Player Matchup

Skadi
Skadi
Bronze III
Qaozs
Skadi
Bronze III
Level 48
God Stats
2W - 1L
1,749 SR
Queue Stats
166W - 179L
1,534 MMR
Solo
Sylvanus
Sylvanus
Gold V
TWO0DY
Sylvanus
Gold V
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
219W - 213L
1,450 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
TickleMyGerkin69
Cu Chulainn
Gold V
Level 74
God Stats
18W - 27L
1,674 SR
Queue Stats
206W - 194L
1,540 MMR
Party 1
Scylla
Scylla
Gold V
WI11YG13579
Scylla
Gold V
Level 97
God Stats
6W - 6L
1,574 SR
Queue Stats
150W - 148L
1,540 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
xXxFROSTyX
Erlang Shen
Gold II
Level 129
God Stats
15W - 18L
1,644 SR
Queue Stats
481W - 487L
1,620 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,628 SR
1,537 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,522 SR
1,537 MMR
Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kumbhakarna
Kumbhakarna
Silver II
LUCIFERXXLUCIFER
Kumbhakarna
Silver II
Level 123
God Stats
7W - 10L
1,599 SR
Queue Stats
19W - 17L
1,497 MMR
Party 4
Arachne
Arachne
Silver I
MaddiSolopom
Arachne
Silver I
Level 54
God Stats
3W - 0L
1,831 SR
Queue Stats
6W - 6L
1,580 MMR
Party 3
Discordia
Discordia
Gold V
PlazaaJr
Discordia
Gold V
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
66W - 52L
1,534 MMR
Solo
Neith
Neith
Gold V
ixVulpix
Neith
Gold V
Level 153
God Stats
2W - 3L
1,182 SR
Queue Stats
252W - 236L
1,577 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Qaozs
Skadi
17
1 / 6 / 0
10,084
480
3,894
9,592
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TWO0DY
Sylvanus
14
1 / 6 / 8
8,908
424
9,935
20,910
20,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
TickleMyGerkin69
Cu Chulainn
17
4 / 6 / 5
10,630
506
13,511
15,418
20,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
15
6 / 6 / 5
9,972
475
9,780
13,953
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
xXxFROSTyX
Erlang Shen
17
5 / 4 / 6
10,611
505
10,013
15,035
13,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuSetDanzaburouNemesisApollo

VS

Bans
PersephoneGebKing ArthurGaneshaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 2 / 10
9,667
460
6,229
14,174
12,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
LUCIFERXXLUCIFER
Kumbhakarna
15
3 / 2 / 16
11,285
537
5,123
17,023
17,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
MaddiSolopom
Arachne
18
6 / 7 / 7
12,202
581
12,440
19,240
12,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
PlazaaJr
Discordia
19
8 / 4 / 6
12,393
590
15,763
10,683
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ixVulpix
Neith
20
11 / 2 / 5
13,126
625
17,783
12,935
5,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
17
Kills
28
28
Deaths
17
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
10
2.5
W
Kumbhakarna
LUCIFERXXLUCIFER
Kumbhakarna
3
2
16
5.5
W
Arachne
MaddiSolopom
Arachne
6
7
7
1.36
W
Discordia
PlazaaJr
Discordia
8
4
6
2.75
L
Skadi
Qaozs
Skadi
1
6
0
0.17
L
Sylvanus
TWO0DY
Sylvanus
1
6
8
0.83
L
Cu Chulainn
TickleMyGerkin69
Cu Chulainn
4
6
5
1.08
L
Scylla
6
6
5
1.42
W
Neith
ixVulpix
Neith
11
2
5
6.75
L
Erlang Shen
xXxFROSTyX
Erlang Shen
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,133
Damage
57,338
74,908
Taken
74,055
64,234
Mitigated
52,534
12,366
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,229
527
0
5,996
14,174
12,946
305
1,507
12,649
0
37,313
W
Kumbhakarna
LUCIFERXXLUCIFER
Kumbhakarna
5,123
1,179
0
2,392
17,023
17,169
214
5,539
11,300
22,860
0
W
Arachne
MaddiSolopom
Arachne
12,440
7,728
0
4,341
19,240
12,797
830
4,949
14,120
8,912
60,336
W
Discordia
PlazaaJr
Discordia
15,763
1,550
0
1,876
10,683
4,223
390
3,643
6,956
89,254
0
L
Skadi
Qaozs
Skadi
3,894
1,125
0
1,939
9,592
5,086
0
989
8,581
3,845
66,019
L
Sylvanus
TWO0DY
Sylvanus
9,935
3,035
1,049
3,712
20,910
20,587
45
5,277
15,442
55,842
0
L
Cu Chulainn
TickleMyGerkin69
Cu Chulainn
13,511
2,865
0
1,327
15,418
20,425
266
3,683
11,339
4,494
63,750
L
Scylla
9,780
794
0
1,601
13,953
4,901
244
7,164
6,327
36,179
0
W
Neith
ixVulpix
Neith
17,783
8,489
0
3,690
12,935
5,399
4,269
4,525
8,330
0
93,116
L
Erlang Shen
xXxFROSTyX
Erlang Shen
10,013
5,067
0
2,738
15,035
13,235
3
3,879
10,883
8,001
72,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,205
Gold Earned
58,673
541
Minions Killed
498
0
Camps Cleared
0
1,783,154
Distance Traveled
1,899,030
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,667
460
58
3
0
368,357
4
W
Kumbhakarna
11,285
537
25
1
0
403,233
3
W
Arachne
12,202
581
104
5
0
395,971
4
W
Discordia
12,393
590
142
7
0
371,456
6
L
Skadi
10,084
480
143
7
0
363,061
0
L
Sylvanus
8,908
424
91
4
0
308,909
7
L
Cu Chulainn
10,630
506
119
6
0
356,982
1
L
Scylla
9,972
475
69
3
0
333,224
0
W
Neith
13,126
625
169
8
0
360,013
2
L
Erlang Shen
10,611
505
119
6
0
420,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role