Player Matchup

Danzaburou
Danzaburou
I_Killed_U_OMG
Danzaburou
Level 154
God Stats
4W - 11L
1,776 SR
Queue Stats
55W - 107L
1,350 Elo+
Solo
Set
Set
Illusive_Mercy
Set
Level 102
God Stats
6W - 7L
1,500 SR
Queue Stats
239W - 298L
1,721 Elo+
Solo
Olorun
Olorun
PoroGhoul
Olorun
Level 68
God Stats
0W - 3L
1,626 SR
Queue Stats
4W - 7L
1,474 Elo+
Solo
Ganesha
Ganesha
SpiritKrul
Ganesha
Level 109
God Stats
0W - 1L
1,678 SR
Queue Stats
44W - 68L
1,651 Elo+
Solo
Team Averages
Level 108
1,645 SR
1,549 Elo+

VS

Team Averages
Level 102
1,493 SR
1,534 Elo+
Artemis
Artemis
Chiovano
Artemis
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
37W - 45L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
CrazyNerk
Danzaburou
Level 61
God Stats
1W - 0L
1,470 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
FlyingI3igBoss
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,633 Elo+
Party 1
Nu Wa
Nu Wa
T0mmy2shoes
Nu Wa
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I_Killed_U_OMG
Danzaburou
15
1 / 5 / 1
9,144
653
5,489
12,030
4,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 0
10,765
769
10,055
15,361
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
PoroGhoul
Olorun
15
3 / 5 / 3
9,536
681
8,114
13,507
5,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
SpiritKrul
Ganesha
15
1 / 5 / 4
9,376
670
5,595
14,968
12,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chiovano
Artemis
17
3 / 1 / 9
11,223
802
15,227
8,440
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
CrazyNerk
Danzaburou
16
2 / 3 / 3
10,628
759
8,286
9,687
4,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 1 / 7
12,540
896
12,942
14,861
17,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 5 / 5
10,966
783
12,008
8,658
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
18
18
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
Chiovano
Artemis
3
1
9
7.5
W
Danzaburou
CrazyNerk
Danzaburou
2
3
3
1.17
W
9
1
7
12.5
L
Danzaburou
I_Killed_U_OMG
Danzaburou
1
5
1
0.3
L
5
3
0
1.67
L
Olorun
PoroGhoul
Olorun
3
5
3
0.9
L
Ganesha
SpiritKrul
Ganesha
1
5
4
0.6
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,253
Damage
48,463
55,866
Taken
41,646
28,077
Mitigated
29,285
13,416
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Chiovano
Artemis
15,227
8,258
0
250
8,440
4,950
3,966
1,741
6,699
2,685
41,528
W
Danzaburou
CrazyNerk
Danzaburou
8,286
1,728
0
773
9,687
4,190
1,331
4,151
5,536
0
44,722
W
12,942
2,493
0
3,736
14,861
17,500
86
5,220
9,641
39,527
0
L
Danzaburou
I_Killed_U_OMG
Danzaburou
5,489
1,593
158
3,403
12,030
4,480
0
3,972
7,898
0
35,624
L
10,055
3,314
0
2,574
15,361
5,671
0
7,628
7,363
0
41,139
L
Olorun
PoroGhoul
Olorun
8,114
3,394
978
4,234
13,507
5,427
384
5,668
7,549
38,128
0
L
Ganesha
SpiritKrul
Ganesha
5,595
317
294
1,775
14,968
12,499
0
7,648
7,026
21,932
0
W
12,008
3,481
0
0
8,658
2,645
1,718
2,743
5,915
38,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,821
Gold Earned
45,357
240
Minions Killed
255
6
Camps Cleared
14
894,100
Distance Traveled
968,948
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,223
802
70
5
3
237,164
3
W
Danzaburou
10,628
759
72
5
1
244,419
2
W
Ymir
12,540
896
64
5
6
266,315
1
L
Danzaburou
9,144
653
67
5
2
183,271
3
L
Set
10,765
769
84
6
4
268,418
3
L
Olorun
9,536
681
64
5
0
210,057
2
L
Ganesha
9,376
670
25
2
0
232,354
2
W
Nu Wa
10,966
783
49
4
4
221,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role