Player Matchup

Bellona
Bellona
AnghelSefu
Bellona
Level 17
God Stats
0W - 1L
1,284 SR
Queue Stats
7W - 7L
1,537 Elo+
Party 1
Bakasura
Bakasura
BickDigHugeCrit
Bakasura
Level 16
God Stats
1W - 4L
1,213 SR
Queue Stats
7W - 7L
1,537 Elo+
Party 1
Scylla
Scylla
Psyhoxxx
Scylla
Level 12
God Stats
0W - 2L
1,465 SR
Queue Stats
15W - 22L
1,324 Elo+
Solo
Cernunnos
Cernunnos
ReptilaMK10
Cernunnos
Level 66
God Stats
3W - 1L
1,671 SR
Queue Stats
7W - 7L
1,537 Elo+
Party 1
Ymir
Ymir
t3nm0plyr
Ymir
Level 16
God Stats
1W - 2L
1,299 SR
Queue Stats
7W - 6L
1,537 Elo+
Party 1
Team Averages
Level 25
1,386 SR
1,495 Elo+

VS

Team Averages
Level 26
1,517 SR
1,529 Elo+
Fenrir
Fenrir
CarrotCakee
Fenrir
Level 29
God Stats
3W - 3L
1,504 SR
Queue Stats
27W - 37L
1,500 Elo+
Solo
Zeus
Zeus
Dioxissw
Zeus
Level 27
God Stats
8W - 8L
1,500 SR
Queue Stats
140W - 174L
1,771 Elo+
Solo
Cernunnos
Cernunnos
Skillam
Cernunnos
Level 29
God Stats
3W - 5L
1,554 SR
Queue Stats
52W - 48L
1,533 Elo+
Solo
Ares
Ares
Willkot
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,411 Elo+
Solo
Olorun
Olorun
ishi100000
Olorun
Level 29
God Stats
17W - 27L
1,528 SR
Queue Stats
184W - 174L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnghelSefu
Bellona
13
4 / 5 / 0
7,748
517
6,597
8,854
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
11
2 / 5 / 2
7,184
479
6,745
9,186
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Psyhoxxx
Scylla
9
0 / 4 / 0
5,773
385
2,221
5,364
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ReptilaMK10
Cernunnos
11
3 / 7 / 2
7,142
476
7,677
13,538
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
2 / 7 / 3
7,214
481
5,991
14,673
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 3 / 9
7,117
474
2,997
9,237
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
6 / 0 / 5
9,122
608
8,041
4,696
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Skillam
Cernunnos
14
8 / 1 / 7
8,439
563
13,405
10,697
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ares
Willkot
Ares
12
7 / 5 / 9
8,463
564
7,620
13,127
10,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
ishi100000
Olorun
15
5 / 2 / 0
9,358
624
5,050
9,155
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
11
Kills
28
28
Deaths
11
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
AnghelSefu
Bellona
4
5
0
0.8
L
Bakasura
2
5
2
0.6
W
Fenrir
2
3
9
2.17
W
Zeus
6
0
5
8.5
L
Scylla
Psyhoxxx
Scylla
0
4
0
0
L
Cernunnos
ReptilaMK10
Cernunnos
3
7
2
0.57
W
Cernunnos
Skillam
Cernunnos
8
1
7
11.5
W
Ares
Willkot
Ares
7
5
9
2.3
W
Olorun
ishi100000
Olorun
5
2
0
2.5
L
Ymir
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,231
Damage
37,113
51,615
Taken
46,912
25,693
Mitigated
21,803
8,220
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AnghelSefu
Bellona
6,597
3,245
0
758
8,854
6,985
886
5,084
3,724
0
37,466
L
Bakasura
6,745
4,779
0
1,731
9,186
5,428
0
3,735
5,377
7,903
27,908
W
Fenrir
2,997
1,471
0
2,800
9,237
2,953
638
434
8,378
0
22,543
W
Zeus
8,041
1,161
0
1,454
4,696
1,528
1,386
1,196
3,460
58,325
0
L
Scylla
Psyhoxxx
Scylla
2,221
340
0
510
5,364
1,697
170
3,243
1,895
17,224
0
L
Cernunnos
ReptilaMK10
Cernunnos
7,677
3,389
0
4,627
13,538
4,121
596
3,428
10,028
0
35,300
W
Cernunnos
Skillam
Cernunnos
13,405
8,148
0
6,933
10,697
3,457
2,213
3,151
7,401
0
49,525
W
Ares
Willkot
Ares
7,620
926
0
697
13,127
10,640
197
4,027
8,790
21,935
0
W
Olorun
ishi100000
Olorun
5,050
3,125
0
5,907
9,155
3,225
678
178
8,427
52,365
0
L
Ymir
5,991
1,439
0
594
14,673
7,462
66
4,677
9,880
15,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,061
Gold Earned
42,499
275
Minions Killed
379
0
Camps Cleared
0
1,231,660
Distance Traveled
1,347,447
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,748
517
88
6
0
283,618
0
L
Bakasura
7,184
479
74
5
0
288,225
1
W
Fenrir
7,117
474
43
3
0
287,905
0
W
Zeus
9,122
608
117
8
0
264,534
4
L
Scylla
5,773
385
26
2
0
166,944
2
L
Cernunnos
7,142
476
58
4
0
218,612
1
W
Cernunnos
8,439
563
78
5
0
260,749
0
W
Ares
8,463
564
21
1
0
279,326
1
W
Olorun
9,358
624
120
8
0
254,933
7
L
Ymir
7,214
481
29
2
0
274,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role