Player Matchup

Zhong Kui
Zhong Kui
KushMinister
Zhong Kui
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 128L
1,757 Elo+
Party 2
Rama
Rama
LTUPreDaToR
Rama
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 117L
1,757 Elo+
Party 2
Janus
Janus
Mannélig
Janus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 54L
1,752 Elo+
Party 1
Athena
Athena
SIimShadyTr
Athena
Level 65
God Stats
1W - 1L
1,735 SR
Queue Stats
68W - 36L
1,874 Elo+
Party 1
Geb
Geb
Zmoglis
Geb
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 74L
1,757 Elo+
Party 2
Team Averages
Level 119
1,547 SR
1,779 Elo+

VS

Team Averages
Level 114
1,500 SR
1,540 Elo+
Anubis
Anubis
Skullamal
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TUTOR23
Heimdallr
Level 93
God Stats
18W - 19L
1,500 SR
Queue Stats
968W - 852L
1,801 Elo+
Party 3
Da Ji
Da Ji
YEDOUCHINA
Da Ji
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
293W - 291L
1,397 Elo+
Solo
King Arthur
King Arthur
bulent6789
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
citcim124
Hachiman
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KushMinister
Zhong Kui
17
5 / 7 / 10
10,615
817
9,114
17,305
13,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
16 / 3 / 13
12,714
978
22,544
18,356
20,723
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Mannélig
Janus
18
6 / 3 / 16
11,268
867
20,810
14,582
6,547
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
17
2 / 3 / 22
9,919
763
8,844
20,371
25,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
18
2 / 5 / 20
10,656
820
7,408
19,137
22,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Skullamal
Anubis
18
5 / 5 / 10
10,142
780
18,481
14,878
8,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
TUTOR23
Heimdallr
17
6 / 6 / 11
10,608
816
16,328
15,222
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
14
0 / 8 / 13
8,834
680
8,798
14,902
8,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
bulent6789
King Arthur
16
6 / 7 / 10
9,386
722
9,414
20,435
22,088
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
citcim124
Hachiman
17
4 / 5 / 12
10,151
781
20,467
12,913
5,068
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
77
31
Kills
21
21
Deaths
31
81
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
KushMinister
Zhong Kui
5
7
10
1.43
W
16
3
13
7.5
W
Janus
Mannélig
Janus
6
3
16
4.67
W
Athena
2
3
22
4.33
L
Anubis
Skullamal
Anubis
5
5
10
2
L
Heimdallr
TUTOR23
Heimdallr
6
6
11
1.92
L
Da Ji
0
8
13
0.81
W
Geb
2
5
20
2.4
L
King Arthur
bulent6789
King Arthur
6
7
10
1.57
L
Hachiman
citcim124
Hachiman
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,720
Damage
73,488
89,751
Taken
78,350
89,177
Mitigated
50,179
32,609
Healing
23,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
KushMinister
Zhong Kui
9,114
451
2,086
3,621
17,305
13,851
356
3,548
13,757
20,246
0
W
22,544
15,996
3,251
5,187
18,356
20,723
4,336
1,963
16,393
0
46,317
W
Janus
Mannélig
Janus
20,810
1,339
5,011
4,658
14,582
6,547
815
1,897
12,685
39,256
0
W
Athena
8,844
3,075
2,321
2,920
20,371
25,540
404
4,542
15,829
14,489
0
L
Anubis
Skullamal
Anubis
18,481
588
3,035
5,196
14,878
8,430
0
9,779
5,099
35,907
0
L
Heimdallr
TUTOR23
Heimdallr
16,328
9,265
1,180
3,097
15,222
6,149
568
10,477
4,745
0
29,020
L
Da Ji
8,798
1,592
1,134
2,279
14,902
8,444
0
8,110
6,792
0
13,759
W
Geb
7,408
146
1,215
2,339
19,137
22,516
763
6,786
12,351
14,616
0
L
King Arthur
bulent6789
King Arthur
9,414
991
1,311
3,202
20,435
22,088
0
10,130
10,305
267
17,129
L
Hachiman
citcim124
Hachiman
20,467
8,469
231
3,315
12,913
5,068
954
7,680
5,233
0
32,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,172
Gold Earned
49,121
125
Minions Killed
132
0
Camps Cleared
0
1,182,270
Distance Traveled
977,028
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,615
817
33
3
0
242,277
0
W
Rama
12,714
978
40
3
0
209,634
1
W
Janus
11,268
867
33
3
0
245,076
0
W
Athena
9,919
763
11
1
0
260,122
0
L
Anubis
10,142
780
49
4
0
201,153
0
L
Heimdallr
10,608
816
36
3
0
186,925
0
L
Da Ji
8,834
680
8
1
0
177,954
0
W
Geb
10,656
820
8
1
0
225,161
3
L
King Arthur
9,386
722
13
1
0
207,738
0
L
Hachiman
10,151
781
26
2
0
203,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role