Player Matchup

Sun Wukong
Sun Wukong
Gold II
AscendedDirt
Sun Wukong
Gold II
Level 147
God Stats
89W - 62L
1,702 SR
Queue Stats
204W - 185L
1,723 MMR
Party 1
Ra
Ra
Gold III
AydenBTV
Ra
Gold III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 128L
1,677 MMR
Party 1
Artio
Artio
Gold III
Chicken4pieYT90
Artio
Gold III
Level 106
God Stats
7W - 7L
1,500 SR
Queue Stats
494W - 502L
1,677 MMR
Solo
Thor
Thor
Gold I
ImStyle
Thor
Gold I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 141L
1,727 MMR
Solo
Artemis
Artemis
Gold III
projectrex
Artemis
Gold III
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 177L
1,699 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,540 SR
1,701 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,500 SR
1,697 MMR
Agni
Agni
Gold IV
Blastersz
Agni
Gold IV
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 110L
1,723 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
BoWsErBoMbEr69
Cu Chulainn
Gold II
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 22L
1,675 MMR
Solo
Cupid
Cupid
Gold III
Calypsο
Cupid
Gold III
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 117L
1,673 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
FreezingFantasy
Ne Zha
Platinum IV
Level 143
God Stats
9W - 9L
1,500 SR
Queue Stats
535W - 524L
1,695 MMR
Solo
Sylvanus
Sylvanus
Gold III
RedBuffBandit
Sylvanus
Gold III
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
184W - 166L
1,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AscendedDirt
Sun Wukong
19
2 / 4 / 3
12,076
503
12,203
23,112
19,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 5 / 0
11,413
476
10,610
12,887
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 10 / 2
9,753
406
6,724
29,493
28,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
ImStyle
Thor
17
0 / 5 / 3
10,276
428
4,612
21,524
11,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
projectrex
Artemis
18
3 / 6 / 0
11,482
478
15,179
21,505
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Erlang ShenDanzaburouNu WaSetTsukuyomi

VS

Bans
ScyllaRamaJanusGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
15 / 2 / 11
15,420
643
26,224
12,391
6,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
BoWsErBoMbEr69
Cu Chulainn
20
5 / 2 / 13
14,429
601
15,607
20,231
22,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Calypsο
Cupid
20
3 / 3 / 4
14,781
616
16,673
20,227
8,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 1 / 19
13,929
580
19,119
20,804
10,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
RedBuffBandit
Sylvanus
18
1 / 0 / 23
13,470
561
8,587
16,742
16,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
100
8
Kills
30
30
Deaths
8
8
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AscendedDirt
Sun Wukong
2
4
3
0.88
L
1
5
0
0.2
W
Agni
15
2
11
10.25
W
Cu Chulainn
BoWsErBoMbEr69
Cu Chulainn
5
2
13
5.75
W
Cupid
Calypsο
Cupid
3
3
4
1.67
L
2
10
2
0.3
W
6
1
19
15.5
L
Thor
ImStyle
Thor
0
5
3
0.3
W
Sylvanus
RedBuffBandit
Sylvanus
1
0
23
12.5
L
Artemis
projectrex
Artemis
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,328
Damage
86,210
108,521
Taken
90,395
72,394
Mitigated
64,815
28,463
Healing
46,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AscendedDirt
Sun Wukong
12,203
3,139
0
8,787
23,112
19,933
0
4,538
18,510
0
86,305
L
10,610
416
897
3,029
12,887
5,533
0
6,274
6,427
97,121
0
W
Agni
26,224
3,507
0
2,896
12,391
6,388
2,862
5,040
6,975
127,639
0
W
Cu Chulainn
BoWsErBoMbEr69
Cu Chulainn
15,607
3,883
0
6,932
20,231
22,079
953
2,126
17,516
7,446
93,270
W
Cupid
Calypsο
Cupid
16,673
11,599
238
10,964
20,227
8,986
4,592
655
19,554
0
128,527
L
6,724
282
168
3,894
29,493
28,686
0
11,939
17,116
26,948
0
W
19,119
6,641
0
13,183
20,804
10,517
1,701
3,229
17,369
0
113,786
L
Thor
ImStyle
Thor
4,612
948
0
4,220
21,524
11,533
0
7,608
13,654
0
69,955
W
Sylvanus
RedBuffBandit
Sylvanus
8,587
1,998
4,635
7,447
16,742
16,845
730
5,612
10,736
34,933
0
L
Artemis
projectrex
Artemis
15,179
7,740
0
7,468
21,505
6,709
1,572
4,415
17,024
0
85,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,000
Gold Earned
72,029
662
Minions Killed
729
0
Camps Cleared
0
2,175,351
Distance Traveled
2,384,555
33
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,076
503
161
7
0
431,089
4
L
Ra
11,413
476
182
8
0
476,199
11
W
Agni
15,420
643
177
7
0
473,270
10
W
Cu Chulainn
14,429
601
167
7
0
466,736
5
W
Cupid
14,781
616
214
9
0
443,403
10
L
Artio
9,753
406
37
2
0
418,385
7
W
Ne Zha
13,929
580
144
6
0
521,457
5
L
Thor
10,276
428
129
5
0
463,385
6
W
Sylvanus
13,470
561
27
1
0
479,689
9
L
Artemis
11,482
478
153
6
0
386,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role