Player Matchup

Sobek
Sobek
Bronze IV
 
Sobek
Bronze IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze IV
EnfantDePack
Scylla
Bronze IV
Level 45
God Stats
0W - 1L
1,444 SR
Queue Stats
1W - 6L
1,318 MMR
Party 1
Camazotz
Camazotz
Bronze IV
RomanSosa-95
Camazotz
Bronze IV
Level 44
God Stats
0W - 2L
1,676 SR
Queue Stats
1W - 6L
1,255 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 59
1,540 SR
1,358 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,186 SR
1,187 MMR
Bacchus
Bacchus
Silver II
Skoffield_Mntx
Bacchus
Silver II
Level 88
God Stats
1W - 9L
1,197 SR
Queue Stats
31W - 73L
1,395 MMR
Party 2
Aphrodite
Aphrodite
Silver IV
lokio11gandia
Aphrodite
Silver IV
Level 145
God Stats
8W - 8L
1,414 SR
Queue Stats
188W - 228L
1,201 MMR
Solo
Skadi
Skadi
Silver IV
turkish_7seven
Skadi
Silver IV
Level 46
God Stats
43W - 75L
947 SR
Queue Stats
96W - 208L
965 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 4 / 3
9,843
579
5,675
18,303
20,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
14
2 / 4 / 1
10,347
609
11,379
12,153
4,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
RomanSosa-95
Camazotz
11
2 / 5 / 2
9,437
555
4,889
13,584
5,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
LokiChaacAnubisKumbhakarnaCerberus

VS

Bans
NeithCupidMedusaOdinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
12,129
713
11,804
10,459
11,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
lokio11gandia
Aphrodite
15
4 / 3 / 8
11,278
663
8,824
12,915
7,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 0 / 6
11,318
666
16,880
8,077
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
3
0.38
L
Scylla
2
4
1
0.63
L
Camazotz
RomanSosa-95
Camazotz
2
5
2
0.6
W
4
1
9
8.5
W
Aphrodite
lokio11gandia
Aphrodite
4
3
8
2.67
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,943
Damage
37,508
44,040
Taken
31,451
30,759
Mitigated
21,919
12,440
Healing
16,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,675
184
978
4,188
18,303
20,489
0
6,175
12,128
20,120
0
L
Scylla
11,379
927
0
4,102
12,153
4,671
39
5,566
6,587
61,839
0
L
Camazotz
RomanSosa-95
Camazotz
4,889
1,118
775
2,397
13,584
5,599
0
8,967
4,617
0
22,691
W
11,804
936
662
2,551
10,459
11,454
362
5,251
5,208
28,868
0
W
Aphrodite
lokio11gandia
Aphrodite
8,824
1,566
4,302
6,908
12,915
7,667
550
6,557
6,358
59,877
0
W
16,880
7,108
0
2,544
8,077
2,798
2,068
5,303
2,774
0
60,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,627
Gold Earned
34,725
160
Minions Killed
177
0
Camps Cleared
0
870,253
Distance Traveled
980,085
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,843
579
33
2
0
266,787
0
L
Scylla
10,347
609
104
6
0
265,778
0
L
Camazotz
9,437
555
23
1
0
337,688
0
W
Bacchus
12,129
713
19
1
0
345,907
0
W
Aphrodite
11,278
663
82
5
0
296,717
1
W
Skadi
11,318
666
76
4
0
337,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role