Player Matchup

Sylvanus
Sylvanus
Tennacity
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Timane
Ra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,578 Elo+
Solo
Mercury
Mercury
XKentaroX
Mercury
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
68W - 59L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
iSUCKwithCupid
Kumbhakarna
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
nolbean0
Jing Wei
Level 100
God Stats
1W - 1L
1,796 SR
Queue Stats
50W - 38L
1,900 Elo+
Solo
Team Averages
Level 101
1,559 SR
1,579 Elo+

VS

Team Averages
Level 122
1,550 SR
1,519 Elo+
Tsukuyomi
Tsukuyomi
Dewg0ng
Tsukuyomi
Level 96
God Stats
2W - 0L
1,808 SR
Queue Stats
21W - 9L
1,575 Elo+
Party 1
Fenrir
Fenrir
I3OOGERS
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JunkyardMutt
Neith
Level 156
God Stats
1W - 3L
1,131 SR
Queue Stats
25W - 26L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
REVEL123
Baron Samedi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Wags1018
Merlin
Level 124
God Stats
5W - 0L
1,810 SR
Queue Stats
29W - 23L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Tennacity
Sylvanus
10
0 / 2 / 0
5,356
536
3,688
6,036
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
8
0 / 3 / 0
4,762
476
663
4,515
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Mercury
XKentaroX
Mercury
10
0 / 1 / 0
5,404
540
529
4,817
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
iSUCKwithCupid
Kumbhakarna
7
0 / 7 / 0
4,314
431
3,036
8,155
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
nolbean0
Jing Wei
8
0 / 1 / 0
4,756
476
2,192
6,095
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dewg0ng
Tsukuyomi
10
3 / 0 / 2
5,797
580
1,331
4,603
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fenrir
I3OOGERS
Fenrir
8
2 / 0 / 5
4,875
488
2,817
5,138
2,551
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
6 / 0 / 3
6,434
643
7,618
5,307
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
REVEL123
Baron Samedi
11
2 / 0 / 0
5,478
548
2,966
4,572
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Wags1018
Merlin
11
1 / 0 / 3
6,156
616
2,811
1,547
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
14
14
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dewg0ng
Tsukuyomi
3
0
2
4
W
Fenrir
I3OOGERS
Fenrir
2
0
5
4.5
W
6
0
3
7.5
W
Baron Samedi
REVEL123
Baron Samedi
2
0
0
2
L
Sylvanus
Tennacity
Sylvanus
0
2
0
0
L
Ra
0
3
0
0
W
Merlin
Wags1018
Merlin
1
0
3
2.5
L
Mercury
XKentaroX
Mercury
0
1
0
0
L
Kumbhakarna
iSUCKwithCupid
Kumbhakarna
0
7
0
0
L
Jing Wei
nolbean0
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,108
Damage
17,543
29,618
Taken
21,167
11,480
Mitigated
9,020
9,357
Healing
10,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dewg0ng
Tsukuyomi
1,331
200
0
1,228
4,603
2,930
0
485
4,118
7,808
24,130
W
Fenrir
I3OOGERS
Fenrir
2,817
624
229
2,256
5,138
2,551
0
1,171
3,967
0
10,894
W
7,618
3,334
0
4,175
5,307
1,681
180
1,978
3,329
0
44,569
W
Baron Samedi
REVEL123
Baron Samedi
2,966
155
0
2,369
4,572
1,410
0
3,688
884
26,424
0
L
Sylvanus
Tennacity
Sylvanus
3,688
838
0
1,873
6,036
4,645
0
3,241
2,551
28,032
0
L
Ra
663
0
93
989
4,515
1,335
0
1,389
2,934
26,031
0
W
Merlin
Wags1018
Merlin
2,811
152
0
374
1,547
448
0
65
1,482
38,578
0
L
Mercury
XKentaroX
Mercury
529
0
0
2,637
4,817
1,439
0
688
4,079
0
29,469
L
Kumbhakarna
iSUCKwithCupid
Kumbhakarna
3,036
507
0
420
8,155
2,764
0
0
8,155
8,730
0
L
Jing Wei
nolbean0
Jing Wei
2,192
1,805
0
3,345
6,095
1,297
0
0
6,095
0
26,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
28,740
264
Minions Killed
302
0
Camps Cleared
0
929,520
Distance Traveled
929,520
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,797
580
67
7
0
217,841
0
W
Fenrir
4,875
488
12
1
0
187,498
3
W
Neith
6,434
643
83
8
0
159,108
0
W
Baron Samedi
5,478
548
55
6
0
163,487
3
L
Sylvanus
5,356
536
62
6
0
158,914
2
L
Ra
4,762
476
57
6
0
192,132
4
W
Merlin
6,156
616
85
9
0
201,586
3
L
Mercury
5,404
540
72
7
0
226,592
2
L
Kumbhakarna
4,314
431
14
1
0
160,210
0
L
Jing Wei
4,756
476
59
6
0
191,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role