Player Matchup

Athena
Athena
Grassass72
Athena
Level 23
God Stats
25W - 22L
1,453 SR
Queue Stats
66W - 94L
1,364 Elo+
Party 1
Pele
Pele
iiPrimitive-
Pele
Level 100
God Stats
2W - 0L
1,683 SR
Queue Stats
23W - 13L
1,792 Elo+
Party 1
Ra
Ra
protheflash774
Ra
Level 86
God Stats
5W - 3L
1,701 SR
Queue Stats
29W - 24L
1,509 Elo+
Party 1
Team Averages
Level 70
1,613 SR
1,555 Elo+

VS

Team Averages
Level 28
1,642 SR
1,565 Elo+
Ymir
Ymir
Duki El Pro
Ymir
Level 29
God Stats
0W - 3L
1,290 SR
Queue Stats
4W - 8L
1,623 Elo+
Solo
Apollo
Apollo
RoboticPlains58
Apollo
Level 28
God Stats
11W - 5L
1,813 SR
Queue Stats
15W - 10L
1,572 Elo+
Solo
Fenrir
Fenrir
slimjim100z
Fenrir
Level 28
God Stats
10W - 11L
1,824 SR
Queue Stats
18W - 26L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Grassass72
Athena
14
4 / 2 / 21
10,396
800
3,701
11,830
10,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
9 / 5 / 12
10,499
808
10,522
11,476
4,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
16 / 5 / 11
12,634
972
17,165
11,034
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 2
10,247
788
8,286
12,166
4,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 12 / 5
8,625
663
7,537
14,292
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
5 / 10 / 5
10,109
778
9,467
14,174
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
29
Kills
12
12
Deaths
29
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
W
Athena
Grassass72
Athena
4
2
21
7.25
L
1
12
5
0.29
W
9
5
12
3
W
16
5
11
4.3
L
Fenrir
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,388
Damage
25,290
34,340
Taken
40,632
19,990
Mitigated
17,166
10,387
Healing
2,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,286
1,640
0
1,215
12,166
4,986
466
5,728
6,214
40,506
0
W
Athena
Grassass72
Athena
3,701
1,230
0
1,019
11,830
10,651
638
3,848
7,982
10,832
0
L
7,537
3,608
0
150
14,292
6,762
0
8,012
6,014
3,514
18,802
W
10,522
2,237
0
1,887
11,476
4,991
292
3,812
7,664
0
26,480
W
17,165
1,907
2,430
5,051
11,034
4,348
1,050
1,211
9,823
57,051
0
L
Fenrir
9,467
2,164
0
1,314
14,174
5,418
256
6,398
7,496
0
21,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,529
Gold Earned
28,981
117
Minions Killed
120
0
Camps Cleared
0
718,907
Distance Traveled
571,471
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,247
788
59
5
0
181,618
0
W
Athena
10,396
800
9
1
0
263,585
0
L
Apollo
8,625
663
32
2
0
191,673
1
W
Pele
10,499
808
22
2
0
217,996
0
W
Ra
12,634
972
86
7
0
237,326
0
L
Fenrir
10,109
778
29
2
0
198,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role