Player Matchup

Merlin
Merlin
ItsThorpe
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Niall
Kuzenbo
Level 85
God Stats
14W - 14L
1,259 SR
Queue Stats
185W - 157L
1,540 Elo+
Party 1
Cupid
Cupid
OddFutur3
Cupid
Level 66
God Stats
26W - 18L
1,698 SR
Queue Stats
60W - 67L
1,557 Elo+
Party 1
Tyr
Tyr
SebiBlack
Tyr
Level 157
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 2L
1,723 Elo+
Solo
Tsukuyomi
Tsukuyomi
TwoFramez
Tsukuyomi
Level 121
God Stats
10W - 7L
1,674 SR
Queue Stats
187W - 155L
1,569 Elo+
Party 1
Team Averages
Level 117
1,483 SR
1,578 Elo+

VS

Team Averages
Level 118
1,463 SR
1,541 Elo+
Persephone
Persephone
BySerGio5
Persephone
Level 129
God Stats
24W - 17L
1,489 SR
Queue Stats
355W - 322L
1,530 Elo+
Party 2
Tyr
Tyr
DavidGF
Tyr
Level 119
God Stats
2W - 5L
1,518 SR
Queue Stats
180W - 172L
1,455 Elo+
Party 2
Nemesis
Nemesis
greenEYEcat
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 274L
1,553 Elo+
Solo
Ares
Ares
vici429
Ares
Level 148
God Stats
13W - 10L
1,619 SR
Queue Stats
48W - 37L
1,624 Elo+
Solo
Izanami
Izanami
xGULYABANix
Izanami
Level 128
God Stats
2W - 7L
1,191 SR
Queue Stats
146W - 149L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ItsThorpe
Merlin
11
3 / 1 / 1
6,249
625
3,832
3,712
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Niall
Kuzenbo
9
2 / 1 / 1
5,803
580
2,209
5,719
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
OddFutur3
Cupid
10
0 / 0 / 3
5,412
541
1,886
1,847
1,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 0
6,093
609
7,301
7,296
4,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
TwoFramez
Tsukuyomi
10
2 / 2 / 1
5,840
584
2,419
7,132
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BySerGio5
Persephone
11
3 / 2 / 1
6,256
626
4,762
3,455
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
10
1 / 2 / 0
5,496
550
3,400
9,441
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
greenEYEcat
Nemesis
9
1 / 4 / 3
5,657
566
3,593
5,771
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
vici429
Ares
7
0 / 1 / 1
4,425
443
867
3,726
1,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Izanami
xGULYABANix
Izanami
10
0 / 1 / 1
5,413
541
1,630
3,142
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
10
Kills
5
5
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
BySerGio5
Persephone
3
2
1
1.75
L
Tyr
1
2
0
0.5
W
Merlin
ItsThorpe
Merlin
3
1
1
3.5
W
Kuzenbo
Niall
Kuzenbo
2
1
1
2.5
W
Cupid
OddFutur3
Cupid
0
0
3
1.5
W
3
1
0
3
W
Tsukuyomi
TwoFramez
Tsukuyomi
2
2
1
1.25
L
Nemesis
greenEYEcat
Nemesis
1
4
3
0.63
L
Ares
vici429
Ares
0
1
1
0.5
L
Izanami
xGULYABANix
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,647
Damage
14,252
25,706
Taken
25,535
11,565
Mitigated
13,006
9,745
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BySerGio5
Persephone
4,762
114
0
933
3,455
1,123
0
1,664
1,721
30,429
0
L
Tyr
3,400
422
0
4,803
9,441
5,440
0
0
9,096
0
23,388
W
Merlin
ItsThorpe
Merlin
3,832
138
0
320
3,712
1,170
0
1,889
1,603
34,458
0
W
Kuzenbo
Niall
Kuzenbo
2,209
1,102
0
1,925
5,719
3,072
0
1,814
3,840
18,309
0
W
Cupid
OddFutur3
Cupid
1,886
906
86
700
1,847
1,064
220
496
1,348
4,248
21,336
W
7,301
1,335
0
3,204
7,296
4,177
0
466
6,470
0
30,848
W
Tsukuyomi
TwoFramez
Tsukuyomi
2,419
316
0
3,510
7,132
2,082
31
825
6,212
0
30,579
L
Nemesis
greenEYEcat
Nemesis
3,593
1,449
0
429
5,771
3,081
0
1,466
4,181
4,468
24,647
L
Ares
vici429
Ares
867
0
0
738
3,726
1,658
0
1,645
2,023
5,419
0
L
Izanami
xGULYABANix
Izanami
1,630
994
0
682
3,142
1,704
0
1,299
1,825
3,053
33,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,397
Gold Earned
27,247
305
Minions Killed
260
0
Camps Cleared
0
1,001,140
Distance Traveled
954,952
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,256
626
55
6
0
207,001
3
L
Tyr
5,496
550
46
5
0
236,497
0
W
Merlin
6,249
625
82
8
0
195,040
1
W
Kuzenbo
5,803
580
28
3
0
190,863
3
W
Cupid
5,412
541
60
6
0
186,145
3
W
Tyr
6,093
609
62
6
0
228,015
1
W
Tsukuyomi
5,840
584
73
7
0
201,077
4
L
Nemesis
5,657
566
61
6
0
196,955
1
L
Ares
4,425
443
13
1
0
133,964
1
L
Izanami
5,413
541
85
9
0
180,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role