Player Matchup

Bellona
Bellona
Deku_Knights
Bellona
Level 89
God Stats
3W - 1L
1,494 SR
Queue Stats
239W - 249L
1,501 Elo+
Party 3
Fenrir
Fenrir
OnlyMagikz
Fenrir
Level 80
God Stats
5W - 1L
1,518 SR
Queue Stats
73W - 75L
1,302 Elo+
Solo
King Arthur
King Arthur
VingadorYoutube
King Arthur
Level 127
God Stats
8W - 9L
1,656 SR
Queue Stats
216W - 197L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yung Woodz420
Cu Chulainn
Level 67
God Stats
16W - 10L
1,484 SR
Queue Stats
210W - 197L
1,526 Elo+
Solo
Heimdallr
Heimdallr
xGunLockx
Heimdallr
Level 67
God Stats
9W - 8L
1,500 SR
Queue Stats
220W - 240L
1,438 Elo+
Party 3
Team Averages
Level 86
1,530 SR
1,449 Elo+

VS

Team Averages
Level 87
1,494 SR
1,484 Elo+
Fenrir
Fenrir
Aertic345
Fenrir
Level 75
God Stats
20W - 9L
1,357 SR
Queue Stats
588W - 562L
1,475 Elo+
Party 1
Apollo
Apollo
EAZYRAHH
Apollo
Level 82
God Stats
15W - 18L
1,518 SR
Queue Stats
82W - 97L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GreyBeard179
Nu Wa
Level 155
God Stats
16W - 9L
1,771 SR
Queue Stats
802W - 773L
1,457 Elo+
Party 2
Yemoja
Yemoja
PeachPrincePeach
Yemoja
Level 58
God Stats
122W - 129L
1,548 SR
Queue Stats
187W - 217L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
otakublackman
Cu Chulainn
Level 67
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deku_Knights
Bellona
16
3 / 1 / 9
10,311
543
8,771
25,597
19,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
OnlyMagikz
Fenrir
18
11 / 2 / 9
11,515
606
13,595
19,307
9,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
VingadorYoutube
King Arthur
13
3 / 6 / 10
8,655
456
7,472
14,653
13,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Yung Woodz420
Cu Chulainn
15
7 / 1 / 7
10,201
537
13,583
14,819
12,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
xGunLockx
Heimdallr
14
2 / 6 / 2
9,201
484
6,320
12,017
4,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aertic345
Fenrir
14
2 / 3 / 5
8,130
428
8,103
15,006
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
EAZYRAHH
Apollo
15
10 / 6 / 4
9,820
517
15,189
14,171
5,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 5
9,128
480
15,780
9,907
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
1 / 5 / 7
8,131
428
3,245
13,412
8,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
otakublackman
Cu Chulainn
11
1 / 6 / 3
7,578
399
6,327
14,301
16,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
26
Kills
16
16
Deaths
26
37
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aertic345
Fenrir
2
3
5
1.5
W
Bellona
Deku_Knights
Bellona
3
1
9
7.5
L
Apollo
EAZYRAHH
Apollo
10
6
4
2
L
2
6
5
0.75
W
Fenrir
OnlyMagikz
Fenrir
11
2
9
7.75
L
1
5
7
0.9
W
King Arthur
VingadorYoutube
King Arthur
3
6
10
1.33
W
Cu Chulainn
Yung Woodz420
Cu Chulainn
7
1
7
10.5
L
Cu Chulainn
otakublackman
Cu Chulainn
1
6
3
0.42
W
Heimdallr
xGunLockx
Heimdallr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,741
Damage
48,644
86,393
Taken
66,797
59,821
Mitigated
40,849
34,916
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aertic345
Fenrir
8,103
1,323
0
6,966
15,006
6,247
0
167
14,714
0
54,903
W
Bellona
Deku_Knights
Bellona
8,771
1,868
1,109
16,213
25,597
19,923
1,580
9,082
15,780
0
64,918
L
Apollo
EAZYRAHH
Apollo
15,189
8,245
0
1,661
14,171
5,504
93
999
12,897
0
41,558
L
15,780
2,838
0
500
9,907
4,585
1,195
171
9,462
54,290
0
W
Fenrir
OnlyMagikz
Fenrir
13,595
2,238
0
7,678
19,307
9,129
476
3,491
15,459
0
83,988
L
3,245
1,362
1,817
2,815
13,412
8,512
0
283
12,979
18,293
0
W
King Arthur
VingadorYoutube
King Arthur
7,472
529
0
2,766
14,653
13,437
284
2,332
12,060
0
27,713
W
Cu Chulainn
Yung Woodz420
Cu Chulainn
13,583
2,361
0
4,636
14,819
12,585
900
3,183
11,143
9,563
45,190
L
Cu Chulainn
otakublackman
Cu Chulainn
6,327
689
0
1,737
14,301
16,001
0
797
13,366
6,852
14,505
W
Heimdallr
xGunLockx
Heimdallr
6,320
2,563
990
1,524
12,017
4,747
2,050
1,617
10,252
0
44,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,883
Gold Earned
42,787
451
Minions Killed
319
0
Camps Cleared
0
1,727,360
Distance Traveled
1,730,393
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,130
428
94
5
0
416,125
1
W
Bellona
10,311
543
116
6
0
358,026
0
L
Apollo
9,820
517
61
3
0
340,686
1
L
Nu Wa
9,128
480
97
5
0
305,698
0
W
Fenrir
11,515
606
125
7
0
370,711
3
L
Yemoja
8,131
428
33
2
0
351,616
12
W
King Arthur
8,655
456
32
2
0
319,798
6
W
Cu Chulainn
10,201
537
94
5
0
361,834
4
L
Cu Chulainn
7,578
399
34
2
0
316,268
3
W
Heimdallr
9,201
484
84
4
0
316,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role