Player Matchup

Fafnir
Fafnir
Duyser
Fafnir
Level 18
God Stats
1W - 2L
1,267 SR
Queue Stats
6W - 10L
1,504 Elo+
Solo
Anhur
Anhur
Santi569
Anhur
Level 12
God Stats
1W - 1L
1,744 SR
Queue Stats
4W - 6L
1,463 Elo+
Solo
Bellona
Bellona
aleloco200416
Bellona
Level 9
God Stats
1W - 3L
1,178 SR
Queue Stats
1W - 9L
1,185 Elo+
Solo
Ymir
Ymir
jorgeatum
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,585 Elo+
Solo
Thor
Thor
terras59
Thor
Level 27
God Stats
0W - 1L
1,489 SR
Queue Stats
20W - 15L
1,597 Elo+
Solo
Team Averages
Level 18
1,436 SR
1,467 Elo+

VS

Team Averages
Level 21
1,396 SR
1,498 Elo+
Nox
Nox
BigSkitty
Nox
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 52L
1,473 Elo+
Solo
Danzaburou
Danzaburou
IamKosi
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KylieWinchester
Thanatos
Level 26
God Stats
4W - 3L
1,275 SR
Queue Stats
194W - 157L
1,645 Elo+
Solo
Vamana
Vamana
SheroaLAne
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,473 Elo+
Solo
Cthulhu
Cthulhu
ktolol
Cthulhu
Level 25
God Stats
6W - 6L
1,203 SR
Queue Stats
10W - 6L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Duyser
Fafnir
12
1 / 8 / 3
7,923
396
5,340
14,409
16,966
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Santi569
Anhur
14
0 / 7 / 4
8,234
412
10,006
18,504
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
15
2 / 2 / 1
9,830
492
12,861
16,684
17,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
15
5 / 7 / 1
10,040
502
12,739
20,560
7,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Thor
14
2 / 8 / 1
8,966
448
6,519
21,329
8,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 12
9,596
480
10,545
9,351
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
IamKosi
Danzaburou
17
8 / 3 / 12
12,086
604
20,772
15,520
6,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
19
13 / 3 / 3
12,682
634
19,872
20,160
8,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
SheroaLAne
Vamana
16
3 / 1 / 11
10,450
523
9,153
17,269
11,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ktolol
Cthulhu
16
5 / 1 / 18
10,902
545
11,794
13,340
11,523
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
88
10
Kills
32
32
Deaths
12
10
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
L
Fafnir
Duyser
Fafnir
1
8
3
0.31
W
Danzaburou
IamKosi
Danzaburou
8
3
12
4.67
W
Thanatos
13
3
3
4.83
L
Anhur
Santi569
Anhur
0
7
4
0.29
W
Vamana
SheroaLAne
Vamana
3
1
11
8.5
L
Bellona
2
2
1
1.25
L
Ymir
5
7
1
0.79
W
Cthulhu
ktolol
Cthulhu
5
1
18
14
L
Thor
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,465
Damage
72,136
91,486
Taken
75,640
56,501
Mitigated
41,712
18,381
Healing
38,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,545
1,481
0
750
9,351
3,460
1,900
3,724
5,602
25,718
0
L
Fafnir
Duyser
Fafnir
5,340
1,740
564
2,660
14,409
16,966
0
4,798
9,611
11,743
0
W
Danzaburou
IamKosi
Danzaburou
20,772
12,197
198
10,839
15,520
6,629
7,480
4,811
10,659
0
72,628
W
Thanatos
19,872
9,111
0
19,841
20,160
8,263
1,133
4,886
15,249
0
98,223
L
Anhur
Santi569
Anhur
10,006
4,785
0
5,505
18,504
5,887
0
3,914
14,548
0
50,769
W
Vamana
SheroaLAne
Vamana
9,153
4,554
0
5,730
17,269
11,837
3,049
2,041
14,745
24
40,897
L
Bellona
12,861
4,563
0
1,318
16,684
17,291
666
3,482
12,775
0
56,827
L
Ymir
12,739
1,859
0
1,546
20,560
7,374
663
6,382
14,123
44,937
0
W
Cthulhu
ktolol
Cthulhu
11,794
1,022
396
1,024
13,340
11,523
514
2,617
10,598
37,088
0
L
Thor
6,519
1,012
0
6,788
21,329
8,983
0
3,763
17,466
0
56,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,993
Gold Earned
55,716
419
Minions Killed
392
0
Camps Cleared
0
1,714,824
Distance Traveled
1,886,806
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,596
480
41
2
0
359,343
1
L
Fafnir
7,923
396
29
1
0
343,070
9
W
Danzaburou
12,086
604
116
6
0
350,483
0
W
Thanatos
12,682
634
127
6
0
374,956
5
L
Anhur
8,234
412
82
4
0
306,600
1
W
Vamana
10,450
523
59
3
0
408,017
1
L
Bellona
9,830
492
117
6
0
405,025
0
L
Ymir
10,040
502
91
5
0
310,735
3
W
Cthulhu
10,902
545
49
2
0
394,007
6
L
Thor
8,966
448
100
5
0
349,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role