Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AlexaCyde
Ullr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,707 Elo+
Solo
Hun Batz
Hun Batz
ElKostia1
Hun Batz
Level 84
God Stats
4W - 5L
1,660 SR
Queue Stats
28W - 26L
1,540 Elo+
Party 2
Ymir
Ymir
NeKostya
Ymir
Level 17
God Stats
8W - 15L
1,657 SR
Queue Stats
14W - 23L
1,638 Elo+
Party 2
Izanami
Izanami
derochka
Izanami
Level 29
God Stats
33W - 28L
1,671 SR
Queue Stats
170W - 162L
1,538 Elo+
Party 2
Team Averages
Level 40
1,598 SR
1,585 Elo+

VS

Team Averages
Level 44
1,599 SR
1,721 Elo+
Raijin
Raijin
Grocklemop
Raijin
Level 49
God Stats
12W - 8L
1,697 SR
Queue Stats
701W - 645L
1,810 Elo+
Party 1
Erlang Shen
Erlang Shen
Mórgoth
Erlang Shen
Level 34
God Stats
16W - 14L
1,563 SR
Queue Stats
260W - 265L
1,546 Elo+
Solo
Bellona
Bellona
SquireHoyt
Bellona
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 39L
1,847 Elo+
Party 3
Xbalanque
Xbalanque
Stonewall0713
Xbalanque
Level 45
God Stats
1W - 0L
1,735 SR
Queue Stats
23W - 13L
1,592 Elo+
Party 3
Bacchus
Bacchus
spideykid77
Bacchus
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 80L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 7 / 4
7,049
441
4,753
9,391
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
9
0 / 10 / 1
5,933
371
1,582
12,173
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
ElKostia1
Hun Batz
15
11 / 5 / 0
9,027
564
11,394
12,084
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
0 / 4 / 6
6,702
419
3,731
12,011
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
derochka
Izanami
11
1 / 4 / 5
6,609
413
4,958
10,905
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Grocklemop
Raijin
16
12 / 2 / 2
10,650
666
12,419
8,374
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Mórgoth
Erlang Shen
15
2 / 4 / 1
9,101
569
3,694
9,744
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
SquireHoyt
Bellona
17
11 / 0 / 3
11,362
710
12,446
7,784
9,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Stonewall0713
Xbalanque
13
3 / 3 / 5
8,462
529
8,861
8,860
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
spideykid77
Bacchus
13
2 / 3 / 12
9,539
596
7,651
11,924
12,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
12
Kills
30
30
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
7
4
0.29
L
Ullr
0
10
1
0.05
L
Hun Batz
ElKostia1
Hun Batz
11
5
0
2.2
W
Raijin
Grocklemop
Raijin
12
2
2
6.5
W
Erlang Shen
Mórgoth
Erlang Shen
2
4
1
0.63
L
Ymir
0
4
6
0.75
W
Bellona
SquireHoyt
Bellona
11
0
3
12.5
W
Xbalanque
Stonewall0713
Xbalanque
3
3
5
1.83
L
Izanami
derochka
Izanami
1
4
5
0.88
W
Bacchus
spideykid77
Bacchus
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,418
Damage
45,071
56,564
Taken
46,686
25,973
Mitigated
34,448
10,051
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,753
666
0
220
9,391
3,123
222
5,187
4,204
33,895
0
L
Ullr
1,582
753
0
986
12,173
3,830
0
3,073
9,100
0
16,169
L
Hun Batz
ElKostia1
Hun Batz
11,394
4,389
0
2,182
12,084
4,423
0
5,264
6,820
0
49,342
W
Raijin
Grocklemop
Raijin
12,419
1,136
0
1,353
8,374
3,298
1,712
1,468
6,906
53,722
0
W
Erlang Shen
Mórgoth
Erlang Shen
3,694
1,809
0
932
9,744
6,502
0
485
9,259
9,150
59,063
L
Ymir
3,731
505
234
1,820
12,011
11,068
0
4,277
7,734
10,638
0
W
Bellona
SquireHoyt
Bellona
12,446
4,520
0
2,158
7,784
9,420
3,953
1,736
6,048
5,141
66,296
W
Xbalanque
Stonewall0713
Xbalanque
8,861
4,768
0
3,222
8,860
2,907
4,216
2,149
6,711
0
38,873
L
Izanami
derochka
Izanami
4,958
2,916
404
4,205
10,905
3,529
0
3,206
7,699
0
38,541
W
Bacchus
spideykid77
Bacchus
7,651
1,183
0
1,288
11,924
12,321
302
2,646
9,278
23,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,320
Gold Earned
49,114
279
Minions Killed
458
0
Camps Cleared
0
1,452,656
Distance Traveled
1,528,300
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,049
441
62
4
0
290,452
2
L
Ullr
5,933
371
31
2
0
256,323
0
L
Hun Batz
9,027
564
93
6
0
329,579
0
W
Raijin
10,650
666
90
6
0
303,495
3
W
Erlang Shen
9,101
569
106
7
0
319,021
3
L
Ymir
6,702
419
6
0
0
312,408
2
W
Bellona
11,362
710
157
10
0
317,665
0
W
Xbalanque
8,462
529
79
5
0
279,279
3
L
Izanami
6,609
413
87
5
0
263,894
3
W
Bacchus
9,539
596
26
2
0
308,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role