Player Matchup

Artemis
Artemis
MrHero2694
Artemis
Level 40
God Stats
11W - 4L
1,806 SR
Queue Stats
75W - 49L
1,855 Elo+
Party 2
Anubis
Anubis
gerardox16
Anubis
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
177W - 176L
1,134 Elo+
Solo
Odin
Odin
philmull98
Odin
Level 5
God Stats
3W - 3L
1,693 SR
Queue Stats
13W - 22L
1,619 Elo+
Party 2
Team Averages
Level 48
1,666 SR
1,536 Elo+

VS

Team Averages
Level 60
1,506 SR
1,412 Elo+
Danzaburou
Danzaburou
TegrïdyFarms
Danzaburou
Level 72
God Stats
10W - 9L
1,517 SR
Queue Stats
52W - 43L
1,235 Elo+
Solo
Ganesha
Ganesha
jorick9
Ganesha
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 33L
1,500 Elo+
Party 1
He Bo
He Bo
onepic73
He Bo
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MrHero2694
Artemis
14
11 / 1 / 8
10,062
915
13,978
6,835
2,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
gerardox16
Anubis
13
10 / 3 / 10
9,702
882
14,585
7,771
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 5 / 15
7,738
703
3,300
7,757
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TegrïdyFarms
Danzaburou
11
3 / 6 / 5
7,914
719
7,533
11,025
3,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
jorick9
Ganesha
10
1 / 6 / 7
8,229
748
4,668
15,199
9,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
onepic73
He Bo
10
4 / 10 / 4
8,144
740
5,079
10,479
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
22
Kills
8
9
Deaths
22
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
MrHero2694
Artemis
11
1
8
15
L
Danzaburou
TegrïdyFarms
Danzaburou
3
6
5
0.92
W
Anubis
gerardox16
Anubis
10
3
10
5
L
Ganesha
jorick9
Ganesha
1
6
7
0.75
L
He Bo
onepic73
He Bo
4
10
4
0.6
W
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,863
Damage
17,280
22,363
Taken
36,703
11,439
Mitigated
14,940
8,350
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
MrHero2694
Artemis
13,978
9,958
836
3,517
6,835
2,243
1,477
3,545
3,219
0
39,207
L
Danzaburou
TegrïdyFarms
Danzaburou
7,533
2,464
566
2,689
11,025
3,040
0
4,724
6,226
0
28,868
W
Anubis
gerardox16
Anubis
14,585
291
0
3,665
7,771
3,672
902
2,909
4,690
45,535
0
L
Ganesha
jorick9
Ganesha
4,668
636
760
2,180
15,199
9,473
121
5,606
9,418
21,781
0
L
He Bo
onepic73
He Bo
5,079
917
0
241
10,479
2,427
75
4,285
6,169
10,124
0
W
3,300
1,276
0
332
7,757
5,524
363
2,905
4,686
0
5,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,502
Gold Earned
24,287
122
Minions Killed
66
0
Camps Cleared
0
504,556
Distance Traveled
483,691
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,062
915
56
5
0
183,894
0
L
Danzaburou
7,914
719
41
4
0
169,149
0
W
Anubis
9,702
882
63
6
0
157,862
3
L
Ganesha
8,229
748
3
0
0
185,671
0
L
He Bo
8,144
740
22
2
0
128,871
1
W
Odin
7,738
703
3
0
0
162,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role