Player Matchup

Janus
Janus
JOOMGOOM
Janus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 45L
1,439 Elo+
Party 1
Bastet
Bastet
PabloABI
Bastet
Level 107
God Stats
1W - 1L
1,270 SR
Queue Stats
128W - 86L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
TheWori
Sun Wukong
Level 27
God Stats
8W - 0L
2,005 SR
Queue Stats
10W - 0L
1,971 Elo+
Party 1
Geb
Geb
VICEN988
Geb
Level 87
God Stats
2W - 2L
1,802 SR
Queue Stats
80W - 63L
1,584 Elo+
Party 1
Heimdallr
Heimdallr
xRUUU
Heimdallr
Level 87
God Stats
19W - 15L
1,406 SR
Queue Stats
110W - 77L
1,564 Elo+
Party 1
Team Averages
Level 86
1,596 SR
1,622 Elo+

VS

Team Averages
Level 67
1,565 SR
1,624 Elo+
Sun Wukong
Sun Wukong
Bezalie1
Sun Wukong
Level 48
God Stats
9W - 10L
1,560 SR
Queue Stats
59W - 61L
1,603 Elo+
Solo
Nu Wa
Nu Wa
Marciella
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,715 Elo+
Party 2
Anhur
Anhur
Modin11
Anhur
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 109L
1,715 Elo+
Party 2
Nemesis
Nemesis
MrBigBoo
Nemesis
Level 80
God Stats
7W - 5L
1,726 SR
Queue Stats
196W - 207L
1,536 Elo+
Solo
Sylvanus
Sylvanus
marti1099
Sylvanus
Level 67
God Stats
8W - 11L
1,537 SR
Queue Stats
274W - 275L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JOOMGOOM
Janus
17
9 / 2 / 8
10,480
616
13,094
6,890
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
PabloABI
Bastet
17
8 / 2 / 11
10,238
602
11,484
15,572
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
TheWori
Sun Wukong
15
1 / 3 / 2
9,323
548
10,652
14,594
8,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 1 / 9
9,274
546
8,372
13,611
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
xRUUU
Heimdallr
14
2 / 5 / 6
8,920
525
8,427
10,465
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bezalie1
Sun Wukong
14
1 / 3 / 1
8,270
486
9,009
14,946
12,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Marciella
Nu Wa
12
2 / 8 / 5
8,275
487
7,158
10,964
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Modin11
Anhur
14
5 / 5 / 1
8,832
520
9,251
13,486
4,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
MrBigBoo
Nemesis
14
4 / 3 / 4
9,158
539
7,179
12,094
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
marti1099
Sylvanus
11
1 / 5 / 4
7,152
421
6,351
18,334
15,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
24
Kills
13
13
Deaths
24
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bezalie1
Sun Wukong
1
3
1
0.5
W
Janus
JOOMGOOM
Janus
9
2
8
6.5
L
Nu Wa
Marciella
Nu Wa
2
8
5
0.56
L
Anhur
Modin11
Anhur
5
5
1
1.1
L
Nemesis
MrBigBoo
Nemesis
4
3
4
2
W
Bastet
PabloABI
Bastet
8
2
11
6.75
W
Sun Wukong
TheWori
Sun Wukong
1
3
2
0.67
W
4
1
9
8.5
L
Sylvanus
marti1099
Sylvanus
1
5
4
0.6
W
Heimdallr
xRUUU
Heimdallr
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,029
Damage
38,948
61,132
Taken
69,824
25,874
Mitigated
41,177
22,353
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bezalie1
Sun Wukong
9,009
2,053
0
4,113
14,946
12,459
0
718
14,206
0
53,438
W
Janus
JOOMGOOM
Janus
13,094
804
0
1,821
6,890
2,199
308
2,953
3,767
79,847
0
L
Nu Wa
Marciella
Nu Wa
7,158
1,225
0
852
10,964
3,764
36
3,812
7,013
37,024
0
L
Anhur
Modin11
Anhur
9,251
4,716
0
4,424
13,486
4,911
50
5,261
8,141
0
58,042
L
Nemesis
MrBigBoo
Nemesis
7,179
2,592
0
825
12,094
4,807
0
3,774
8,226
0
54,061
W
Bastet
PabloABI
Bastet
11,484
3,961
0
7,400
15,572
5,403
128
3,275
12,097
0
71,093
W
Sun Wukong
TheWori
Sun Wukong
10,652
2,637
0
5,525
14,594
8,168
272
736
13,814
0
58,561
W
8,372
940
0
4,795
13,611
7,164
35
4,065
9,358
23,965
0
L
Sylvanus
marti1099
Sylvanus
6,351
1,116
1,609
8,645
18,334
15,236
0
7,382
10,772
20,750
0
W
Heimdallr
xRUUU
Heimdallr
8,427
5,234
0
2,812
10,465
2,940
973
1,834
8,587
0
55,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,235
Gold Earned
41,687
509
Minions Killed
406
0
Camps Cleared
0
1,724,061
Distance Traveled
1,562,852
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,270
486
104
6
0
312,592
4
W
Janus
10,480
616
164
10
0
368,972
2
L
Nu Wa
8,275
487
79
5
0
264,357
0
L
Anhur
8,832
520
111
7
0
313,879
1
L
Nemesis
9,158
539
93
5
0
346,352
2
W
Bastet
10,238
602
98
6
0
373,539
0
W
Sun Wukong
9,323
548
125
7
0
327,401
1
W
Geb
9,274
546
11
1
0
371,020
2
L
Sylvanus
7,152
421
19
1
0
325,672
2
W
Heimdallr
8,920
525
111
7
0
283,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role