Player Matchup

Merlin
Merlin
Brizken
Merlin
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
115W - 74L
1,951 Elo+
Party 1
Danzaburou
Danzaburou
CrawlingYakub
Danzaburou
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
47W - 20L
1,734 Elo+
Party 1
Thanatos
Thanatos
SodatreePS
Thanatos
Level 85
God Stats
6W - 3L
1,864 SR
Queue Stats
25W - 13L
1,690 Elo+
Party 1
Khepri
Khepri
YungStuffin55
Khepri
Level 102
God Stats
7W - 6L
1,290 SR
Queue Stats
90W - 50L
1,644 Elo+
Party 1
King Arthur
King Arthur
thebigquiche
King Arthur
Level 22
God Stats
3W - 1L
1,701 SR
Queue Stats
85W - 19L
1,646 Elo+
Party 1
Team Averages
Level 92
1,571 SR
1,733 Elo+

VS

Team Averages
Level 56
1,594 SR
1,515 Elo+
Jing Wei
Jing Wei
KangHyoNeul
Jing Wei
Level 18
God Stats
2W - 4L
1,506 SR
Queue Stats
11W - 8L
1,466 Elo+
Party 2
Sol
Sol
SarangHit
Sol
Level 57
God Stats
40W - 32L
1,727 SR
Queue Stats
279W - 343L
1,456 Elo+
Party 2
Bellona
Bellona
Smart13
Bellona
Level 141
God Stats
3W - 3L
1,715 SR
Queue Stats
21W - 24L
1,474 Elo+
Solo
Thor
Thor
StopTrollingXd
Thor
Level 32
God Stats
5W - 4L
1,521 SR
Queue Stats
117W - 97L
1,679 Elo+
Solo
Sylvanus
Sylvanus
eromaa
Sylvanus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brizken
Merlin
16
2 / 2 / 2
9,824
546
11,240
7,095
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
CrawlingYakub
Danzaburou
16
2 / 0 / 2
10,722
596
5,629
6,489
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
SodatreePS
Thanatos
19
10 / 1 / 2
11,414
634
6,811
13,394
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 0 / 5
8,554
475
4,864
8,498
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
thebigquiche
King Arthur
17
6 / 0 / 4
10,309
573
14,109
16,759
15,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KangHyoNeul
Jing Wei
14
0 / 2 / 0
7,569
421
1,601
7,380
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 0
7,230
402
4,352
10,482
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Smart13
Bellona
15
0 / 4 / 1
8,892
494
10,250
15,654
14,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 5 / 0
8,152
453
3,912
14,047
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
eromaa
Sylvanus
12
1 / 3 / 1
7,124
396
6,093
13,132
10,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
20
Kills
3
3
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Brizken
Merlin
2
2
2
1.5
W
Danzaburou
CrawlingYakub
Danzaburou
2
0
2
3
L
Jing Wei
KangHyoNeul
Jing Wei
0
2
0
0
L
0
6
0
0
L
Bellona
Smart13
Bellona
0
4
1
0.13
W
Thanatos
SodatreePS
Thanatos
10
1
2
11
L
2
5
0
0.4
W
0
0
5
2.5
L
Sylvanus
eromaa
Sylvanus
1
3
1
0.5
W
King Arthur
thebigquiche
King Arthur
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,653
Damage
26,208
52,235
Taken
60,695
32,323
Mitigated
35,512
29,553
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Brizken
Merlin
11,240
1,390
0
933
7,095
2,677
128
2,607
4,329
74,020
0
W
Danzaburou
CrawlingYakub
Danzaburou
5,629
1,969
0
3,034
6,489
2,514
3,421
1,670
4,797
0
71,746
L
Jing Wei
KangHyoNeul
Jing Wei
1,601
1,176
0
3,037
7,380
2,250
0
2,232
5,038
0
35,222
L
4,352
194
0
1,683
10,482
3,292
0
4,056
6,124
43,493
0
L
Bellona
Smart13
Bellona
10,250
4,407
0
4,840
15,654
14,601
848
327
14,359
6
62,598
W
Thanatos
SodatreePS
Thanatos
6,811
1,258
0
15,358
13,394
5,644
2,063
558
12,705
0
70,732
L
3,912
736
0
375
14,047
4,867
0
2,412
11,221
0
57,236
W
4,864
111
0
3,051
8,498
6,110
287
4,267
3,966
22,191
0
L
Sylvanus
eromaa
Sylvanus
6,093
2,003
711
2,158
13,132
10,502
0
6,483
6,327
34,966
0
W
King Arthur
thebigquiche
King Arthur
14,109
1,732
0
7,177
16,759
15,378
441
903
15,388
0
61,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,823
Gold Earned
38,967
555
Minions Killed
458
0
Camps Cleared
0
1,701,326
Distance Traveled
1,566,659
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,824
546
144
8
0
325,805
3
W
Danzaburou
10,722
596
147
8
0
298,178
4
L
Jing Wei
7,569
421
84
5
0
309,671
0
L
Sol
7,230
402
84
5
0
326,947
5
L
Bellona
8,892
494
124
7
0
325,173
6
W
Thanatos
11,414
634
137
8
0
383,415
4
L
Thor
8,152
453
108
6
0
314,813
7
W
Khepri
8,554
475
28
2
0
332,648
15
L
Sylvanus
7,124
396
58
3
0
290,055
10
W
King Arthur
10,309
573
99
6
0
361,280
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role