Player Matchup

Ra
Ra
MooShu9
Ra
Level 69
God Stats
9W - 8L
1,718 SR
Queue Stats
68W - 84L
1,657 Elo+
Party 1
Danzaburou
Danzaburou
mywrathuponu
Danzaburou
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 108L
1,500 Elo+
Solo
Hun Batz
Hun Batz
nonvirginhole
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,374 Elo+
Party 1
Team Averages
Level 38
1,573 SR
1,510 Elo+

VS

Team Averages
Level 59
1,508 SR
1,453 Elo+
Danzaburou
Danzaburou
JPE0510
Danzaburou
Level 17
God Stats
1W - 2L
1,503 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
SeanMPierce
Ymir
Level 32
God Stats
3W - 1L
1,284 SR
Queue Stats
26W - 19L
1,500 Elo+
Party 2
Hera
Hera
SucreNiKiTa
Hera
Level 127
God Stats
44W - 42L
1,739 SR
Queue Stats
182W - 266L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
7,782
707
4,855
7,495
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mywrathuponu
Danzaburou
11
2 / 3 / 4
8,438
767
7,128
9,372
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
nonvirginhole
Hun Batz
10
2 / 7 / 3
7,553
687
3,256
10,696
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JPE0510
Danzaburou
11
2 / 1 / 10
8,278
753
6,538
5,803
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 6
8,003
728
5,889
8,832
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
9 / 2 / 3
9,302
846
8,977
6,007
1,904
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
14
14
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JPE0510
Danzaburou
2
1
10
7
L
2
4
4
1
W
3
3
6
2
W
9
2
3
5.25
L
Danzaburou
mywrathuponu
Danzaburou
2
3
4
1.33
L
Hun Batz
nonvirginhole
Hun Batz
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,239
Damage
21,404
27,563
Taken
20,642
9,608
Mitigated
9,786
5,388
Healing
3,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JPE0510
Danzaburou
6,538
2,548
0
880
5,803
3,750
23
2,144
3,573
922
19,455
L
4,855
628
153
1,784
7,495
2,131
418
4,471
3,024
37,239
0
W
5,889
597
0
1,422
8,832
4,132
0
1,489
7,231
26,595
0
W
8,977
1,920
134
600
6,007
1,904
70
1,067
4,880
31,733
0
L
Danzaburou
mywrathuponu
Danzaburou
7,128
2,177
222
2,725
9,372
3,879
301
4,372
5,000
0
28,732
L
Hun Batz
nonvirginhole
Hun Batz
3,256
791
0
504
10,696
3,598
0
6,287
4,409
0
8,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,773
Gold Earned
25,583
132
Minions Killed
124
0
Camps Cleared
0
477,421
Distance Traveled
551,220
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,278
753
29
3
0
166,507
3
L
Ra
7,782
707
65
6
0
151,770
0
W
Ymir
8,003
728
43
4
0
187,193
3
W
Hera
9,302
846
52
5
0
197,520
2
L
Danzaburou
8,438
767
42
4
0
174,046
0
L
Hun Batz
7,553
687
25
2
0
151,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role