9,415
496
7,628
14,548
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
11,077
583
8,594
13,371
6,513
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
kleinepenni
Cerberus
15
9 / 1 / 11
10,831
570
12,036
15,014
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
ryan10101
Sobek
13
4 / 5 / 6
8,874
467
2,837
9,707
4,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
20
12 / 2 / 8
12,351
650
16,817
9,325
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
swagmeisterinoo
Danzaburou
17
14 / 2 / 11
11,787
620
23,242
15,590
8,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
15
Kills
44
44
Deaths
15
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
5
3
1.3
L
Susano
PareenZ
Susano
1
10
6
0.4
L
Sylvanus
Rak777
Sylvanus
2
8
4
0.5
L
0
10
6
0.3
L
Cerberus
8
7
6
1.57
L
Tsukuyomi
TheGameOver7
Tsukuyomi
4
9
2
0.56
W
Cerberus
kleinepenni
Cerberus
9
1
11
14.5
W
Sobek
ryan10101
Sobek
4
5
6
1.4
W
Scylla
12
2
8
8
W
Danzaburou
swagmeisterinoo
Danzaburou
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,758
Damage
63,526
82,387
Taken
63,007
33,564
Mitigated
34,829
14,366
Healing
19,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,594
373
267
6,201
13,371
6,513
2,493
4,822
8,549
63,661
0
L
Susano
PareenZ
Susano
8,099
1,587
0
3,120
19,059
6,290
6
8,987
9,926
0
56,397
L
Sylvanus
Rak777
Sylvanus
4,851
1,001
787
1,682
13,145
6,905
0
4,505
8,632
12,192
0
L
7,560
3,976
0
2,842
15,210
3,841
0
6,415
8,711
0
29,905
L
Cerberus
14,620
1,185
99
4,243
20,425
11,530
126
11,875
8,454
49,321
0
L
Tsukuyomi
TheGameOver7
Tsukuyomi
7,628
1,164
0
1,593
14,548
4,998
106
9,302
5,043
0
43,540
W
Cerberus
kleinepenni
Cerberus
12,036
706
683
4,586
15,014
12,157
448
4,205
10,809
41,561
0
W
Sobek
ryan10101
Sobek
2,837
810
0
927
9,707
4,447
0
3,471
6,236
11,867
0
W
Scylla
16,817
1,615
0
516
9,325
3,208
0
1,938
7,387
88,321
0
W
Danzaburou
swagmeisterinoo
Danzaburou
23,242
13,178
0
6,721
15,590
8,504
5,779
5,035
10,555
4,934
71,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,964
Gold Earned
54,920
345
Minions Killed
485
0
Camps Cleared
0
1,725,960
Distance Traveled
1,574,001
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,077
583
132
7
0
250,196
4
L
Susano
8,539
449
102
5
0
349,550
1
L
Sylvanus
8,466
446
13
1
0
364,738
0
L
Cupid
7,210
379
58
3
0
316,833
6
L
Cerberus
10,334
544
101
5
0
330,893
0
L
Tsukuyomi
9,415
496
71
4
0
363,946
1
W
Cerberus
10,831
570
78
4
0
379,888
0
W
Sobek
8,874
467
18
1
0
233,987
0
W
Scylla
12,351
650
146
8
0
364,865
0
W
Danzaburou
11,787
620
111
6
0
345,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role