Player Matchup

Neith
Neith
CASHBUCKET
Neith
Level 79
God Stats
6W - 5L
1,682 SR
Queue Stats
264W - 224L
1,581 Elo+
Party 1
Chaac
Chaac
LYRIKALdaSAVAGE
Chaac
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MrStealUrToast
Ao Kuang
Level 68
God Stats
35W - 21L
1,729 SR
Queue Stats
64W - 56L
1,587 Elo+
Party 1
Janus
Janus
TeAmoMamoiByDavs
Janus
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 3L
1,713 Elo+
Party 2
Ne Zha
Ne Zha
xLUZTEIR
Ne Zha
Level 156
God Stats
12W - 7L
1,564 SR
Queue Stats
101W - 91L
1,752 Elo+
Party 2
Team Averages
Level 68
1,595 SR
1,626 Elo+

VS

Team Averages
Level 61
1,555 SR
1,612 Elo+
Hercules
Hercules
Brotato18
Hercules
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
141W - 129L
1,557 Elo+
Party 3
Neith
Neith
DondeEsSenpai
Neith
Level 158
God Stats
15W - 18L
1,298 SR
Queue Stats
310W - 276L
1,647 Elo+
Party 3
Ra
Ra
LilTacoSenpai
Ra
Level 18
God Stats
9W - 3L
1,474 SR
Queue Stats
128W - 94L
1,642 Elo+
Party 3
Erlang Shen
Erlang Shen
SpaceCowboySenzu
Erlang Shen
Level 21
God Stats
7W - 6L
1,707 SR
Queue Stats
65W - 64L
1,743 Elo+
Party 3
Cthulhu
Cthulhu
vevalaboom
Cthulhu
Level 48
God Stats
17W - 8L
1,796 SR
Queue Stats
24W - 22L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 1 / 6
7,265
519
5,137
8,122
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 2
6,771
484
1,025
7,637
3,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
15
8 / 1 / 3
8,877
634
7,506
12,732
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 10
8,515
608
9,198
6,364
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
xLUZTEIR
Ne Zha
12
6 / 2 / 5
8,067
576
5,058
9,763
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brotato18
Hercules
14
6 / 4 / 2
8,725
623
8,387
9,345
6,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 3 / 1
7,942
567
5,126
7,929
2,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 2
7,309
522
4,409
9,168
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SpaceCowboySenzu
Erlang Shen
12
0 / 1 / 2
6,956
497
1,712
9,954
4,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
vevalaboom
Cthulhu
11
1 / 4 / 1
6,387
456
3,588
10,272
4,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
11
11
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Brotato18
Hercules
6
4
2
1.75
W
Neith
2
1
6
5
L
3
3
1
1.17
W
0
6
2
0.17
L
1
7
2
0.29
W
Ao Kuang
8
1
3
9.5
L
Erlang Shen
SpaceCowboySenzu
Erlang Shen
0
1
2
1
W
2
1
10
7
L
Cthulhu
vevalaboom
Cthulhu
1
4
1
0.38
W
Ne Zha
xLUZTEIR
Ne Zha
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,924
Damage
23,222
44,618
Taken
46,668
17,032
Mitigated
21,813
16,710
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Brotato18
Hercules
8,387
2,365
0
1,647
9,345
6,743
0
4,919
4,333
0
43,097
W
Neith
5,137
2,742
0
6,032
8,122
2,519
606
1,545
6,577
0
42,245
L
5,126
2,216
0
3,583
7,929
2,298
568
1,188
6,683
0
46,762
W
1,025
551
0
0
7,637
3,278
2,062
52
7,368
0
18,949
L
4,409
212
532
1,992
9,168
3,366
0
5,868
3,056
42,336
0
W
Ao Kuang
7,506
1,580
0
7,008
12,732
4,613
512
3,047
9,510
44,212
0
L
Erlang Shen
SpaceCowboySenzu
Erlang Shen
1,712
513
0
1,436
9,954
4,779
0
1,222
8,680
0
39,050
W
9,198
537
0
1,110
6,364
2,073
422
1,003
5,361
61,850
0
L
Cthulhu
vevalaboom
Cthulhu
3,588
75
103
2,782
10,272
4,627
521
2,895
7,189
25,400
0
W
Ne Zha
xLUZTEIR
Ne Zha
5,058
1,011
0
2,560
9,763
4,549
0
2,350
7,363
0
30,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,495
Gold Earned
37,319
354
Minions Killed
414
0
Camps Cleared
0
1,337,389
Distance Traveled
1,405,508
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,725
623
91
7
0
286,040
1
W
Neith
7,265
519
60
4
0
242,653
0
L
Neith
7,942
567
107
8
0
269,816
3
W
Chaac
6,771
484
41
3
0
216,712
1
L
Ra
7,309
522
87
6
0
273,004
0
W
Ao Kuang
8,877
634
94
7
0
279,422
2
L
Erlang Shen
6,956
497
80
6
0
313,213
0
W
Janus
8,515
608
121
9
0
293,284
3
L
Cthulhu
6,387
456
49
4
0
263,435
5
W
Ne Zha
8,067
576
38
3
0
305,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role