Player Matchup

Thor
Thor
DumDreI
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,596 Elo+
Solo
Izanami
Izanami
Rennky
Izanami
Level 29
God Stats
8W - 3L
1,715 SR
Queue Stats
85W - 67L
1,615 Elo+
Solo
Chaac
Chaac
SadicClown
Chaac
Level 29
God Stats
1W - 5L
1,335 SR
Queue Stats
7W - 9L
1,626 Elo+
Party 1
Hun Batz
Hun Batz
sgsmateus
Hun Batz
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Hades
Hades
xBlackWolf07x
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,781 Elo+
Party 1
Team Averages
Level 21
1,510 SR
1,624 Elo+

VS

Team Averages
Level 25
1,489 SR
1,525 Elo+
Fenrir
Fenrir
AethelBjorn
Fenrir
Level 27
God Stats
4W - 1L
1,242 SR
Queue Stats
51W - 41L
1,538 Elo+
Solo
Anubis
Anubis
BROCKLESNARW-W-E
Anubis
Level 26
God Stats
2W - 5L
1,436 SR
Queue Stats
59W - 51L
1,481 Elo+
Solo
Ullr
Ullr
PAPAICARREGADOR
Ullr
Level 27
God Stats
13W - 11L
1,638 SR
Queue Stats
64W - 75L
1,627 Elo+
Solo
Khepri
Khepri
berserker293
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
447W - 489L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
koringaB52
Sun Wukong
Level 27
God Stats
9W - 4L
1,629 SR
Queue Stats
98W - 102L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DumDreI
Thor
7
0 / 3 / 0
4,473
407
2,804
5,155
1,104
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Rennky
Izanami
11
4 / 4 / 5
6,357
578
6,474
8,448
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
8
5 / 4 / 3
5,920
538
6,345
7,842
4,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
sgsmateus
Hun Batz
7
1 / 5 / 1
4,945
450
2,430
7,844
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 4 / 2
5,913
538
3,254
6,362
1,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 1 / 3
6,944
631
5,402
5,306
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 5 / 3
5,892
536
5,891
5,840
2,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 4
5,799
527
5,914
6,185
1,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Khepri
9
1 / 5 / 2
5,344
486
1,535
6,831
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
koringaB52
Sun Wukong
11
7 / 0 / 2
6,850
623
4,823
7,910
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
13
Kills
20
20
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
1
3
8.5
W
3
5
3
0.9
L
Thor
DumDreI
Thor
0
3
0
0
W
2
2
4
2
L
Izanami
Rennky
Izanami
4
4
5
1.63
L
Chaac
5
4
3
1.63
W
Khepri
1
5
2
0.4
W
Sun Wukong
koringaB52
Sun Wukong
7
0
2
8
L
Hun Batz
sgsmateus
Hun Batz
1
5
1
0.3
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,307
Damage
23,565
35,651
Taken
32,072
11,522
Mitigated
15,046
8,314
Healing
6,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,402
1,235
0
1,652
5,306
3,630
0
406
4,900
4,608
23,056
W
5,891
57
0
410
5,840
2,210
295
1,673
4,117
17,022
0
L
Thor
DumDreI
Thor
2,804
928
0
219
5,155
1,104
0
891
4,039
0
12,816
W
5,914
3,094
0
8
6,185
1,578
410
0
5,937
0
29,820
L
Izanami
Rennky
Izanami
6,474
4,057
0
3,350
8,448
2,258
860
869
7,579
0
37,178
L
Chaac
6,345
1,246
0
1,515
7,842
4,612
0
1,786
6,022
0
15,903
W
Khepri
1,535
57
0
933
6,831
2,658
430
107
6,574
11,263
0
W
Sun Wukong
koringaB52
Sun Wukong
4,823
1,982
0
3,610
7,910
4,970
489
1,068
6,796
0
23,562
L
Hun Batz
sgsmateus
Hun Batz
2,430
1,011
0
2,830
7,844
1,733
0
730
7,039
0
15,484
L
3,254
486
39
361
6,362
1,815
0
3,292
3,022
11,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,608
Gold Earned
30,829
147
Minions Killed
219
0
Camps Cleared
0
867,805
Distance Traveled
950,295
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,944
631
52
5
0
197,741
3
W
Anubis
5,892
536
30
3
0
157,327
0
L
Thor
4,473
407
15
1
0
165,009
2
W
Ullr
5,799
527
54
5
0
207,240
1
L
Izanami
6,357
578
60
5
0
173,055
1
L
Chaac
5,920
538
17
2
0
211,128
2
W
Khepri
5,344
486
20
2
0
236,435
0
W
Sun Wukong
6,850
623
63
6
0
151,552
0
L
Hun Batz
4,945
450
29
3
0
160,093
1
L
Hades
5,913
538
26
2
0
158,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role