Player Matchup

Pele
Pele
ErikDark87
Pele
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 37L
1,828 Elo+
Party 1
Achilles
Achilles
GabGou1
Achilles
Level 106
God Stats
16W - 7L
1,889 SR
Queue Stats
464W - 443L
1,600 Elo+
Solo
Scylla
Scylla
Tnbig
Scylla
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
leninha
Yemoja
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 180L
1,679 Elo+
Party 1
Apollo
Apollo
yureloucopvp16
Apollo
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 28L
1,744 Elo+
Party 1
Team Averages
Level 105
1,578 SR
1,670 Elo+

VS

Team Averages
Level 75
1,460 SR
1,419 Elo+
Janus
Janus
Carlospitt
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Jorge_Bestia
Rama
Level 60
God Stats
1W - 4L
1,302 SR
Queue Stats
23W - 33L
1,493 Elo+
Party 2
Hel
Hel
TeTzu0o0oO
Hel
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
413W - 428L
1,422 Elo+
Party 2
Ne Zha
Ne Zha
kaned4
Ne Zha
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
293W - 296L
1,422 Elo+
Party 2
Nike
Nike
z I am Thi z
Nike
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
7,740
595
6,953
8,903
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
GabGou1
Achilles
13
4 / 0 / 3
8,116
624
7,089
16,040
9,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
Tnbig
Scylla
13
3 / 0 / 2
7,302
562
3,475
4,144
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
leninha
Yemoja
11
1 / 1 / 6
6,692
515
2,423
6,720
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 1 / 2
6,971
536
7,403
8,547
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 3 / 1
5,931
456
5,454
6,133
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 2
5,981
460
2,926
7,101
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 2 / 1
7,564
582
6,864
6,781
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
kaned4
Ne Zha
10
1 / 5 / 1
6,065
467
3,824
11,184
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 0
5,950
458
6,603
7,188
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
5
5
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
0
3
1
0.17
W
5
3
3
2.17
W
Achilles
GabGou1
Achilles
4
0
3
5.5
L
0
3
2
0.33
L
3
2
1
1.75
W
Scylla
Tnbig
Scylla
3
0
2
4
L
Ne Zha
kaned4
Ne Zha
1
5
1
0.3
W
Yemoja
leninha
Yemoja
1
1
6
4
W
4
1
2
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,343
Damage
25,671
44,354
Taken
38,387
21,095
Mitigated
13,588
20,664
Healing
14,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,454
758
258
1,710
6,133
2,597
0
1,700
4,433
39,257
0
W
6,953
1,913
0
2,175
8,903
4,721
0
2,614
6,085
4,335
45,809
W
Achilles
GabGou1
Achilles
7,089
1,657
0
7,538
16,040
9,510
369
1,252
14,217
0
46,320
L
2,926
2,699
0
2,699
7,101
1,598
468
1,172
5,929
0
26,840
L
6,864
232
969
3,796
6,781
2,312
0
1,886
4,895
48,977
0
W
Scylla
Tnbig
Scylla
3,475
840
0
375
4,144
1,167
850
1,494
2,516
47,563
0
L
Ne Zha
kaned4
Ne Zha
3,824
2,028
0
2,771
11,184
3,068
0
1,476
9,708
0
31,787
W
Yemoja
leninha
Yemoja
2,423
818
3,243
3,178
6,720
3,066
37
3,695
3,001
12,794
0
W
7,403
4,060
0
4,155
8,547
2,631
866
2,817
5,692
0
42,246
L
6,603
2,209
0
1,855
7,188
4,013
0
4
7,184
0
28,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
31,491
368
Minions Killed
368
0
Camps Cleared
0
1,217,434
Distance Traveled
1,122,974
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,931
456
69
5
0
232,612
2
W
Pele
7,740
595
76
6
0
266,094
4
W
Achilles
8,116
624
97
7
0
218,005
0
L
Rama
5,981
460
63
5
0
195,632
0
L
Hel
7,564
582
109
8
0
255,420
2
W
Scylla
7,302
562
98
8
0
254,013
6
L
Ne Zha
6,065
467
63
5
0
262,333
2
W
Yemoja
6,692
515
25
2
0
246,741
4
W
Apollo
6,971
536
72
6
0
232,581
6
L
Nike
5,950
458
64
5
0
176,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role