Player Matchup

Chang'e
Chang'e
Bronze III
ChromaticRain
Chang'e
Bronze III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 47L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Grimboy
Sylvanus
Bronze III
Level 104
God Stats
0W - 2L
1,957 SR
Queue Stats
50W - 48L
1,397 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
teddybear491
Ne Zha
Bronze III
Level 48
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,581 SR
1,466 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,496 SR
1,429 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Matoman98
Ah Muzen Cab
Bronze III
Level 35
God Stats
1W - 0L
1,697 SR
Queue Stats
2W - 2L
1,418 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
TheHiRali
Aphrodite
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,418 MMR
Party 2
Achilles
Achilles
Bronze III
Themyle
Achilles
Bronze III
Level 101
God Stats
1W - 0L
1,290 SR
Queue Stats
1W - 1L
1,450 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
3 / 4 / 5
13,128
597
15,866
20,122
16,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Grimboy
Sylvanus
16
0 / 3 / 10
12,618
574
10,981
25,940
36,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
18
7 / 5 / 2
14,496
659
10,497
19,787
8,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bans
Ao KuangCthulhuZeusSkadiPersephone

VS

Bans
HeimdallrDanzaburouCupidYemojaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Matoman98
Ah Muzen Cab
16
3 / 3 / 6
13,394
609
19,981
12,795
4,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
TheHiRali
Aphrodite
19
3 / 4 / 8
13,840
629
17,800
17,925
9,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Themyle
Achilles
17
6 / 3 / 5
13,689
622
14,386
20,628
19,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
10
Kills
12
12
Deaths
10
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
3
4
5
1.38
L
Sylvanus
Grimboy
Sylvanus
0
3
10
1.67
W
Ah Muzen Cab
Matoman98
Ah Muzen Cab
3
3
6
2
W
Aphrodite
TheHiRali
Aphrodite
3
4
8
1.75
W
Achilles
Themyle
Achilles
6
3
5
2.83
L
Ne Zha
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,344
Damage
52,167
65,849
Taken
51,348
61,179
Mitigated
33,641
24,889
Healing
25,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
15,866
1,735
5,890
9,228
20,122
16,099
61
6,123
13,999
76,914
0
L
Sylvanus
Grimboy
Sylvanus
10,981
2,328
1,605
3,506
25,940
36,128
132
4,519
21,421
52,961
0
W
Ah Muzen Cab
Matoman98
Ah Muzen Cab
19,981
9,308
0
3,611
12,795
4,209
2,573
7,255
5,296
0
110,862
W
Aphrodite
TheHiRali
Aphrodite
17,800
531
7,869
12,101
17,925
9,676
609
11,067
6,426
84,814
0
W
Achilles
Themyle
Achilles
14,386
4,442
0
2,332
20,628
19,756
194
8,135
12,004
0
33,080
L
Ne Zha
10,497
1,929
0
4,660
19,787
8,952
0
7,201
12,586
0
46,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,242
Gold Earned
40,923
240
Minions Killed
272
0
Camps Cleared
0
1,181,536
Distance Traveled
1,214,424
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,128
597
121
6
0
386,483
4
L
Sylvanus
12,618
574
67
3
0
375,806
5
W
Ah Muzen Cab
13,394
609
136
6
0
415,886
3
W
Aphrodite
13,840
629
110
5
0
398,473
3
W
Achilles
13,689
622
26
1
0
400,065
8
L
Ne Zha
14,496
659
52
2
0
419,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role