Player Matchup

Hel
Hel
MINTKILLER12
Hel
Level 18
God Stats
2W - 3L
1,251 SR
Queue Stats
27W - 36L
1,533 Elo+
Solo
Chernobog
Chernobog
Sif the cutie
Chernobog
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 60L
1,714 Elo+
Party 1
Tyr
Tyr
Sooicyde
Tyr
Level 14
God Stats
3W - 1L
1,792 SR
Queue Stats
48W - 27L
1,631 Elo+
Party 1
Team Averages
Level 47
1,514 SR
1,626 Elo+

VS

Team Averages
Level 21
1,440 SR
1,390 Elo+
Agni
Agni
King_Pride08
Agni
Level 28
God Stats
1W - 2L
1,354 SR
Queue Stats
35W - 56L
1,228 Elo+
Solo
Arachne
Arachne
Syrius_MysticsYT
Arachne
Level 16
God Stats
2W - 4L
1,665 SR
Queue Stats
32W - 52L
1,462 Elo+
Solo
Yemoja
Yemoja
TeardropBottled
Yemoja
Level 18
God Stats
2W - 2L
1,300 SR
Queue Stats
39W - 36L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 10
8,725
671
4,629
8,741
5,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Sif the cutie
Chernobog
14
6 / 1 / 5
9,576
737
12,028
13,738
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 2 / 5
9,972
767
8,305
14,620
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,559
581
12,888
10,432
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 4 / 1
7,644
588
8,796
10,862
3,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 5 / 3
8,464
651
4,563
11,147
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
3
4
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
0
1
10
5
W
Chernobog
Sif the cutie
Chernobog
6
1
5
8.5
W
6
2
5
4.25
L
2
4
1
0.63
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,962
Damage
26,247
37,099
Taken
32,441
22,760
Mitigated
16,109
20,669
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,888
1,157
1,104
3,232
10,432
3,033
111
496
9,936
49,302
0
W
4,629
458
6,989
6,375
8,741
5,473
255
5,058
3,345
35,147
0
W
Chernobog
Sif the cutie
Chernobog
12,028
6,608
0
4,574
13,738
5,686
1,867
5,675
7,698
0
58,472
W
8,305
1,082
0
2,731
14,620
11,601
0
5,667
8,529
0
20,596
L
8,796
5,887
0
1,226
10,862
3,544
0
1,511
9,351
0
11,084
L
4,563
1,517
2,659
1,543
11,147
9,532
252
2,654
8,493
15,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,273
Gold Earned
23,667
183
Minions Killed
102
0
Camps Cleared
0
662,209
Distance Traveled
643,013
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,559
581
66
5
0
206,971
2
W
Hel
8,725
671
57
4
0
224,800
0
W
Chernobog
9,576
737
93
7
0
211,710
2
W
Tyr
9,972
767
33
3
0
225,699
3
L
Arachne
7,644
588
7
1
0
245,144
0
L
Yemoja
8,464
651
29
2
0
190,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role