Player Matchup

Ymir
Ymir
Dard-e-Disco
Ymir
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Hel
Hel
FakeFever
Hel
Level 104
God Stats
3W - 6L
1,276 SR
Queue Stats
248W - 270L
1,452 Elo+
Solo
Artemis
Artemis
LordKooby
Artemis
Level 64
God Stats
4W - 9L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Bakasura
Bakasura
RayinzarIV
Bakasura
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 24L
1,475 Elo+
Party 2
Cu Chulainn
Cu Chulainn
The-CHRONIC777
Cu Chulainn
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Team Averages
Level 76
1,455 SR
1,486 Elo+

VS

Team Averages
Level 57
1,744 SR
1,511 Elo+
Pele
Pele
FlatOutWRC
Pele
Level 66
God Stats
152W - 162L
1,435 SR
Queue Stats
287W - 349L
1,385 Elo+
Party 3
Ymir
Ymir
HackoiQ
Ymir
Level 69
God Stats
11W - 8L
1,757 SR
Queue Stats
230W - 215L
1,459 Elo+
Party 1
Cu Chulainn
Cu Chulainn
N3-_-xUs-
Cu Chulainn
Level 65
God Stats
17W - 14L
1,953 SR
Queue Stats
230W - 198L
1,632 Elo+
Party 1
Agni
Agni
OwnKiss
Agni
Level 29
God Stats
5W - 4L
1,849 SR
Queue Stats
138W - 95L
1,538 Elo+
Party 1
Skadi
Skadi
mareckigry
Skadi
Level 54
God Stats
3W - 3L
1,724 SR
Queue Stats
208W - 252L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 7
7,697
453
3,690
17,109
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 4 / 4
9,374
551
11,404
9,412
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
LordKooby
Artemis
14
1 / 1 / 7
8,470
498
8,974
7,142
2,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
RayinzarIV
Bakasura
18
9 / 2 / 2
10,683
628
11,126
11,337
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
The-CHRONIC777
Cu Chulainn
18
6 / 2 / 7
10,461
615
11,373
15,302
14,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,957
527
4,478
12,490
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
HackoiQ
Ymir
13
3 / 3 / 2
7,706
453
8,478
14,407
6,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
N3-_-xUs-
Cu Chulainn
12
2 / 6 / 2
8,486
499
10,926
15,378
11,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
OwnKiss
Agni
16
5 / 5 / 4
9,860
580
9,229
10,478
3,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
13
1 / 5 / 3
7,384
434
7,040
12,232
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
22
Kills
12
12
Deaths
22
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
W
6
4
4
2
L
1
3
3
0.83
L
Ymir
HackoiQ
Ymir
3
3
2
1.33
W
Artemis
LordKooby
Artemis
1
1
7
4.5
L
Cu Chulainn
N3-_-xUs-
Cu Chulainn
2
6
2
0.5
L
Agni
OwnKiss
Agni
5
5
4
1.4
W
Bakasura
RayinzarIV
Bakasura
9
2
2
5
W
Cu Chulainn
The-CHRONIC777
Cu Chulainn
6
2
7
4.75
L
Skadi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,567
Damage
40,151
60,302
Taken
64,985
42,222
Mitigated
30,749
21,775
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,690
254
0
2,773
17,109
13,052
61
7,311
9,702
19,802
0
W
11,404
293
4,112
4,344
9,412
4,169
868
5,090
4,160
50,901
0
L
4,478
1,042
0
3,860
12,490
4,987
1,004
1,371
11,119
0
58,843
L
Ymir
HackoiQ
Ymir
8,478
873
406
3,557
14,407
6,621
190
5,735
8,301
33,857
0
W
Artemis
LordKooby
Artemis
8,974
3,643
0
2,149
7,142
2,552
1,184
2,473
4,649
0
41,503
L
Cu Chulainn
N3-_-xUs-
Cu Chulainn
10,926
2,839
0
3,002
15,378
11,994
270
3,989
10,761
5,470
39,494
L
Agni
OwnKiss
Agni
9,229
1,823
0
1,819
10,478
3,463
0
1,598
8,068
68,457
0
W
Bakasura
RayinzarIV
Bakasura
11,126
7,574
0
3,048
11,337
7,593
2,106
1,977
9,268
9,656
59,870
W
Cu Chulainn
The-CHRONIC777
Cu Chulainn
11,373
2,178
0
5,349
15,302
14,856
286
2,136
13,105
16,196
57,916
L
Skadi
7,040
4,082
0
3,299
12,232
3,684
321
5,257
6,965
0
36,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,685
Gold Earned
42,393
472
Minions Killed
444
0
Camps Cleared
0
1,616,195
Distance Traveled
1,537,573
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,697
453
32
2
0
283,220
0
W
Hel
9,374
551
107
6
0
327,828
4
L
Pele
8,957
527
111
7
0
329,198
0
L
Ymir
7,706
453
47
3
0
304,847
2
W
Artemis
8,470
498
69
4
0
294,401
2
L
Cu Chulainn
8,486
499
79
5
0
323,600
5
L
Agni
9,860
580
145
9
0
291,975
3
W
Bakasura
10,683
628
122
7
0
350,484
5
W
Cu Chulainn
10,461
615
142
8
0
360,262
0
L
Skadi
7,384
434
62
4
0
287,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role