Player Matchup

Erlang Shen
Erlang Shen
Stable Donny
Erlang Shen
Level 14
God Stats
12W - 9L
1,500 SR
Queue Stats
426W - 397L
1,292 Elo+
Solo
Nu Wa
Nu Wa
TJBALLER22
Nu Wa
Level 18
God Stats
6W - 5L
1,320 SR
Queue Stats
14W - 18L
1,711 Elo+
Solo
Neith
Neith
ThatBoyDante-
Neith
Level 27
God Stats
11W - 8L
1,514 SR
Queue Stats
188W - 173L
1,482 Elo+
Solo
Bellona
Bellona
iz_whoa55
Bellona
Level 18
God Stats
6W - 3L
1,254 SR
Queue Stats
160W - 149L
1,414 Elo+
Solo
Olorun
Olorun
jeffm8880
Olorun
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 29L
1,427 Elo+
Solo
Team Averages
Level 18
1,418 SR
1,465 Elo+

VS

Team Averages
Level 22
1,576 SR
1,503 Elo+
Artemis
Artemis
BonnieNklyd
Artemis
Level 15
God Stats
3W - 4L
1,472 SR
Queue Stats
33W - 39L
1,490 Elo+
Solo
Chang'e
Chang'e
GoatedMoises
Chang'e
Level 29
God Stats
2W - 22L
1,500 SR
Queue Stats
146W - 226L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
JPTOMASET
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
KareeemCheese
Cerberus
Level 25
God Stats
18W - 10L
1,721 SR
Queue Stats
65W - 58L
1,525 Elo+
Party 1
Ravana
Ravana
Perfectedist
Ravana
Level 27
God Stats
4W - 4L
1,685 SR
Queue Stats
115W - 120L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Stable Donny
Erlang Shen
19
6 / 6 / 16
14,999
556
8,997
23,013
15,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
18
8 / 10 / 11
13,718
508
20,828
16,142
5,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 8
16,791
622
21,028
22,871
11,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
iz_whoa55
Bellona
20
14 / 5 / 6
17,278
640
27,417
24,395
27,604
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
jeffm8880
Olorun
17
1 / 10 / 8
11,948
443
5,639
15,625
5,459
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BonnieNklyd
Artemis
20
22 / 7 / 7
16,984
629
35,277
27,119
10,401
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
GoatedMoises
Chang'e
20
4 / 6 / 13
12,830
475
12,294
25,249
7,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
JPTOMASET
Tsukuyomi
8
0 / 5 / 2
7,374
273
2,713
8,503
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
KareeemCheese
Cerberus
18
5 / 7 / 10
11,485
425
11,480
24,895
24,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
15
4 / 13 / 8
10,496
389
9,118
19,645
7,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
75
37
Kills
35
36
Deaths
38
49
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artemis
BonnieNklyd
Artemis
22
7
7
3.64
L
Chang'e
GoatedMoises
Chang'e
4
6
13
1.75
L
Tsukuyomi
JPTOMASET
Tsukuyomi
0
5
2
0.2
L
Cerberus
KareeemCheese
Cerberus
5
7
10
1.43
L
Ravana
4
13
8
0.62
W
Erlang Shen
Stable Donny
Erlang Shen
6
6
16
2.33
W
Nu Wa
8
10
11
1.35
W
8
5
8
2.4
W
Bellona
iz_whoa55
Bellona
14
5
6
3.4
W
Olorun
jeffm8880
Olorun
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,909
Damage
70,882
102,046
Taken
105,411
64,982
Mitigated
52,613
27,218
Healing
32,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BonnieNklyd
Artemis
35,277
22,097
849
11,310
27,119
10,401
21
5,937
21,182
0
92,454
L
Chang'e
GoatedMoises
Chang'e
12,294
1,706
3,928
9,966
25,249
7,346
517
6,934
18,315
74,134
0
L
Tsukuyomi
JPTOMASET
Tsukuyomi
2,713
330
0
148
8,503
2,953
345
5,313
3,190
0
10,337
L
Cerberus
KareeemCheese
Cerberus
11,480
859
0
4,374
24,895
24,836
28
5,469
19,426
44,811
0
L
Ravana
9,118
2,315
0
2,124
19,645
7,077
0
3,354
16,291
0
43,904
W
Erlang Shen
Stable Donny
Erlang Shen
8,997
5,192
0
7,403
23,013
15,386
0
4,259
18,556
0
56,073
W
Nu Wa
20,828
4,226
0
938
16,142
5,505
2,011
5,032
11,035
62,581
0
W
21,028
13,650
0
12,197
22,871
11,028
6,080
3,772
19,049
0
138,403
W
Bellona
iz_whoa55
Bellona
27,417
12,385
0
4,579
24,395
27,604
1,860
6,038
18,120
9,457
154,646
W
Olorun
jeffm8880
Olorun
5,639
2,607
496
1,605
15,625
5,459
4,884
4,697
10,803
42,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,734
Gold Earned
59,169
627
Minions Killed
395
0
Camps Cleared
0
2,250,682
Distance Traveled
2,159,199
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
16,984
629
104
4
0
450,072
3
L
Chang'e
12,830
475
132
5
0
496,744
4
L
Tsukuyomi
7,374
273
11
0
0
223,767
0
L
Cerberus
11,485
425
83
3
0
532,161
0
L
Ravana
10,496
389
65
2
0
456,455
2
W
Erlang Shen
14,999
556
90
3
0
517,614
1
W
Nu Wa
13,718
508
82
3
0
436,649
2
W
Neith
16,791
622
187
7
0
426,115
0
W
Bellona
17,278
640
207
8
0
499,256
4
W
Olorun
11,948
443
61
2
0
371,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role