Player Matchup

Kuzenbo
Kuzenbo
Armuhgeddon
Kuzenbo
Level 27
God Stats
1W - 0L
1,739 SR
Queue Stats
16W - 21L
1,275 Elo+
Party 1
Neith
Neith
CocoRompe
Neith
Level 10
God Stats
8W - 19L
1,424 SR
Queue Stats
16W - 24L
1,340 Elo+
Party 2
Vulcan
Vulcan
Ezlab
Vulcan
Level 15
God Stats
1W - 0L
1,530 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Izeim
Tsukuyomi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 2
Arachne
Arachne
kazzouie
Arachne
Level 21
God Stats
5W - 6L
1,579 SR
Queue Stats
56W - 61L
1,395 Elo+
Party 2
Team Averages
Level 15
1,554 SR
1,402 Elo+

VS

Team Averages
Level 13
1,538 SR
1,453 Elo+
Thanatos
Thanatos
DotaForTheBest
Thanatos
Level 6
God Stats
1W - 1L
1,652 SR
Queue Stats
3W - 4L
1,408 Elo+
Solo
Rama
Rama
ElFashe5
Rama
Level 29
God Stats
2W - 8L
1,539 SR
Queue Stats
7W - 14L
1,524 Elo+
Solo
Ullr
Ullr
JeebaacCieSzmato
Ullr
Level 18
God Stats
18W - 10L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Solo
Nemesis
Nemesis
ReaverZ7
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
hooligan1234567
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Armuhgeddon
Kuzenbo
14
7 / 1 / 9
10,193
510
9,120
12,759
19,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
CocoRompe
Neith
16
3 / 6 / 3
10,473
524
3,218
11,651
5,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
Ezlab
Vulcan
16
4 / 3 / 11
9,993
500
10,798
11,158
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Izeim
Tsukuyomi
16
5 / 4 / 3
9,834
492
6,063
10,238
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
kazzouie
Arachne
17
7 / 2 / 5
10,902
545
9,890
16,682
7,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 5 / 2
7,986
399
2,079
8,843
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rama
17
2 / 4 / 2
10,795
540
8,821
14,314
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 5 / 1
13,174
659
17,298
21,901
10,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
ReaverZ7
Nemesis
14
2 / 9 / 1
9,255
463
8,321
14,921
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 7 / 3
7,873
394
3,960
12,558
4,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
26
Kills
15
16
Deaths
30
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Armuhgeddon
Kuzenbo
7
1
9
11.5
W
Neith
CocoRompe
Neith
3
6
3
0.75
L
Thanatos
1
5
2
0.4
L
Rama
2
4
2
0.75
W
Vulcan
Ezlab
Vulcan
4
3
11
3.17
W
Tsukuyomi
Izeim
Tsukuyomi
5
4
3
1.63
L
9
5
1
1.9
L
Nemesis
ReaverZ7
Nemesis
2
9
1
0.28
L
1
7
3
0.36
W
Arachne
kazzouie
Arachne
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,089
Damage
40,479
62,488
Taken
72,537
43,587
Mitigated
28,197
12,629
Healing
31,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Armuhgeddon
Kuzenbo
9,120
3,670
0
1,140
12,759
19,027
1,011
0
12,759
22,584
0
W
Neith
CocoRompe
Neith
3,218
1,241
0
2,322
11,651
5,253
2,369
0
11,651
0
48,895
L
Thanatos
2,079
710
0
6,082
8,843
2,658
0
901
7,942
0
26,438
L
Rama
8,821
6,313
0
7,467
14,314
5,318
496
1,843
12,471
0
75,799
W
Vulcan
Ezlab
Vulcan
10,798
2,806
0
990
11,158
8,455
1,081
0
11,158
52,881
0
W
Tsukuyomi
Izeim
Tsukuyomi
6,063
1,011
0
572
10,238
3,761
727
0
10,238
0
37,198
L
17,298
9,521
0
12,073
21,901
10,052
5,765
4,621
17,280
0
118,971
L
Nemesis
ReaverZ7
Nemesis
8,321
2,251
0
2,359
14,921
6,039
653
6,529
8,392
0
40,490
L
3,960
1,342
0
3,041
12,558
4,130
264
6,024
6,534
0
20,731
W
Arachne
kazzouie
Arachne
9,890
6,988
410
7,195
16,682
7,091
640
0
16,682
0
66,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,395
Gold Earned
49,083
345
Minions Killed
471
0
Camps Cleared
0
1,858,630
Distance Traveled
1,537,682
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,193
510
28
1
0
406,761
9
W
Neith
10,473
524
82
4
0
298,156
2
L
Thanatos
7,986
399
61
3
0
194,359
1
L
Rama
10,795
540
141
7
0
312,180
2
W
Vulcan
9,993
500
73
4
0
379,779
3
W
Tsukuyomi
9,834
492
77
4
0
368,200
1
L
Ullr
13,174
659
170
9
0
313,675
2
L
Nemesis
9,255
463
65
3
0
376,746
3
L
Fenrir
7,873
394
34
2
0
340,722
0
W
Arachne
10,902
545
85
4
0
405,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role