Player Matchup

Tsukuyomi
Tsukuyomi
C7DL
Tsukuyomi
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
259W - 215L
1,609 Elo+
Party 1
Set
Set
DNOZ
Set
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
375W - 362L
1,575 Elo+
Party 1
Ullr
Ullr
Kirieki
Ullr
Level 80
God Stats
9W - 15L
1,598 SR
Queue Stats
105W - 117L
1,430 Elo+
Party 1
Geb
Geb
NinjaKoala490
Geb
Level 129
God Stats
25W - 19L
1,734 SR
Queue Stats
125W - 97L
1,721 Elo+
Party 1
Olorun
Olorun
SevSin Envy
Olorun
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 204L
1,511 Elo+
Party 1
Team Averages
Level 109
1,566 SR
1,569 Elo+

VS

Team Averages
Level 138
1,572 SR
1,551 Elo+
Sun Wukong
Sun Wukong
Hobomius
Sun Wukong
Level 81
God Stats
14W - 11L
1,715 SR
Queue Stats
262W - 234L
1,415 Elo+
Solo
Izanami
Izanami
InfiniteBlank
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
InnerSnoopy
Artio
Level 158
God Stats
9W - 5L
1,643 SR
Queue Stats
238W - 213L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
Vlatabaff
Erlang Shen
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 123L
1,688 Elo+
Solo
Scylla
Scylla
vici429
Scylla
Level 148
God Stats
5W - 2L
1,500 SR
Queue Stats
48W - 37L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
C7DL
Tsukuyomi
9
0 / 3 / 0
4,957
496
2,232
7,021
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Set
DNOZ
Set
10
1 / 3 / 0
5,813
581
3,650
7,550
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
Kirieki
Ullr
7
0 / 1 / 0
4,399
440
1,431
4,513
1,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 0
4,043
404
3,601
7,433
2,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
9
0 / 1 / 0
4,748
475
851
3,962
1,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hobomius
Sun Wukong
11
3 / 1 / 0
6,639
664
5,170
6,541
2,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Izanami
9
1 / 0 / 4
5,247
525
6,239
4,643
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 0 / 4
5,727
573
2,979
6,939
3,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Vlatabaff
Erlang Shen
11
3 / 0 / 2
6,140
614
4,242
3,903
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
vici429
Scylla
11
3 / 0 / 1
6,114
611
2,040
1,967
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
C7DL
Tsukuyomi
0
3
0
0
L
Set
DNOZ
Set
1
3
0
0.33
W
Sun Wukong
Hobomius
Sun Wukong
3
1
0
3
W
Izanami
1
0
4
3
W
2
0
4
4
L
Ullr
Kirieki
Ullr
0
1
0
0
L
0
4
0
0
L
Olorun
0
1
0
0
W
Erlang Shen
Vlatabaff
Erlang Shen
3
0
2
4
W
Scylla
vici429
Scylla
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,765
Damage
20,670
30,479
Taken
23,993
12,596
Mitigated
11,554
10,321
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
C7DL
Tsukuyomi
2,232
543
0
2,515
7,021
2,169
0
1,751
5,270
0
23,752
L
Set
DNOZ
Set
3,650
1,999
0
2,842
7,550
5,506
0
16
7,534
2,212
31,701
W
Sun Wukong
Hobomius
Sun Wukong
5,170
1,145
0
1,142
6,541
2,984
181
357
6,184
0
35,664
W
Izanami
6,239
4,266
0
1,435
4,643
2,175
2,020
2,045
2,598
3,240
33,093
W
2,979
250
521
2,929
6,939
3,082
710
2,052
4,887
14,926
0
L
Ullr
Kirieki
Ullr
1,431
925
0
1,344
4,513
1,212
0
1,197
3,316
0
21,391
L
3,601
744
240
1,608
7,433
2,186
0
2,329
5,104
14,535
0
L
Olorun
851
415
0
1,772
3,962
1,523
0
861
3,101
22,777
0
W
Erlang Shen
Vlatabaff
Erlang Shen
4,242
1,905
0
1,243
3,903
2,813
0
206
3,697
7,514
30,122
W
Scylla
vici429
Scylla
2,040
243
0
500
1,967
500
189
149
1,818
34,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,960
Gold Earned
29,867
232
Minions Killed
321
0
Camps Cleared
0
876,926
Distance Traveled
975,698
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,957
496
58
6
0
203,565
2
L
Set
5,813
581
72
7
0
182,376
3
W
Sun Wukong
6,639
664
83
8
0
209,904
2
W
Izanami
5,247
525
78
8
0
170,814
1
W
Artio
5,727
573
24
2
0
196,217
6
L
Ullr
4,399
440
40
4
0
141,825
1
L
Geb
4,043
404
15
2
0
180,681
1
L
Olorun
4,748
475
47
5
0
168,479
2
W
Erlang Shen
6,140
614
72
7
0
209,530
1
W
Scylla
6,114
611
64
6
0
189,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role