Player Matchup

Bellona
Bellona
AlfonMaister
Bellona
Level 115
God Stats
3W - 0L
1,715 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Ciranoo
Ah Puch
Level 84
God Stats
4W - 5L
1,125 SR
Queue Stats
25W - 16L
1,288 Elo+
Solo
Scylla
Scylla
Dkayhunter
Scylla
Level 139
God Stats
17W - 15L
1,690 SR
Queue Stats
171W - 151L
1,710 Elo+
Solo
Ravana
Ravana
Joseba92
Ravana
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 44L
1,500 Elo+
Party 1
Bacchus
Bacchus
MaxFiberson
Bacchus
Level 85
God Stats
13W - 10L
1,500 SR
Queue Stats
352W - 384L
1,441 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,488 Elo+

VS

Team Averages
Level 126
1,484 SR
1,608 Elo+
Sobek
Sobek
CorruptedJaspe
Sobek
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,691 Elo+
Party 2
Rama
Rama
Norsetreeman
Rama
Level 137
God Stats
2W - 7L
1,500 SR
Queue Stats
71W - 76L
1,704 Elo+
Solo
Janus
Janus
PhantomCrow
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 44L
1,696 Elo+
Solo
Scylla
Scylla
lapislazuli1994
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
tumbito19
Cu Chulainn
Level 66
God Stats
3W - 9L
1,420 SR
Queue Stats
5W - 16L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlfonMaister
Bellona
15
3 / 3 / 8
9,523
952
10,965
12,777
11,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Ciranoo
Ah Puch
18
4 / 0 / 12
11,022
1,102
19,648
7,006
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Dkayhunter
Scylla
17
4 / 0 / 9
10,027
1,003
13,046
4,003
1,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Joseba92
Ravana
16
4 / 1 / 6
10,369
1,037
6,947
6,569
2,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
MaxFiberson
Bacchus
16
5 / 0 / 9
10,309
1,031
9,047
5,303
3,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

276

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,820
882
5,189
17,023
21,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 3 / 3
9,009
901
5,829
11,356
4,688
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 3
8,775
878
11,347
9,352
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 5 / 2
9,775
978
6,460
12,572
4,784
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
tumbito19
Cu Chulainn
14
0 / 3 / 2
8,243
824
4,103
12,360
8,885
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
20
Kills
4
4
Deaths
20
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlfonMaister
Bellona
3
3
8
2.33
W
Ah Puch
Ciranoo
Ah Puch
4
0
12
10
L
1
5
3
0.5
W
Scylla
Dkayhunter
Scylla
4
0
9
8.5
W
Ravana
Joseba92
Ravana
4
1
6
7
W
Bacchus
MaxFiberson
Bacchus
5
0
9
9.5
L
1
3
3
0.83
L
0
4
3
0.38
L
2
5
2
0.6
L
Cu Chulainn
tumbito19
Cu Chulainn
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,653
Damage
32,928
35,658
Taken
62,663
21,848
Mitigated
43,217
4,916
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlfonMaister
Bellona
10,965
3,657
0
804
12,777
11,927
0
6,415
5,949
0
17,323
W
Ah Puch
Ciranoo
Ah Puch
19,648
749
374
2,509
7,006
2,641
0
5,711
1,246
55,775
0
L
5,189
117
0
1,354
17,023
21,419
0
10,504
6,519
14,848
0
W
Scylla
Dkayhunter
Scylla
13,046
514
0
100
4,003
1,455
0
2,983
903
37,414
0
W
Ravana
Joseba92
Ravana
6,947
1,736
0
931
6,569
2,749
0
4,261
2,135
0
17,850
W
Bacchus
MaxFiberson
Bacchus
9,047
828
0
198
5,303
3,076
0
3,276
1,789
14,548
0
L
5,829
4,183
0
1,280
11,356
4,688
0
5,854
5,502
0
21,299
L
11,347
339
0
0
9,352
3,441
0
5,744
3,608
34,229
0
L
6,460
430
129
738
12,572
4,784
0
10,809
1,763
36,839
0
L
Cu Chulainn
tumbito19
Cu Chulainn
4,103
569
0
368
12,360
8,885
0
8,830
3,530
742
10,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,250
Gold Earned
44,622
213
Minions Killed
222
9
Camps Cleared
8
1,017,520
Distance Traveled
900,232
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,523
952
19
2
3
205,559
0
W
Ah Puch
11,022
1,102
97
10
0
197,797
2
L
Sobek
8,820
882
15
2
1
185,411
0
W
Scylla
10,027
1,003
67
7
0
189,644
0
W
Ravana
10,369
1,037
20
2
3
215,056
0
W
Bacchus
10,309
1,031
10
1
3
209,464
1
L
Rama
9,009
901
57
6
1
160,790
1
L
Janus
8,775
878
48
5
2
199,863
0
L
Scylla
9,775
978
90
9
4
167,430
0
L
Cu Chulainn
8,243
824
12
1
0
186,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role