Player Matchup

Tyr
Tyr
DominusInfernum
Tyr
Level 63
God Stats
11W - 7L
1,517 SR
Queue Stats
253W - 238L
1,414 Elo+
Party 1
Medusa
Medusa
GhostDogEthan
Medusa
Level 69
God Stats
18W - 8L
1,745 SR
Queue Stats
244W - 206L
1,513 Elo+
Party 1
Hel
Hel
Greatokami
Hel
Level 47
God Stats
4W - 1L
1,606 SR
Queue Stats
186W - 180L
1,233 Elo+
Party 1
Team Averages
Level 60
1,623 SR
1,387 Elo+

VS

Team Averages
Level 46
1,542 SR
1,546 Elo+
Cernunnos
Cernunnos
Apiish7
Cernunnos
Level 29
God Stats
67W - 42L
1,707 SR
Queue Stats
430W - 367L
1,584 Elo+
Party 2
Agni
Agni
Faupoy
Agni
Level 41
God Stats
20W - 14L
1,419 SR
Queue Stats
836W - 774L
1,615 Elo+
Party 2
Sobek
Sobek
Zobisel
Sobek
Level 68
God Stats
19W - 28L
1,500 SR
Queue Stats
480W - 557L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 8
8,354
759
8,054
7,776
5,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
8 / 1 / 5
9,381
853
12,374
8,598
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 12
7,585
690
4,678
8,278
2,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Apiish7
Cernunnos
10
3 / 5 / 0
7,817
711
7,288
10,034
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
Faupoy
Agni
10
0 / 5 / 1
6,751
614
5,430
6,355
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Zobisel
Sobek
10
0 / 4 / 3
7,047
641
5,139
13,892
11,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
3
3
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Apiish7
Cernunnos
3
5
0
0.6
W
5
1
8
9
L
Agni
Faupoy
Agni
0
5
1
0.1
W
8
1
5
10.5
W
1
1
12
7
L
Sobek
Zobisel
Sobek
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,106
Damage
17,857
24,652
Taken
30,281
12,107
Mitigated
17,386
11,685
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Apiish7
Cernunnos
7,288
3,856
0
2,081
10,034
3,683
0
1,651
8,208
0
23,972
W
8,054
1,499
0
855
7,776
5,949
570
3,004
4,538
0
14,701
L
Agni
Faupoy
Agni
5,430
219
0
714
6,355
1,881
0
244
6,111
30,167
0
W
12,374
6,421
0
2,202
8,598
3,257
856
3,219
5,201
0
49,435
W
4,678
828
4,161
4,467
8,278
2,901
258
3,722
4,320
11,182
0
L
Sobek
Zobisel
Sobek
5,139
213
147
3,268
13,892
11,822
0
2,807
10,935
13,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,320
Gold Earned
21,615
101
Minions Killed
103
0
Camps Cleared
0
626,000
Distance Traveled
546,974
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,817
711
43
4
0
168,253
1
W
Tyr
8,354
759
15
1
0
222,130
1
L
Agni
6,751
614
45
4
0
174,726
0
W
Medusa
9,381
853
73
7
0
204,346
2
W
Hel
7,585
690
13
1
0
199,524
0
L
Sobek
7,047
641
15
1
0
203,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role