Player Matchup

Izanami
Izanami
GioForino
Izanami
Level 56
God Stats
31W - 30L
1,504 SR
Queue Stats
201W - 204L
1,509 Elo+
Solo
Cthulhu
Cthulhu
ItsMeValentina
Cthulhu
Level 116
God Stats
10W - 16L
1,824 SR
Queue Stats
607W - 586L
1,642 Elo+
Solo
Ra
Ra
JoesLaw
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,664 Elo+
Party 1
Nike
Nike
ScottishSpells
Nike
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
297W - 292L
1,654 Elo+
Solo
Thor
Thor
iXero
Thor
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 119
1,566 SR
1,594 Elo+

VS

Team Averages
Level 125
1,515 SR
1,621 Elo+
Fenrir
Fenrir
Antopo
Fenrir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,558 Elo+
Party 2
Kuzenbo
Kuzenbo
IIRaZII
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 116L
1,596 Elo+
Solo
Mulan
Mulan
Keranta
Mulan
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
78W - 71L
1,431 Elo+
Solo
Anubis
Anubis
buendia9
Anubis
Level 126
God Stats
22W - 11L
1,573 SR
Queue Stats
26W - 17L
1,564 Elo+
Party 2
Neith
Neith
poofus
Neith
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 119L
1,955 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GioForino
Izanami
16
4 / 8 / 1
10,100
481
11,683
17,943
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 9 / 4
7,942
378
7,442
18,699
14,904
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 5 / 5
9,903
472
15,135
12,988
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 5 / 3
10,749
512
14,515
19,872
7,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
iXero
Thor
17
2 / 5 / 3
10,314
491
9,348
19,615
17,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Antopo
Fenrir
20
10 / 2 / 8
12,880
613
15,828
19,228
10,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
IIRaZII
Kuzenbo
15
1 / 3 / 19
11,086
528
8,333
18,977
25,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Keranta
Mulan
17
3 / 1 / 8
11,302
538
12,968
16,808
13,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
buendia9
Anubis
19
8 / 6 / 7
12,809
610
15,530
21,303
11,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
poofus
Neith
18
10 / 5 / 10
13,033
621
19,507
14,179
5,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
16
Kills
32
32
Deaths
17
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Antopo
Fenrir
10
2
8
7
L
Izanami
GioForino
Izanami
4
8
1
0.56
W
Kuzenbo
IIRaZII
Kuzenbo
1
3
19
3.5
L
0
9
4
0.22
L
2
5
5
0.9
W
Mulan
Keranta
Mulan
3
1
8
7
L
8
5
3
1.9
W
Anubis
buendia9
Anubis
8
6
7
1.92
L
Thor
iXero
Thor
2
5
3
0.7
W
Neith
poofus
Neith
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,123
Damage
72,166
89,117
Taken
90,495
49,794
Mitigated
66,012
19,842
Healing
31,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Antopo
Fenrir
15,828
3,846
0
6,343
19,228
10,168
934
3,808
15,370
0
98,727
L
Izanami
GioForino
Izanami
11,683
7,406
0
5,035
17,943
5,336
1,792
6,424
11,519
0
64,573
W
Kuzenbo
IIRaZII
Kuzenbo
8,333
3,168
0
2,921
18,977
25,191
391
5,567
13,347
16,791
0
L
7,442
432
371
900
18,699
14,904
96
6,777
11,922
40,382
0
L
15,135
1,683
2,214
3,263
12,988
4,255
0
5,113
7,875
70,742
0
W
Mulan
Keranta
Mulan
12,968
1,562
0
5,466
16,808
13,962
961
4,253
12,205
84
72,730
L
14,515
3,110
0
4,183
19,872
7,870
0
3,242
16,630
0
65,515
W
Anubis
buendia9
Anubis
15,530
596
0
12,382
21,303
11,237
631
7,852
13,401
95,595
0
L
Thor
iXero
Thor
9,348
1,755
0
3,876
19,615
17,429
0
2,391
17,224
0
61,110
W
Neith
poofus
Neith
19,507
12,742
0
4,185
14,179
5,454
3,556
4,078
10,076
0
90,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,008
Gold Earned
61,110
547
Minions Killed
554
0
Camps Cleared
0
1,911,849
Distance Traveled
1,994,302
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,880
613
130
6
0
471,761
7
L
Izanami
10,100
481
143
7
0
336,457
3
W
Kuzenbo
11,086
528
13
1
0
403,665
3
L
Cthulhu
7,942
378
53
3
0
373,386
0
L
Ra
9,903
472
139
7
0
406,966
3
W
Mulan
11,302
538
111
5
0
408,495
8
L
Nike
10,749
512
105
5
0
414,582
0
W
Anubis
12,809
610
166
8
0
340,859
1
L
Thor
10,314
491
107
5
0
380,458
5
W
Neith
13,033
621
134
6
0
369,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role