Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HazzyFcrazzy
Mercury
Level 139
God Stats
12W - 16L
1,290 SR
Queue Stats
140W - 146L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
Loly-love
Baron Samedi
Level 135
God Stats
19W - 22L
1,500 SR
Queue Stats
550W - 511L
1,641 Elo+
Party 3
Anubis
Anubis
TheLoneDingle
Anubis
Level 124
God Stats
52W - 24L
1,395 SR
Queue Stats
311W - 272L
1,422 Elo+
Party 2
Bastet
Bastet
m3rcTi0
Bastet
Level 147
God Stats
46W - 25L
1,500 SR
Queue Stats
674W - 583L
1,562 Elo+
Party 3
Team Averages
Level 141
1,437 SR
1,499 Elo+

VS

Team Averages
Level 94
1,569 SR
1,535 Elo+
King Arthur
King Arthur
CozyFetus
King Arthur
Level 118
God Stats
24W - 24L
1,589 SR
Queue Stats
134W - 142L
1,540 Elo+
Party 1
Cupid
Cupid
GeorgieCapalot
Cupid
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,578 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Muddafookers
Tsukuyomi
Level 76
God Stats
10W - 5L
1,708 SR
Queue Stats
68W - 78L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
Shiku Hikan
Baron Samedi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
310W - 294L
1,457 Elo+
Solo
Cthulhu
Cthulhu
godlybeast23
Cthulhu
Level 58
God Stats
39W - 43L
1,546 SR
Queue Stats
65W - 70L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 2
5,861
533
5,114
7,839
7,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
HazzyFcrazzy
Mercury
11
12 / 1 / 3
7,157
651
8,197
6,671
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Loly-love
Baron Samedi
7
0 / 3 / 3
4,716
429
4,948
5,582
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

11
3 / 2 / 2
6,336
576
2,952
6,090
2,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
m3rcTi0
Bastet
8
1 / 1 / 4
5,217
474
5,718
7,834
3,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CozyFetus
King Arthur
11
2 / 1 / 1
6,567
597
6,211
7,950
6,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 3 / 4
5,317
483
3,476
7,168
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Muddafookers
Tsukuyomi
7
2 / 6 / 2
5,340
485
5,496
8,392
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Shiku Hikan
Baron Samedi
11
2 / 5 / 1
6,271
570
2,994
6,301
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
godlybeast23
Cthulhu
8
2 / 2 / 3
5,097
463
6,792
7,181
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
17
Kills
9
9
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
2
1
L
King Arthur
CozyFetus
King Arthur
2
1
1
2.5
L
1
3
4
1
W
Mercury
HazzyFcrazzy
Mercury
12
1
3
13.5
W
Baron Samedi
Loly-love
Baron Samedi
0
3
3
0.5
L
Tsukuyomi
Muddafookers
Tsukuyomi
2
6
2
0.5
L
Baron Samedi
Shiku Hikan
Baron Samedi
2
5
1
0.5
W
3
2
2
2
L
Cthulhu
godlybeast23
Cthulhu
2
2
3
1.75
W
Bastet
m3rcTi0
Bastet
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,929
Damage
24,969
34,016
Taken
36,992
17,366
Mitigated
17,042
13,189
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,114
2,552
306
3,453
7,839
7,386
0
0
7,399
28,778
0
L
King Arthur
CozyFetus
King Arthur
6,211
955
0
4,745
7,950
6,173
0
4,183
3,767
0
33,593
L
3,476
2,103
762
2,903
7,168
1,952
0
2,023
4,863
0
18,708
W
Mercury
HazzyFcrazzy
Mercury
8,197
5,172
0
1,149
6,671
2,203
0
605
5,964
0
32,211
W
Baron Samedi
Loly-love
Baron Samedi
4,948
268
883
1,676
5,582
2,040
0
2,757
2,632
17,245
0
L
Tsukuyomi
Muddafookers
Tsukuyomi
5,496
1,893
0
1,901
8,392
2,494
0
1,874
6,470
0
21,594
L
Baron Samedi
Shiku Hikan
Baron Samedi
2,994
285
0
1,183
6,301
1,641
282
2,730
3,545
32,111
0
W
2,952
111
0
2,712
6,090
2,550
378
2,451
3,395
32,183
0
L
Cthulhu
godlybeast23
Cthulhu
6,792
433
0
1,751
7,181
4,782
0
1,527
5,333
16,513
0
W
Bastet
m3rcTi0
Bastet
5,718
2,093
0
3,010
7,834
3,187
312
3,134
4,400
0
15,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
28,592
238
Minions Killed
266
0
Camps Cleared
0
965,975
Distance Traveled
951,918
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,861
533
67
6
0
147,640
3
L
King Arthur
6,567
597
75
7
0
210,121
2
L
Cupid
5,317
483
47
4
0
178,194
0
W
Mercury
7,157
651
55
5
0
254,567
0
W
Baron Samedi
4,716
429
24
2
0
162,827
1
L
Tsukuyomi
5,340
485
48
4
0
202,700
1
L
Baron Samedi
6,271
570
73
7
0
165,195
3
W
Anubis
6,336
576
65
6
0
170,217
1
L
Cthulhu
5,097
463
23
2
0
195,708
0
W
Bastet
5,217
474
27
2
0
230,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role