Player Matchup

Bellona
Bellona
CharlonsAlv
Bellona
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
178W - 161L
1,495 Elo+
Party 2
Hera
Hera
GilbertMan2
Hera
Level 136
God Stats
2W - 1L
1,559 SR
Queue Stats
67W - 52L
1,499 Elo+
Solo
Osiris
Osiris
LordOfTheCube
Osiris
Level 128
God Stats
3W - 6L
1,107 SR
Queue Stats
53W - 50L
1,248 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MeowItsQuinn
Cu Chulainn
Level 126
God Stats
7W - 2L
1,722 SR
Queue Stats
423W - 382L
1,648 Elo+
Solo
Odin
Odin
xImmortalLifex
Odin
Level 122
God Stats
3W - 1L
1,764 SR
Queue Stats
237W - 211L
1,620 Elo+
Solo
Team Averages
Level 128
1,531 SR
1,502 Elo+

VS

Team Averages
Level 123
1,592 SR
1,640 Elo+
Nu Wa
Nu Wa
Barkstep
Nu Wa
Level 63
God Stats
4W - 6L
1,463 SR
Queue Stats
223W - 208L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
CorporalCringe
Cthulhu
Level 140
God Stats
7W - 11L
1,520 SR
Queue Stats
39W - 50L
1,614 Elo+
Party 1
Danzaburou
Danzaburou
InfiniteCities
Danzaburou
Level 128
God Stats
6W - 8L
1,745 SR
Queue Stats
280W - 261L
1,520 Elo+
Party 1
Camazotz
Camazotz
Not Dooley
Camazotz
Level 142
God Stats
3W - 4L
1,507 SR
Queue Stats
15W - 10L
1,734 Elo+
Party 1
King Arthur
King Arthur
SobekBlack
King Arthur
Level 142
God Stats
0W - 1L
1,723 SR
Queue Stats
18W - 15L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CharlonsAlv
Bellona
17
6 / 5 / 8
11,448
545
15,260
17,937
15,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
8 / 3 / 9
12,775
608
16,158
11,057
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 10
10,667
508
11,327
24,079
15,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
MeowItsQuinn
Cu Chulainn
18
5 / 3 / 9
11,859
565
19,709
24,122
21,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
10 / 5 / 8
12,322
587
12,209
16,692
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Barkstep
Nu Wa
16
4 / 5 / 8
9,971
475
17,245
10,549
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 7
9,831
468
9,200
20,998
18,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
InfiniteCities
Danzaburou
17
5 / 8 / 3
10,938
521
10,923
17,578
7,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Not Dooley
Camazotz
19
6 / 6 / 3
11,069
527
14,468
25,596
12,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
SobekBlack
King Arthur
15
2 / 8 / 7
9,472
451
11,177
25,236
16,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
32
Kills
20
20
Deaths
32
44
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Barkstep
Nu Wa
4
5
8
1.6
W
Bellona
CharlonsAlv
Bellona
6
5
8
2
L
3
5
7
1.3
W
8
3
9
4.17
L
Danzaburou
InfiniteCities
Danzaburou
5
8
3
0.81
W
3
4
10
2
W
Cu Chulainn
MeowItsQuinn
Cu Chulainn
5
3
9
3.17
L
Camazotz
Not Dooley
Camazotz
6
6
3
1.25
L
King Arthur
SobekBlack
King Arthur
2
8
7
0.69
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,663
Damage
63,013
93,887
Taken
99,957
63,530
Mitigated
58,329
24,140
Healing
22,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Barkstep
Nu Wa
17,245
2,216
0
417
10,549
4,015
558
1,900
8,535
55,453
0
W
Bellona
CharlonsAlv
Bellona
15,260
7,747
0
1,804
17,937
15,697
308
7,204
10,474
5,732
69,112
L
9,200
726
2,096
2,031
20,998
18,131
210
5,985
14,817
44,538
0
W
16,158
3,002
207
1,584
11,057
4,078
1,417
4,549
6,176
87,079
0
L
Danzaburou
InfiniteCities
Danzaburou
10,923
3,416
0
2,339
17,578
7,548
630
2,956
14,592
0
71,372
W
11,327
5,587
0
9,172
24,079
15,246
518
5,795
17,976
0
57,607
W
Cu Chulainn
MeowItsQuinn
Cu Chulainn
19,709
5,863
0
7,008
24,122
21,656
1,367
4,913
18,852
4,612
73,232
L
Camazotz
Not Dooley
Camazotz
14,468
6,199
0
11,594
25,596
12,016
0
4,063
21,351
0
86,950
L
King Arthur
SobekBlack
King Arthur
11,177
1,450
0
3,964
25,236
16,619
0
3,155
22,020
0
43,436
W
12,209
6,445
0
4,365
16,692
6,853
0
2,500
13,964
0
76,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,071
Gold Earned
51,281
608
Minions Killed
468
0
Camps Cleared
0
1,925,766
Distance Traveled
1,833,947
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,971
475
91
4
0
335,963
4
W
Bellona
11,448
545
129
6
0
391,461
2
L
Cthulhu
9,831
468
51
2
0
365,390
8
W
Hera
12,775
608
165
8
0
378,347
7
L
Danzaburou
10,938
521
126
6
0
362,003
5
W
Osiris
10,667
508
84
4
0
431,268
0
W
Cu Chulainn
11,859
565
121
6
0
339,436
0
L
Camazotz
11,069
527
133
6
0
415,304
1
L
King Arthur
9,472
451
67
3
0
355,287
0
W
Odin
12,322
587
109
5
0
385,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role