Player Matchup

Ne Zha
Ne Zha
Dark Rose 01200
Ne Zha
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Lovath
Sylvanus
Level 160
God Stats
0W - 2L
1,320 SR
Queue Stats
32W - 22L
1,383 Elo+
Solo
Jing Wei
Jing Wei
Melanarus
Jing Wei
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 199L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Queen Majere
Nu Wa
Level 148
God Stats
3W - 5L
1,285 SR
Queue Stats
193W - 212L
1,492 Elo+
Party 1
Bastet
Bastet
TH3J0K3RQc
Bastet
Level 74
God Stats
4W - 3L
1,285 SR
Queue Stats
163W - 161L
1,560 Elo+
Solo
Team Averages
Level 127
1,378 SR
1,481 Elo+

VS

Team Averages
Level 99
1,458 SR
1,562 Elo+
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BurntWeet
Cerberus
Level 61
God Stats
27W - 18L
1,288 SR
Queue Stats
839W - 846L
1,713 Elo+
Party 2
Hel
Hel
GrizzlyAd4ms91
Hel
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
341W - 329L
1,599 Elo+
Party 2
Baba Yaga
Baba Yaga
basebooch145
Baba Yaga
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
7,852
561
7,812
8,815
3,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Lovath
Sylvanus
17
3 / 3 / 4
9,102
650
12,562
24,298
22,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Melanarus
Jing Wei
14
2 / 4 / 2
8,188
585
12,757
12,035
5,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 6
8,950
639
22,303
13,004
5,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
TH3J0K3RQc
Bastet
18
3 / 5 / 6
10,196
728
21,678
14,849
8,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
7 / 2 / 10
11,541
824
20,773
15,744
6,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
 
Freya
18
4 / 2 / 6
10,661
762
11,433
14,595
7,119
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
BurntWeet
Cerberus
17
1 / 3 / 12
10,874
777
8,178
35,502
30,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 2 / 12
10,816
773
11,669
18,827
10,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
basebooch145
Baba Yaga
18
7 / 2 / 8
11,318
808
15,728
13,348
6,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
11
Kills
20
20
Deaths
11
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
2
10
6
W
Freya
 
Freya
4
2
6
3.5
W
Cerberus
BurntWeet
Cerberus
1
3
12
2.33
L
1
4
3
0.63
W
1
2
12
3.5
L
Sylvanus
Lovath
Sylvanus
3
3
4
1.67
L
Jing Wei
Melanarus
Jing Wei
2
4
2
0.75
L
2
4
6
1.25
L
Bastet
TH3J0K3RQc
Bastet
3
5
6
1.2
W
Baba Yaga
basebooch145
Baba Yaga
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,112
Damage
67,781
73,001
Taken
98,016
44,465
Mitigated
61,101
31,456
Healing
55,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
20,773
10,179
2,721
3,905
15,744
6,862
1,742
5,547
10,197
0
48,932
W
Freya
 
Freya
11,433
3,448
793
2,490
14,595
7,119
2,649
4,857
9,738
25,983
0
W
Cerberus
BurntWeet
Cerberus
8,178
448
2,152
9,163
35,502
30,008
531
11,675
23,827
17,662
0
L
7,812
154
780
916
8,815
3,192
0
6,764
2,051
0
15,378
W
11,669
397
19,372
10,619
18,827
10,865
503
8,210
10,617
29,421
0
L
Sylvanus
Lovath
Sylvanus
12,562
2,079
8,420
10,067
24,298
22,686
0
14,908
9,390
15,863
0
L
Jing Wei
Melanarus
Jing Wei
12,757
8,747
331
772
12,035
5,180
0
6,408
5,627
0
24,860
L
22,303
4,996
1,986
1,900
13,004
5,086
0
8,462
4,542
46,944
0
L
Bastet
TH3J0K3RQc
Bastet
21,678
1,732
1,529
4,755
14,849
8,321
0
10,466
4,383
0
37,210
W
Baba Yaga
basebooch145
Baba Yaga
15,728
1,022
1,727
2,577
13,348
6,247
1,264
4,576
8,772
50,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,288
Gold Earned
55,210
116
Minions Killed
245
0
Camps Cleared
0
1,129,355
Distance Traveled
1,354,485
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,541
824
74
5
0
284,548
0
W
Freya
10,661
762
42
3
0
242,599
2
W
Cerberus
10,874
777
23
2
0
265,982
0
L
Ne Zha
7,852
561
7
1
0
203,877
2
W
Hel
10,816
773
36
3
0
292,644
0
L
Sylvanus
9,102
650
2
0
0
190,259
0
L
Jing Wei
8,188
585
28
2
0
216,726
1
L
Nu Wa
8,950
639
38
3
0
231,019
0
L
Bastet
10,196
728
41
3
0
287,474
1
W
Baba Yaga
11,318
808
70
5
0
268,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role