Player Matchup

Jormungandr
Jormungandr
Dark Rose 01200
Jormungandr
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,303 Elo+
Party 2
Da Ji
Da Ji
Queen Majere
Da Ji
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 212L
1,473 Elo+
Party 2
Neith
Neith
RoyalMonkey813
Neith
Level 123
God Stats
3W - 1L
1,265 SR
Queue Stats
138W - 140L
1,685 Elo+
Solo
Hera
Hera
msd4vt
Hera
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,728 Elo+
Solo
Zhong Kui
Zhong Kui
yourladdysdaddy
Zhong Kui
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
269W - 299L
1,430 Elo+
Solo
Team Averages
Level 128
1,453 SR
1,524 Elo+

VS

Team Averages
Level 90
1,500 SR
1,568 Elo+
Chiron
Chiron
Dr GreeenTumb
Chiron
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
534W - 565L
1,336 Elo+
Solo
Freya
Freya
Man VS Toes
Freya
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,803 Elo+
Party 1
Hercules
Hercules
Melanarus
Hercules
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 199L
1,459 Elo+
Solo
Scylla
Scylla
THA ASS4SS1N
Scylla
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 68L
1,819 Elo+
Party 1
Cerberus
Cerberus
TheNutin
Cerberus
Level 95
God Stats
7W - 6L
1,500 SR
Queue Stats
425W - 428L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dark Rose 01200
Jormungandr
16
1 / 5 / 8
11,153
587
5,327
14,322
14,900
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 6 / 11
13,956
735
16,583
18,071
8,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
5 / 5 / 15
13,240
697
18,282
19,168
7,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
msd4vt
Hera
20
5 / 5 / 11
13,530
712
26,533
12,165
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
yourladdysdaddy
Zhong Kui
20
9 / 7 / 10
14,281
752
25,505
19,792
11,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 16
13,511
711
14,035
20,230
7,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
8 / 6 / 18
13,453
708
14,670
19,045
7,185
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Melanarus
Hercules
19
6 / 4 / 14
12,751
671
7,128
25,676
26,217
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
19
8 / 7 / 11
12,476
657
15,035
15,589
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TheNutin
Cerberus
20
1 / 7 / 22
13,377
704
13,874
30,575
35,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
109
29
Kills
28
28
Deaths
29
55
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dark Rose 01200
Jormungandr
1
5
8
1
L
5
5
16
2.6
L
8
6
18
2.83
L
Hercules
Melanarus
Hercules
6
4
14
3.25
W
9
6
11
2.42
W
5
5
15
2.5
L
Scylla
8
7
11
1.93
L
Cerberus
TheNutin
Cerberus
1
7
22
1.71
W
Hera
msd4vt
Hera
5
5
11
2.1
W
Zhong Kui
yourladdysdaddy
Zhong Kui
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,230
Damage
64,742
83,518
Taken
111,115
47,664
Mitigated
82,534
29,752
Healing
48,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dark Rose 01200
Jormungandr
5,327
1,155
1,943
1,409
14,322
14,900
205
8,036
6,060
14,731
0
L
14,035
5,235
5,346
7,386
20,230
7,696
1,701
10,033
10,029
0
47,796
L
14,670
4,770
2,675
5,635
19,045
7,185
1,818
11,070
7,791
33,022
0
L
Hercules
Melanarus
Hercules
7,128
1,608
1,591
11,836
25,676
26,217
1,162
9,415
15,907
408
21,983
W
16,583
3,655
1,645
3,653
18,071
8,794
1,127
8,027
9,813
0
32,324
W
18,282
7,332
3,373
8,005
19,168
7,768
2,776
8,213
10,813
0
49,899
L
Scylla
15,035
772
1,361
1,586
15,589
5,454
942
8,070
7,335
23,017
0
L
Cerberus
TheNutin
Cerberus
13,874
430
2,907
7,959
30,575
35,982
224
17,427
12,688
35,562
0
W
Hera
msd4vt
Hera
26,533
5,265
220
1,257
12,165
4,903
1,416
7,537
4,452
55,089
0
W
Zhong Kui
yourladdysdaddy
Zhong Kui
25,505
1,713
2,074
6,173
19,792
11,299
1,601
11,222
8,472
37,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,160
Gold Earned
65,568
187
Minions Killed
189
0
Camps Cleared
0
1,518,550
Distance Traveled
1,385,013
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,153
587
10
1
0
243,015
1
L
Chiron
13,511
711
59
3
0
297,075
1
L
Freya
13,453
708
34
2
0
269,175
1
L
Hercules
12,751
671
14
1
0
254,799
1
W
Da Ji
13,956
735
30
2
0
326,402
0
W
Neith
13,240
697
46
2
0
282,699
2
L
Scylla
12,476
657
26
1
0
263,576
2
L
Cerberus
13,377
704
56
3
0
300,388
1
W
Hera
13,530
712
66
3
0
335,035
1
W
Zhong Kui
14,281
752
35
2
0
331,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role