Player Matchup

Cthulhu
Cthulhu
Artanis_15
Cthulhu
Level 28
God Stats
1W - 3L
1,588 SR
Queue Stats
15W - 22L
1,353 Elo+
Party 1
Pele
Pele
IanBkr
Pele
Level 16
God Stats
1W - 2L
1,481 SR
Queue Stats
2W - 7L
1,289 Elo+
Party 1
Freya
Freya
Partzival_
Freya
Level 40
God Stats
0W - 2L
1,276 SR
Queue Stats
6W - 19L
1,242 Elo+
Party 1
Thanatos
Thanatos
emoneyft
Thanatos
Level 18
God Stats
1W - 1L
1,784 SR
Queue Stats
3W - 6L
1,301 Elo+
Party 1
Jing Wei
Jing Wei
qweenkiwi
Jing Wei
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 25L
1,562 Elo+
Solo
Team Averages
Level 24
1,526 SR
1,349 Elo+

VS

Team Averages
Level 20
1,602 SR
1,451 Elo+
Sun Wukong
Sun Wukong
Bartus17
Sun Wukong
Level 18
God Stats
20W - 11L
1,715 SR
Queue Stats
108W - 102L
1,378 Elo+
Solo
Ymir
Ymir
Ironic_ligh1t
Ymir
Level 8
God Stats
1W - 0L
1,834 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
KiLleR_ClOwn_916
Anubis
Level 23
God Stats
2W - 1L
1,462 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Da Ji
Da Ji
XeTRoV_L3gend
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 249L
1,578 Elo+
Solo
Bellona
Bellona
pkprngle
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artanis_15
Cthulhu
11
1 / 5 / 0
6,838
427
5,448
12,546
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
IanBkr
Pele
11
0 / 6 / 1
6,570
411
4,730
16,797
6,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
9
0 / 7 / 0
6,110
382
2,755
9,142
2,740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
emoneyft
Thanatos
4
0 / 3 / 1
5,095
318
573
2,647
505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jing Wei
qweenkiwi
Jing Wei
15
5 / 4 / 0
9,196
575
8,663
14,709
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bartus17
Sun Wukong
13
3 / 0 / 2
8,201
513
4,474
8,963
5,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 7
8,032
502
3,687
10,915
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 3 / 1
8,945
559
10,838
8,885
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
12 / 1 / 2
9,834
615
12,773
9,736
5,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
pkprngle
Bellona
13
2 / 1 / 7
8,132
508
8,100
9,805
9,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
6
Kills
25
25
Deaths
7
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Artanis_15
Cthulhu
1
5
0
0.2
W
Sun Wukong
Bartus17
Sun Wukong
3
0
2
4
L
Pele
IanBkr
Pele
0
6
1
0.08
W
1
2
7
2.25
W
7
3
1
2.5
L
Freya
0
7
0
0
W
12
1
2
13
L
Thanatos
emoneyft
Thanatos
0
3
1
0.17
W
Bellona
pkprngle
Bellona
2
1
7
5.5
L
Jing Wei
qweenkiwi
Jing Wei
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,169
Damage
39,872
55,841
Taken
48,304
19,996
Mitigated
31,588
11,037
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Artanis_15
Cthulhu
5,448
636
0
240
12,546
4,530
305
6,170
6,141
29,559
0
W
Sun Wukong
Bartus17
Sun Wukong
4,474
821
0
3,407
8,963
5,975
1,457
1,517
7,446
0
38,028
L
Pele
IanBkr
Pele
4,730
1,412
0
4,047
16,797
6,546
297
75
16,301
0
34,533
W
3,687
1,248
0
702
10,915
6,817
1,075
1,145
9,770
21,676
0
W
10,838
1,037
0
4,099
8,885
3,424
3,463
1,042
7,843
43,315
0
L
Freya
2,755
1,075
0
1,575
9,142
2,740
756
139
8,828
17,028
0
W
12,773
4,410
330
2,540
9,736
5,520
778
2,041
7,695
2,357
45,429
L
Thanatos
emoneyft
Thanatos
573
180
0
220
2,647
505
85
90
2,507
0
2,523
W
Bellona
pkprngle
Bellona
8,100
3,300
0
921
9,805
9,852
580
2,458
7,347
0
34,008
L
Jing Wei
qweenkiwi
Jing Wei
8,663
4,197
0
4,955
14,709
5,675
1,043
8,355
6,229
0
58,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,809
Gold Earned
43,144
235
Minions Killed
305
0
Camps Cleared
0
1,162,861
Distance Traveled
1,494,180
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,838
427
39
2
0
250,699
0
W
Sun Wukong
8,201
513
60
4
0
295,302
0
L
Pele
6,570
411
52
3
0
278,760
0
W
Ymir
8,032
502
35
2
0
327,360
0
W
Anubis
8,945
559
72
5
0
265,295
0
L
Freya
6,110
382
39
2
0
254,156
0
W
Da Ji
9,834
615
78
5
0
320,662
0
L
Thanatos
5,095
318
4
0
0
95,722
0
W
Bellona
8,132
508
60
4
0
285,561
0
L
Jing Wei
9,196
575
101
6
0
283,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role