Player Matchup

Erlang Shen
Erlang Shen
F1stingBabies
Erlang Shen
Level 11
God Stats
5W - 0L
1,661 SR
Queue Stats
24W - 2L
1,873 Elo+
Party 1
He Bo
He Bo
INabbbb
He Bo
Level 154
God Stats
15W - 6L
1,715 SR
Queue Stats
676W - 278L
1,861 Elo+
Party 1
Kali
Kali
SlitherinBabies
Kali
Level 5
God Stats
2W - 0L
1,661 SR
Queue Stats
21W - 4L
1,891 Elo+
Party 1
Team Averages
Level 57
1,679 SR
1,875 Elo+

VS

Team Averages
Level 8
1,500 SR
1,422 Elo+
Olorun
Olorun
GnomeSinus81377
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,298 Elo+
Party 2
Hun Batz
Hun Batz
OllieHu6
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,668 Elo+
Solo
Ares
Ares
timtim133333
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
F1stingBabies
Erlang Shen
11
7 / 1 / 10
8,889
889
7,659
7,932
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
INabbbb
He Bo
11
7 / 1 / 9
8,205
821
10,542
3,912
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 9
8,425
843
5,546
7,465
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,086
609
2,235
7,079
2,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
OllieHu6
Hun Batz
10
2 / 4 / 0
7,615
762
5,126
10,347
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 9 / 1
6,019
602
1,909
11,195
6,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
19
Kills
2
2
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
F1stingBabies
Erlang Shen
7
1
10
12
L
0
6
1
0.08
W
He Bo
INabbbb
He Bo
7
1
9
11.5
L
Hun Batz
OllieHu6
Hun Batz
2
4
0
0.5
W
5
0
9
9.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,747
Damage
9,270
19,309
Taken
28,621
8,368
Mitigated
12,758
7,091
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
F1stingBabies
Erlang Shen
7,659
4,114
0
2,568
7,932
4,518
1,295
1,950
5,982
0
16,083
L
2,235
1,268
44
455
7,079
2,405
0
2,228
4,715
8,895
0
W
He Bo
INabbbb
He Bo
10,542
725
0
500
3,912
1,160
781
1,205
2,707
29,077
0
L
Hun Batz
OllieHu6
Hun Batz
5,126
1,501
0
1,305
10,347
3,488
0
4,497
5,527
0
24,956
W
5,546
2,926
0
4,023
7,465
2,690
971
1,017
6,448
0
35,227
L
1,909
469
0
250
11,195
6,865
0
3,259
7,729
7,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
19,720
111
Minions Killed
71
0
Camps Cleared
0
563,164
Distance Traveled
444,201
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,889
889
17
2
0
182,707
1
L
Olorun
6,086
609
16
2
0
142,242
0
W
He Bo
8,205
821
43
4
0
178,645
1
L
Hun Batz
7,615
762
42
4
0
164,604
3
W
Kali
8,425
843
51
5
0
201,812
2
L
Ares
6,019
602
13
1
0
137,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role