Player Matchup

Cupid
Cupid
NuggetIsLife
Cupid
Level 19
God Stats
15W - 15L
1,671 SR
Queue Stats
185W - 189L
1,318 Elo+
Solo
Ymir
Ymir
Saucer61667
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,199 Elo+
Party 1
Izanami
Izanami
koreanbatman271
Izanami
Level 26
God Stats
23W - 13L
1,638 SR
Queue Stats
72W - 64L
1,560 Elo+
Solo
Cthulhu
Cthulhu
spiderzxv
Cthulhu
Level 5
God Stats
1W - 4L
1,129 SR
Queue Stats
49W - 53L
1,199 Elo+
Party 1
Neith
Neith
vHxpnotic00
Neith
Level 18
God Stats
7W - 12L
1,550 SR
Queue Stats
238W - 262L
1,534 Elo+
Solo
Team Averages
Level 15
1,498 SR
1,362 Elo+

VS

Team Averages
Level 20
1,568 SR
1,576 Elo+
Hera
Hera
DaKkia
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,593 Elo+
Party 2
Bakasura
Bakasura
IsRomerZ
Bakasura
Level 13
God Stats
7W - 7L
1,598 SR
Queue Stats
15W - 12L
1,730 Elo+
Party 2
Odin
Odin
LegueBo
Odin
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,539 Elo+
Party 2
Heimdallr
Heimdallr
PrkCtyCtr
Heimdallr
Level 27
God Stats
30W - 22L
1,741 SR
Queue Stats
293W - 323L
1,519 Elo+
Solo
Terra
Terra
ToXicAngel131
Terra
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 3
11,744
470
12,953
13,599
5,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 13 / 1
8,642
346
7,529
29,314
15,222
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
0 / 1 / 3
7,639
306
930
5,974
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
spiderzxv
Cthulhu
10
1 / 14 / 3
7,813
313
7,065
24,608
18,481
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 5 / 5
11,121
445
7,688
14,825
7,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DaKkia
Hera
19
8 / 1 / 5
13,196
528
17,458
9,766
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
IsRomerZ
Bakasura
18
5 / 1 / 10
12,183
487
7,548
19,335
9,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
LegueBo
Odin
16
9 / 4 / 13
11,542
462
14,979
15,645
12,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
PrkCtyCtr
Heimdallr
19
6 / 2 / 6
13,408
536
23,166
22,037
11,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 1 / 10
11,830
473
8,648
12,508
16,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
8
Kills
36
37
Deaths
9
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hera
DaKkia
Hera
8
1
5
10.5
W
Bakasura
IsRomerZ
Bakasura
5
1
10
10
W
Odin
LegueBo
Odin
9
4
13
3.88
L
4
4
3
1.38
W
Heimdallr
PrkCtyCtr
Heimdallr
6
2
6
4.5
L
0
13
1
0.04
W
8
1
10
13
L
0
1
3
1.5
L
Cthulhu
spiderzxv
Cthulhu
1
14
3
0.18
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,165
Damage
71,799
88,320
Taken
79,291
47,837
Mitigated
54,068
9,851
Healing
32,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
DaKkia
Hera
17,458
4,393
0
201
9,766
4,670
4,510
2,284
7,382
98,921
0
W
Bakasura
IsRomerZ
Bakasura
7,548
5,474
0
10,871
19,335
9,656
1,197
3,335
15,950
0
68,369
W
Odin
LegueBo
Odin
14,979
6,616
0
787
15,645
12,040
1,576
3,037
12,563
0
37,682
L
12,953
4,825
82
2,187
13,599
5,130
1,296
2,141
11,158
0
56,085
W
Heimdallr
PrkCtyCtr
Heimdallr
23,166
13,468
0
11,275
22,037
11,491
3,919
2,028
19,885
0
122,068
L
7,529
3,000
0
2,957
29,314
15,222
0
10,499
18,021
47,007
0
W
8,648
2,253
4,574
4,662
12,508
16,211
851
3,466
8,917
22,611
0
L
930
673
0
2,484
5,974
1,542
0
1,027
4,872
0
14,114
L
Cthulhu
spiderzxv
Cthulhu
7,065
481
52
423
24,608
18,481
0
9,040
14,926
18,467
0
L
7,688
2,598
0
1,666
14,825
7,462
644
3,399
11,306
0
41,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,959
Gold Earned
62,159
289
Minions Killed
568
0
Camps Cleared
0
1,610,394
Distance Traveled
2,285,868
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,196
528
183
7
0
483,649
1
W
Bakasura
12,183
487
154
6
0
520,295
1
W
Odin
11,542
462
47
2
0
417,027
1
L
Cupid
11,744
470
95
4
0
416,186
4
W
Heimdallr
13,408
536
163
7
0
418,078
1
L
Ymir
8,642
346
67
3
0
350,383
1
W
Terra
11,830
473
21
1
0
446,819
7
L
Izanami
7,639
306
37
1
0
95,547
0
L
Cthulhu
7,813
313
23
1
0
399,049
2
L
Neith
11,121
445
67
3
0
349,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role