Player Matchup

Fenrir
Fenrir
MangledOrchard
Fenrir
Level 91
God Stats
28W - 15L
1,383 SR
Queue Stats
145W - 162L
1,420 Elo+
Party 3
Set
Set
Rxnge ExZo
Set
Level 60
God Stats
1W - 5L
1,285 SR
Queue Stats
125W - 120L
1,643 Elo+
Party 4
Chang'e
Chang'e
SamuelPeepster
Chang'e
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
153W - 189L
1,392 Elo+
Party 3
Sun Wukong
Sun Wukong
lordbilton
Sun Wukong
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 44L
1,532 Elo+
Party 3
Olorun
Olorun
xbox gamerz677
Olorun
Level 29
God Stats
2W - 5L
1,557 SR
Queue Stats
34W - 33L
1,567 Elo+
Party 4
Team Averages
Level 59
1,445 SR
1,511 Elo+

VS

Team Averages
Level 45
1,726 SR
1,263 Elo+
Erlang Shen
Erlang Shen
Achille_XVIII
Erlang Shen
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,085 Elo+
Party 2
He Bo
He Bo
Rash_star10
He Bo
Level 26
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StevenOsborne
Cu Chulainn
Level 56
God Stats
0W - 3L
1,883 SR
Queue Stats
252W - 266L
1,108 Elo+
Party 1
Yemoja
Yemoja
ZastavaM70
Yemoja
Level 30
God Stats
11W - 5L
1,715 SR
Queue Stats
59W - 60L
1,516 Elo+
Party 2
Izanami
Izanami
hoodies3011
Izanami
Level 65
God Stats
8W - 5L
1,729 SR
Queue Stats
27W - 31L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 7
8,861
633
8,501
10,813
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 1 / 2
7,859
561
6,294
7,593
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 3 / 2
6,680
477
2,735
6,770
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
lordbilton
Sun Wukong
11
2 / 0 / 1
6,697
478
5,016
8,271
3,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 2 / 6
8,851
632
9,051
11,962
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Achille_XVIII
Erlang Shen
10
0 / 3 / 1
6,203
443
2,990
8,635
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 7 / 0
5,949
425
3,593
6,696
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
StevenOsborne
Cu Chulainn
13
5 / 6 / 0
8,217
587
10,584
10,711
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
ZastavaM70
Yemoja
9
0 / 3 / 2
6,113
437
3,617
7,783
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
hoodies3011
Izanami
10
3 / 3 / 0
6,248
446
7,798
10,942
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
22
Kills
9
9
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Achille_XVIII
Erlang Shen
0
3
1
0.17
W
7
3
7
3.5
L
1
7
0
0.14
W
3
1
2
4
W
1
3
2
0.67
L
Cu Chulainn
StevenOsborne
Cu Chulainn
5
6
0
0.83
L
Yemoja
ZastavaM70
Yemoja
0
3
2
0.33
L
Izanami
hoodies3011
Izanami
3
3
0
1
W
Sun Wukong
lordbilton
Sun Wukong
2
0
1
2.5
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,597
Damage
28,582
45,409
Taken
44,767
17,273
Mitigated
22,057
20,755
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Achille_XVIII
Erlang Shen
2,990
1,337
0
3,751
8,635
6,249
0
570
8,065
0
24,996
W
8,501
2,235
0
2,568
10,813
4,179
231
1,131
9,612
0
36,605
L
3,593
0
0
352
6,696
2,150
0
4,501
2,195
21,500
0
W
6,294
3,407
0
3,618
7,593
3,486
1,491
494
6,824
0
36,277
W
2,735
261
2,149
2,765
6,770
2,045
1,595
1,306
5,464
25,446
0
L
Cu Chulainn
StevenOsborne
Cu Chulainn
10,584
3,476
0
496
10,711
6,366
0
3,182
7,529
6,742
47,856
L
Yemoja
ZastavaM70
Yemoja
3,617
210
621
1,724
7,783
4,188
549
1,584
6,199
17,640
0
L
Izanami
hoodies3011
Izanami
7,798
5,469
0
3,624
10,942
3,104
372
1,949
8,993
0
43,639
W
Sun Wukong
lordbilton
Sun Wukong
5,016
1,742
99
3,535
8,271
3,293
1,866
1,756
6,515
0
29,668
W
9,051
3,629
334
5,687
11,962
4,270
1,170
3,264
8,487
37,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,948
Gold Earned
32,730
314
Minions Killed
301
0
Camps Cleared
0
1,265,977
Distance Traveled
1,179,775
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,203
443
63
5
0
257,202
2
W
Fenrir
8,861
633
71
5
0
299,438
1
L
He Bo
5,949
425
46
3
0
198,649
0
W
Set
7,859
561
76
5
0
262,690
2
W
Chang'e
6,680
477
50
4
0
203,005
3
L
Cu Chulainn
8,217
587
88
6
0
256,541
0
L
Yemoja
6,113
437
20
1
0
242,385
1
L
Izanami
6,248
446
84
6
0
224,998
1
W
Sun Wukong
6,697
478
56
4
0
250,174
1
W
Olorun
8,851
632
61
4
0
250,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role