Player Matchup

Achilles
Achilles
Bryner5000
Achilles
Level 119
God Stats
15W - 16L
1,283 SR
Queue Stats
63W - 58L
1,539 Elo+
Party 1
Geb
Geb
Chrawgod
Geb
Level 15
God Stats
2W - 3L
1,512 SR
Queue Stats
44W - 34L
1,229 Elo+
Party 1
Yemoja
Yemoja
ColeFriggin
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 1
Artemis
Artemis
PrineS
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
xTnkr
Nemesis
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 39L
1,262 Elo+
Party 1
Team Averages
Level 32
1,459 SR
1,406 Elo+

VS

Team Averages
Level 15
1,582 SR
1,491 Elo+
Erlang Shen
Erlang Shen
Dosalberdis
Erlang Shen
Level 5
God Stats
3W - 5L
1,737 SR
Queue Stats
11W - 20L
1,534 Elo+
Solo
Skadi
Skadi
Dremeth
Skadi
Level 27
God Stats
1W - 3L
1,713 SR
Queue Stats
51W - 54L
1,429 Elo+
Solo
Nemesis
Nemesis
MrStealYoKnees
Nemesis
Level 23
God Stats
15W - 9L
1,729 SR
Queue Stats
273W - 235L
1,714 Elo+
Solo
Poseidon
Poseidon
THE CHUBINAT0R
Poseidon
Level 18
God Stats
17W - 24L
1,233 SR
Queue Stats
68W - 78L
1,276 Elo+
Solo
Merlin
Merlin
Trrevis
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bryner5000
Achilles
20
8 / 2 / 0
12,329
587
11,153
15,438
21,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 3 / 9
10,670
508
8,346
16,344
14,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
15
3 / 0 / 4
9,766
465
5,219
9,464
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
PrineS
Artemis
16
4 / 4 / 8
10,156
484
11,098
14,234
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
xTnkr
Nemesis
19
8 / 0 / 9
11,647
555
9,434
14,973
7,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dosalberdis
Erlang Shen
10
0 / 10 / 0
7,017
334
784
14,106
4,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
Dremeth
Skadi
14
3 / 5 / 2
9,068
432
9,309
13,318
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 4 / 1
11,329
539
14,569
16,416
12,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
13
1 / 7 / 2
8,288
395
8,054
8,820
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Trrevis
Merlin
15
0 / 5 / 2
9,081
432
7,908
10,927
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
31
Kills
9
9
Deaths
31
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bryner5000
Achilles
8
2
0
4
W
8
3
9
4.17
W
Yemoja
3
0
4
5
L
Erlang Shen
Dosalberdis
Erlang Shen
0
10
0
0
L
Skadi
Dremeth
Skadi
3
5
2
0.8
L
5
4
1
1.38
W
Artemis
PrineS
Artemis
4
4
8
2
L
Poseidon
1
7
2
0.29
L
Merlin
Trrevis
Merlin
0
5
2
0.2
W
Nemesis
xTnkr
Nemesis
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,250
Damage
40,624
70,453
Taken
63,587
52,934
Mitigated
29,034
19,966
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bryner5000
Achilles
11,153
3,779
0
2,197
15,438
21,374
1,308
747
14,691
0
81,392
W
8,346
670
0
3,413
16,344
14,061
1,047
5,024
10,852
32,894
0
W
Yemoja
5,219
854
718
656
9,464
4,853
988
3,875
5,514
42,043
0
L
Erlang Shen
Dosalberdis
Erlang Shen
784
367
0
2,229
14,106
4,682
537
2,122
11,665
0
21,426
L
Skadi
Dremeth
Skadi
9,309
3,683
0
1,971
13,318
4,748
1,059
4,765
8,457
0
39,955
L
14,569
6,748
0
1,059
16,416
12,866
887
397
15,653
10,241
79,517
W
Artemis
PrineS
Artemis
11,098
4,426
0
6,124
14,234
4,960
5,747
4,055
9,849
0
58,648
L
Poseidon
8,054
645
0
553
8,820
2,687
400
1,888
6,886
40,297
0
L
Merlin
Trrevis
Merlin
7,908
799
0
20
10,927
4,051
843
3,687
6,806
57,621
0
W
Nemesis
xTnkr
Nemesis
9,434
4,102
0
6,858
14,973
7,686
0
2,148
12,761
0
81,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,568
Gold Earned
44,783
482
Minions Killed
427
0
Camps Cleared
0
1,828,496
Distance Traveled
1,722,730
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,329
587
137
7
0
361,140
1
W
Geb
10,670
508
23
1
0
377,301
3
W
Yemoja
9,766
465
80
4
0
336,988
3
L
Erlang Shen
7,017
334
31
1
0
290,314
3
L
Skadi
9,068
432
49
2
0
364,143
0
L
Nemesis
11,329
539
156
7
0
386,653
2
W
Artemis
10,156
484
111
5
0
326,180
3
L
Poseidon
8,288
395
83
4
0
326,630
1
L
Merlin
9,081
432
108
5
0
354,990
2
W
Nemesis
11,647
555
131
6
0
426,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role