Player Matchup

Agni
Agni
Silver II
GrimVerdict
Agni
Silver II
Level 159
God Stats
3W - 0L
1,625 SR
Queue Stats
7W - 4L
1,517 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Seto80
Nu Wa
Gold IV
Level 79
God Stats
9W - 5L
1,815 SR
Queue Stats
114W - 117L
1,516 MMR
Solo
Khepri
Khepri
Silver II
sks19972
Khepri
Silver II
Level 130
God Stats
27W - 22L
1,835 SR
Queue Stats
170W - 165L
1,506 MMR
Party 1
Pele
Pele
Silver II
xTomBW91
Pele
Silver II
Level 83
God Stats
3W - 0L
1,285 SR
Queue Stats
38W - 31L
1,506 MMR
Party 1
Apollo
Apollo
Gold V
Çharizard
Apollo
Gold V
Level 155
God Stats
6W - 4L
1,500 SR
Queue Stats
265W - 275L
1,519 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,612 SR
1,513 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,486 SR
1,514 MMR
Arachne
Arachne
Silver I
AgentVenom10
Arachne
Silver I
Level 159
God Stats
2W - 3L
1,592 SR
Queue Stats
17W - 17L
1,541 MMR
Party 3
Anhur
Anhur
Bronze III
C0VIDBryant
Anhur
Bronze III
Level 48
God Stats
14W - 9L
1,500 SR
Queue Stats
78W - 70L
1,460 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
Jamesjai12
Baron Samedi
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thoth
Thoth
Gold IV
kräuterlumpen
Thoth
Gold IV
Level 126
God Stats
7W - 11L
1,337 SR
Queue Stats
387W - 390L
1,517 MMR
Solo
Guan Yu
Guan Yu
Silver I
thesebastc
Guan Yu
Silver I
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,549 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 14
12,830
558
20,957
11,767
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Seto80
Nu Wa
20
3 / 1 / 8
13,253
576
18,344
6,777
2,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
sks19972
Khepri
17
2 / 2 / 18
12,052
524
7,642
21,284
17,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
20
14 / 3 / 12
14,473
629
24,311
22,368
10,880
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Çharizard
Apollo
19
5 / 7 / 7
12,434
541
9,408
22,420
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
TsukuyomiSetPersephoneAphroditeScylla

VS

Bans
DanzaburouCthulhuAresKing ArthurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AgentVenom10
Arachne
18
8 / 8 / 1
11,905
518
9,604
21,613
12,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 7 / 3
12,105
526
23,104
27,245
11,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Jamesjai12
Baron Samedi
16
1 / 5 / 9
10,880
473
9,604
19,387
18,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 8 / 3
11,562
503
12,114
15,045
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
thesebastc
Guan Yu
18
0 / 2 / 1
11,354
494
4,709
20,506
25,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
30
Kills
16
17
Deaths
30
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
AgentVenom10
Arachne
8
8
1
1.06
L
4
7
3
0.79
W
6
4
14
3.25
L
Baron Samedi
Jamesjai12
Baron Samedi
1
5
9
1.1
W
Nu Wa
Seto80
Nu Wa
3
1
8
7
L
3
8
3
0.56
W
Khepri
sks19972
Khepri
2
2
18
5.5
L
Guan Yu
thesebastc
Guan Yu
0
2
1
0.25
W
Pele
14
3
12
6.67
W
Apollo
Çharizard
Apollo
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,662
Damage
59,135
84,616
Taken
103,796
42,429
Mitigated
72,494
30,532
Healing
39,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AgentVenom10
Arachne
9,604
4,188
0
7,249
21,613
12,208
0
10,934
10,679
8,211
67,327
L
23,104
14,680
0
12,806
27,245
11,042
535
8,029
19,216
0
116,665
W
20,957
803
0
961
11,767
4,447
1,227
4,819
6,649
101,741
0
L
Baron Samedi
Jamesjai12
Baron Samedi
9,604
979
1,777
5,098
19,387
18,351
0
8,737
10,650
45,184
0
W
Nu Wa
Seto80
Nu Wa
18,344
3,494
0
3,760
6,777
2,521
2,646
1,321
5,206
102,547
0
L
12,114
205
0
707
15,045
5,397
0
7,083
7,962
77,859
0
W
Khepri
sks19972
Khepri
7,642
604
0
6,435
21,284
17,995
110
8,123
12,230
28,104
0
L
Guan Yu
thesebastc
Guan Yu
4,709
824
1,603
9,912
20,506
25,496
0
12,160
8,346
0
76,628
W
Pele
24,311
5,758
0
9,472
22,368
10,880
1,605
6,765
15,288
0
135,497
W
Apollo
Çharizard
Apollo
9,408
6,368
0
9,904
22,420
6,586
2,605
4,028
18,337
0
73,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,042
Gold Earned
57,806
637
Minions Killed
657
0
Camps Cleared
0
2,202,173
Distance Traveled
2,067,440
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,905
518
110
5
0
484,055
2
L
Anhur
12,105
526
177
8
0
346,722
1
W
Agni
12,830
558
159
7
0
442,564
4
L
Baron Samedi
10,880
473
51
2
0
404,899
8
W
Nu Wa
13,253
576
176
8
0
402,504
7
L
Thoth
11,562
503
158
7
0
394,990
5
W
Khepri
12,052
524
20
1
0
480,787
3
L
Guan Yu
11,354
494
161
7
0
436,774
6
W
Pele
14,473
629
157
7
0
481,843
10
W
Apollo
12,434
541
125
5
0
394,475
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role