Player Matchup

Neith
Neith
Srylith
Neith
Level 13
God Stats
2W - 7L
1,273 SR
Queue Stats
116W - 141L
1,715 Elo+
Solo
Cthulhu
Cthulhu
YunoMizuki
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
xSannineitorx
Anubis
Level 29
God Stats
11W - 8L
1,323 SR
Queue Stats
226W - 192L
1,702 Elo+
Party 1
Team Averages
Level 67
1,366 SR
1,639 Elo+

VS

Team Averages
Level 69
1,500 SR
1,452 Elo+
Nox
Nox
OopSKSK
Nox
Level 89
God Stats
8W - 7L
1,500 SR
Queue Stats
231W - 224L
1,572 Elo+
Solo
Achilles
Achilles
SL0WED
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
YouAreAllMuted
Ganesha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 59L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Srylith
Neith
9
2 / 8 / 1
7,265
660
5,171
7,626
2,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
YunoMizuki
Cthulhu
11
2 / 3 / 1
8,443
768
5,765
10,097
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 2
6,769
615
2,974
5,854
2,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
9 / 1 / 5
9,370
852
7,948
4,584
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
SL0WED
Achilles
11
6 / 1 / 5
8,285
753
7,420
10,653
8,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 13
7,616
692
5,058
7,243
4,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
15
15
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nox
9
1
5
11.5
W
Achilles
SL0WED
Achilles
6
1
5
8.5
L
Neith
Srylith
Neith
2
8
1
0.31
W
0
2
13
3.25
L
Cthulhu
YunoMizuki
Cthulhu
2
3
1
0.83
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,910
Damage
20,426
23,577
Taken
22,480
9,456
Mitigated
14,537
4,621
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
7,948
477
0
1,015
4,584
1,603
174
2,555
2,029
36,365
0
W
Achilles
SL0WED
Achilles
7,420
2,579
0
4,415
10,653
8,343
300
3,303
7,350
0
24,695
L
Neith
Srylith
Neith
5,171
2,393
0
195
7,626
2,128
0
4,186
3,304
0
15,292
W
5,058
521
0
1,190
7,243
4,591
0
2,961
4,282
21,393
0
L
Cthulhu
YunoMizuki
Cthulhu
5,765
962
0
3,216
10,097
4,696
0
4,876
5,044
27,852
0
L
2,974
230
0
1,210
5,854
2,632
0
3,535
2,199
26,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,477
Gold Earned
25,271
122
Minions Killed
126
0
Camps Cleared
0
526,059
Distance Traveled
588,551
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,370
852
68
6
0
191,904
4
W
Achilles
8,285
753
51
5
0
211,070
4
L
Neith
7,265
660
28
3
0
159,839
1
W
Ganesha
7,616
692
7
1
0
185,577
4
L
Cthulhu
8,443
768
38
3
0
220,193
7
L
Anubis
6,769
615
56
5
0
146,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role