Player Matchup

Osiris
Osiris
JumpSpark13
Osiris
Level 95
God Stats
7W - 3L
1,279 SR
Queue Stats
173W - 143L
1,650 Elo+
Party 1
Ymir
Ymir
MatthewIsFuego
Ymir
Level 76
God Stats
7W - 4L
1,772 SR
Queue Stats
163W - 144L
1,664 Elo+
Party 1
Anubis
Anubis
Poisoned_Dream
Anubis
Level 88
God Stats
1W - 0L
1,654 SR
Queue Stats
16W - 20L
1,519 Elo+
Party 1
Bastet
Bastet
ProlificLion
Bastet
Level 28
God Stats
6W - 4L
1,629 SR
Queue Stats
6W - 4L
1,586 Elo+
Party 1
Medusa
Medusa
The-Indecent
Medusa
Level 66
God Stats
12W - 9L
1,499 SR
Queue Stats
35W - 33L
1,519 Elo+
Party 1
Team Averages
Level 71
1,567 SR
1,588 Elo+

VS

Team Averages
Level 73
1,434 SR
1,524 Elo+
Scylla
Scylla
BALLERSKILZZZ
Scylla
Level 129
God Stats
8W - 8L
1,574 SR
Queue Stats
114W - 106L
1,523 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Bspa-_-
Tsukuyomi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 97L
1,546 Elo+
Party 2
Apollo
Apollo
JakeGoodOkYes
Apollo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 143L
1,586 Elo+
Party 2
Bellona
Bellona
Notorious_PHATSO
Bellona
Level 36
God Stats
0W - 2L
1,311 SR
Queue Stats
3W - 7L
1,332 Elo+
Solo
Sobek
Sobek
Strats180
Sobek
Level 11
God Stats
1W - 3L
1,284 SR
Queue Stats
18W - 19L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
6 / 0 / 1
6,489
649
5,675
4,373
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 6
5,945
595
2,366
5,040
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 1
5,864
586
3,126
5,704
2,859
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
10
1 / 0 / 1
5,498
550
1,465
4,195
1,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
10
5 / 1 / 1
5,866
587
5,743
3,988
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,901
590
3,379
3,787
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Bspa-_-
Tsukuyomi
9
0 / 4 / 1
4,948
495
1,892
6,789
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 2
4,691
469
3,182
5,920
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
4,346
435
729
3,741
2,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Strats180
Sobek
7
1 / 3 / 0
4,686
469
1,265
7,159
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
4
4
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Tsukuyomi
Bspa-_-
Tsukuyomi
0
4
1
0.13
L
0
4
2
0.25
W
Osiris
6
0
1
6.5
W
2
1
6
5
L
0
2
0
0
W
1
2
1
0.75
W
Bastet
1
0
1
1.5
L
Sobek
Strats180
Sobek
1
3
0
0.33
W
Medusa
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,375
Damage
10,447
23,300
Taken
27,396
10,293
Mitigated
10,446
10,785
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,379
870
0
550
3,787
1,021
30
696
3,091
30,336
0
L
Tsukuyomi
Bspa-_-
Tsukuyomi
1,892
416
0
2,278
6,789
1,856
0
1,343
5,446
0
27,050
L
3,182
1,987
0
490
5,920
1,494
0
1,529
4,391
0
25,317
W
Osiris
5,675
2,029
0
1,750
4,373
3,209
384
887
3,426
5,992
20,653
W
2,366
246
0
1,941
5,040
2,024
374
1,058
3,978
22,764
0
L
729
336
0
468
3,741
2,196
0
342
3,399
0
11,900
W
3,126
112
0
3,009
5,704
2,859
301
2,040
3,516
33,177
0
W
Bastet
1,465
496
0
2,000
4,195
1,168
0
0
4,195
0
22,312
L
Sobek
Strats180
Sobek
1,265
83
0
1,673
7,159
3,879
0
2,199
4,960
6,692
0
W
Medusa
5,743
2,225
0
2,085
3,988
1,033
259
438
3,541
0
26,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
24,572
270
Minions Killed
215
0
Camps Cleared
0
945,238
Distance Traveled
925,757
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,901
590
56
6
0
172,694
3
L
Tsukuyomi
4,948
495
61
6
0
211,789
1
L
Apollo
4,691
469
42
4
0
178,436
2
W
Osiris
6,489
649
42
4
0
192,838
2
W
Ymir
5,945
595
47
5
0
186,895
0
L
Bellona
4,346
435
34
3
0
196,681
1
W
Anubis
5,864
586
78
8
0
155,026
2
W
Bastet
5,498
550
58
6
0
233,002
0
L
Sobek
4,686
469
22
2
0
166,157
0
W
Medusa
5,866
587
45
5
0
177,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role