Player Matchup

Ymir
Ymir
ArchmageTyphus
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nox
Nox
EzMrm
Nox
Level 125
God Stats
1W - 0L
1,826 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
King Arthur
King Arthur
PuroChiwas
King Arthur
Level 131
God Stats
1W - 1L
1,289 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Medusa
Medusa
tytyguy1324
Medusa
Level 26
God Stats
1W - 0L
1,602 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 77
1,554 SR
1,500 Elo+

VS

Team Averages
Level 47
1,429 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
KaBub07
Tsukuyomi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
LoRd TrAgEdy826
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
PieRat9858
Izanami
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Party 1
Nox
Nox
nbsq
Nox
Level 23
God Stats
0W - 1L
1,216 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
8,657
962
2,846
2,401
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
EzMrm
Nox
12
2 / 1 / 4
8,032
892
3,828
2,313
862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
PuroChiwas
King Arthur
14
2 / 0 / 6
8,409
934
4,609
6,746
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
15
10 / 0 / 1
9,667
1,074
9,780
6,423
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KaBub07
Tsukuyomi
11
0 / 5 / 1
6,383
709
4,956
8,508
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
LoRd TrAgEdy826
Heimdallr
10
0 / 5 / 0
6,077
675
925
5,928
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
PieRat9858
Izanami
11
0 / 3 / 0
6,491
721
1,535
6,677
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
nbsq
Nox
11
1 / 2 / 0
6,574
730
1,622
4,834
1,931
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
15
Kills
1
1
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Nox
EzMrm
Nox
2
1
4
4
L
Tsukuyomi
KaBub07
Tsukuyomi
0
5
1
0.1
L
Heimdallr
LoRd TrAgEdy826
Heimdallr
0
5
0
0
L
Izanami
PieRat9858
Izanami
0
3
0
0
W
King Arthur
PuroChiwas
King Arthur
2
0
6
5
L
Nox
nbsq
Nox
1
2
0
0.5
W
Medusa
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,063
Damage
9,038
17,883
Taken
25,947
14,153
Mitigated
11,698
3,048
Healing
982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,846
82
0
306
2,401
2,188
561
19
2,382
17,698
0
W
Nox
EzMrm
Nox
3,828
221
0
88
2,313
862
2,135
530
1,783
16,022
0
L
Tsukuyomi
KaBub07
Tsukuyomi
4,956
1,410
0
390
8,508
5,181
0
1,429
6,969
1,214
15,580
L
Heimdallr
LoRd TrAgEdy826
Heimdallr
925
490
0
0
5,928
2,261
52
1,971
3,957
0
14,192
L
Izanami
PieRat9858
Izanami
1,535
1,157
0
331
6,677
2,325
0
2,206
4,421
0
21,578
W
King Arthur
PuroChiwas
King Arthur
4,609
0
0
930
6,746
6,993
929
1,094
5,652
0
22,940
L
Nox
nbsq
Nox
1,622
691
0
261
4,834
1,931
0
1,744
3,015
12,734
0
W
Medusa
9,780
4,939
0
1,724
6,423
4,110
2,995
673
5,750
3,788
38,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,765
Gold Earned
25,525
170
Minions Killed
118
11
Camps Cleared
4
706,937
Distance Traveled
585,251
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,657
962
40
4
1
169,691
0
W
Nox
8,032
892
28
3
2
173,266
4
L
Tsukuyomi
6,383
709
22
2
3
170,150
1
L
Heimdallr
6,077
675
23
3
0
112,656
0
L
Izanami
6,491
721
36
4
1
155,066
1
W
King Arthur
8,409
934
39
4
2
187,173
2
L
Nox
6,574
730
37
4
0
147,379
0
W
Medusa
9,667
1,074
63
7
6
176,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role