Player Matchup

Erlang Shen
Erlang Shen
FrostNeck
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,700 Elo+
Party 2
Cabrakan
Cabrakan
HiHowAreYa34561
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,569 Elo+
Solo
Bakasura
Bakasura
Pegaso-1v4
Bakasura
Level 13
God Stats
6W - 13L
988 SR
Queue Stats
119W - 143L
1,437 Elo+
Solo
Apollo
Apollo
Ruthless69_
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
VR3X3L
Scylla
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 13L
1,714 Elo+
Solo
Team Averages
Level 19
1,398 SR
1,584 Elo+

VS

Team Averages
Level 21
1,595 SR
1,545 Elo+
Chronos
Chronos
CarvidLópez
Chronos
Level 18
God Stats
13W - 19L
1,785 SR
Queue Stats
134W - 149L
1,668 Elo+
Party 1
Erlang Shen
Erlang Shen
Ftavo6912
Erlang Shen
Level 23
God Stats
2W - 0L
1,683 SR
Queue Stats
13W - 9L
1,881 Elo+
Party 1
Thoth
Thoth
KingBrook987
Thoth
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,513 Elo+
Solo
Bellona
Bellona
MrHeartlesNobody
Bellona
Level 20
God Stats
15W - 10L
1,500 SR
Queue Stats
118W - 114L
1,128 Elo+
Solo
Olorun
Olorun
TheUnitedTrio
Olorun
Level 15
God Stats
7W - 6L
1,506 SR
Queue Stats
8W - 6L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FrostNeck
Erlang Shen
8
0 / 2 / 2
5,166
470
3,390
9,557
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
7
3 / 3 / 0
5,243
477
3,315
6,052
3,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Pegaso-1v4
Bakasura
6
1 / 5 / 2
4,498
409
891
5,245
1,932
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
7
1 / 4 / 1
4,767
433
2,716
6,422
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
VR3X3L
Scylla
12
3 / 1 / 1
6,494
590
6,281
4,844
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CarvidLópez
Chronos
10
0 / 0 / 2
5,843
531
3,506
5,456
1,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
Ftavo6912
Erlang Shen
11
7 / 0 / 3
6,816
620
7,529
6,467
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 2 / 3
5,474
498
1,967
4,426
1,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 2 / 2
6,584
599
4,523
5,361
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 1
5,580
507
2,267
8,662
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
15
15
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
CarvidLópez
Chronos
0
0
2
1
L
Erlang Shen
FrostNeck
Erlang Shen
0
2
2
0.5
W
Erlang Shen
Ftavo6912
Erlang Shen
7
0
3
8.5
L
Cabrakan
3
3
0
1
W
2
2
3
1.75
W
5
2
2
3
L
Bakasura
Pegaso-1v4
Bakasura
1
5
2
0.4
L
Apollo
1
4
1
0.38
W
1
4
1
0.38
L
Scylla
VR3X3L
Scylla
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,593
Damage
19,792
32,120
Taken
30,372
12,245
Mitigated
13,199
9,014
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CarvidLópez
Chronos
3,506
1,215
225
2,353
5,456
1,645
983
0
5,456
28,912
0
L
Erlang Shen
FrostNeck
Erlang Shen
3,390
1,343
0
4,454
9,557
3,818
207
3,554
6,003
0
15,465
W
Erlang Shen
Ftavo6912
Erlang Shen
7,529
4,417
0
2,062
6,467
3,798
0
2,424
3,957
6,354
32,428
L
Cabrakan
3,315
497
0
1,125
6,052
3,309
216
823
5,229
19,167
0
W
1,967
364
0
304
4,426
1,051
98
1,557
2,749
17,506
0
W
4,523
1,698
0
1,002
5,361
4,264
171
2,137
3,191
3,017
27,323
L
Bakasura
Pegaso-1v4
Bakasura
891
660
0
665
5,245
1,932
270
709
4,536
0
2,668
L
Apollo
2,716
1,720
0
1,127
6,422
1,849
208
2,634
3,788
0
18,403
W
2,267
775
203
3,046
8,662
2,441
943
3,147
5,294
28,416
0
L
Scylla
VR3X3L
Scylla
6,281
743
0
1,643
4,844
1,337
0
1,075
3,769
42,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,168
Gold Earned
30,297
186
Minions Killed
285
0
Camps Cleared
0
889,981
Distance Traveled
1,051,594
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,843
531
55
5
0
197,055
1
L
Erlang Shen
5,166
470
21
2
0
209,243
3
W
Erlang Shen
6,816
620
69
6
0
229,054
0
L
Cabrakan
5,243
477
39
4
0
133,900
2
W
Thoth
5,474
498
36
3
0
226,884
0
W
Bellona
6,584
599
69
6
0
202,423
1
L
Bakasura
4,498
409
9
1
0
158,702
0
L
Apollo
4,767
433
36
3
0
180,157
0
W
Olorun
5,580
507
56
5
0
196,178
1
L
Scylla
6,494
590
81
7
0
207,979
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role