Player Matchup

Rama
Rama
AsgeirBtb
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
999 Elo+
Solo
Thor
Thor
JetCard80269759
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Twial98
Hades
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,333 Elo+

VS

Team Averages
Level 47
1,630 SR
1,479 Elo+
Baron Samedi
Baron Samedi
Falling_Crow
Baron Samedi
Level 106
God Stats
11W - 6L
1,858 SR
Queue Stats
158W - 208L
1,539 Elo+
Solo
Janus
Janus
Jammer112L
Janus
Level 18
God Stats
1W - 0L
1,718 SR
Queue Stats
5W - 6L
1,507 Elo+
Solo
Awilix
Awilix
Jereem-94270-
Awilix
Level 18
God Stats
7W - 10L
1,314 SR
Queue Stats
112W - 121L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 7 / 1
8,255
590
3,727
11,820
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 11 / 3
8,235
588
835
11,625
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hades
Twial98
Hades
14
7 / 5 / 0
10,137
724
11,935
11,572
6,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Falling_Crow
Baron Samedi
13
6 / 5 / 13
10,155
725
7,765
11,735
5,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Janus
14
7 / 2 / 9
10,573
755
10,384
7,781
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 0 / 10
11,081
792
9,418
9,657
3,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
7
Kills
22
23
Deaths
7
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
0
7
1
0.07
W
Baron Samedi
Falling_Crow
Baron Samedi
6
5
13
2.5
W
Janus
7
2
9
5.75
W
9
0
10
14
L
0
11
3
0.14
L
Hades
Twial98
Hades
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,497
Damage
27,567
35,017
Taken
29,173
13,826
Mitigated
12,057
2,989
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,727
3,277
0
0
11,820
3,792
0
6,569
4,955
0
35,998
W
Baron Samedi
Falling_Crow
Baron Samedi
7,765
328
2,868
4,211
11,735
5,765
146
4,729
7,006
25,830
0
W
Janus
10,384
1,284
0
649
7,781
2,549
1,406
3,731
4,050
47,624
0
W
9,418
4,402
0
1,038
9,657
3,743
785
3,603
6,054
0
39,588
L
835
190
0
643
11,625
3,523
0
5,493
5,948
0
6,808
L
Hades
Twial98
Hades
11,935
167
0
2,346
11,572
6,511
165
5,874
5,520
39,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,627
Gold Earned
31,809
111
Minions Killed
163
0
Camps Cleared
0
538,270
Distance Traveled
745,462
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,255
590
51
4
0
200,901
0
W
Baron Samedi
10,155
725
29
2
0
230,223
1
W
Janus
10,573
755
80
6
0
221,954
0
W
Awilix
11,081
792
54
4
0
293,285
3
L
Thor
8,235
588
8
1
0
162,037
0
L
Hades
10,137
724
52
4
0
175,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role