Player Matchup

Ganesha
Ganesha
BigBadWolf555
Ganesha
Level 12
God Stats
9W - 5L
1,771 SR
Queue Stats
77W - 94L
1,634 Elo+
Party 1
Thanatos
Thanatos
Fumduck
Thanatos
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 195L
1,623 Elo+
Party 1
Bellona
Bellona
HarriGnutz
Bellona
Level 28
God Stats
3W - 4L
1,394 SR
Queue Stats
664W - 716L
1,434 Elo+
Party 2
Raijin
Raijin
ImCollided
Raijin
Level 27
God Stats
4W - 2L
1,849 SR
Queue Stats
129W - 77L
1,637 Elo+
Solo
Skadi
Skadi
WilmaTipFit
Skadi
Level 28
God Stats
5W - 12L
1,326 SR
Queue Stats
278W - 299L
1,489 Elo+
Party 2
Team Averages
Level 46
1,568 SR
1,563 Elo+

VS

Team Averages
Level 18
1,447 SR
1,426 Elo+
Cthulhu
Cthulhu
Cruncheee
Cthulhu
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
13W - 14L
1,393 Elo+
Party 4
Tsukuyomi
Tsukuyomi
EllCuh
Tsukuyomi
Level 14
God Stats
13W - 17L
1,585 SR
Queue Stats
39W - 44L
1,554 Elo+
Party 3
Heimdallr
Heimdallr
Febreezes
Heimdallr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,244 Elo+
Party 4
Bellona
Bellona
FreshThyme
Bellona
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
485W - 491L
1,564 Elo+
Solo
Kukulkan
Kukulkan
TylerAkbar
Kukulkan
Level 14
God Stats
0W - 2L
1,335 SR
Queue Stats
165W - 133L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 1 / 9
7,526
538
2,707
6,463
3,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Fumduck
Thanatos
13
7 / 1 / 6
8,684
620
6,343
9,682
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
HarriGnutz
Bellona
12
0 / 5 / 3
7,494
535
4,410
8,814
8,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
ImCollided
Raijin
17
12 / 0 / 2
10,335
738
9,304
4,080
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 5
7,761
554
6,603
5,226
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cruncheee
Cthulhu
9
0 / 3 / 0
5,842
417
1,638
8,252
2,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
EllCuh
Tsukuyomi
11
1 / 5 / 1
7,005
500
2,974
8,594
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Febreezes
Heimdallr
9
0 / 4 / 0
5,200
371
1,088
6,846
1,676
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
FreshThyme
Bellona
14
6 / 3 / 1
8,308
593
6,260
9,578
6,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
TylerAkbar
Kukulkan
10
1 / 7 / 0
6,224
445
3,512
8,152
2,301
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
22
Kills
8
8
Deaths
22
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
9
4.5
L
Cthulhu
Cruncheee
Cthulhu
0
3
0
0
L
Tsukuyomi
EllCuh
Tsukuyomi
1
5
1
0.3
L
Heimdallr
Febreezes
Heimdallr
0
4
0
0
L
Bellona
FreshThyme
Bellona
6
3
1
2.17
W
Thanatos
Fumduck
Thanatos
7
1
6
10
W
Bellona
HarriGnutz
Bellona
0
5
3
0.3
W
Raijin
ImCollided
Raijin
12
0
2
13
L
Kukulkan
TylerAkbar
Kukulkan
1
7
0
0.14
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,367
Damage
15,472
34,265
Taken
41,422
19,579
Mitigated
16,180
14,697
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
2,707
345
0
1,469
6,463
3,567
182
1,306
5,157
10,249
0
L
Cthulhu
Cruncheee
Cthulhu
1,638
350
0
1,660
8,252
2,680
0
1,796
6,436
13,438
0
L
Tsukuyomi
EllCuh
Tsukuyomi
2,974
800
0
2,636
8,594
2,765
0
2,445
6,124
0
35,110
L
Heimdallr
Febreezes
Heimdallr
1,088
373
0
1,832
6,846
1,676
0
2,071
4,775
0
13,579
L
Bellona
FreshThyme
Bellona
6,260
2,272
0
2,448
9,578
6,758
518
1,688
7,565
0
41,142
W
Thanatos
Fumduck
Thanatos
6,343
1,079
0
10,111
9,682
3,620
0
1,345
8,337
0
44,959
W
Bellona
HarriGnutz
Bellona
4,410
1,306
0
1,347
8,814
8,542
786
616
8,198
0
38,709
W
Raijin
ImCollided
Raijin
9,304
404
0
950
4,080
1,620
318
732
3,348
73,165
0
L
Kukulkan
TylerAkbar
Kukulkan
3,512
718
0
400
8,152
2,301
301
4,011
4,116
28,009
0
W
6,603
2,803
0
820
5,226
2,230
2,444
1,151
4,075
0
49,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,800
Gold Earned
32,579
388
Minions Killed
278
0
Camps Cleared
0
1,450,558
Distance Traveled
1,290,702
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,526
538
2
0
0
322,333
7
L
Cthulhu
5,842
417
16
1
0
255,680
5
L
Tsukuyomi
7,005
500
73
5
0
280,708
7
L
Heimdallr
5,200
371
23
2
0
241,398
1
L
Bellona
8,308
593
97
7
0
268,714
3
W
Thanatos
8,684
620
76
5
0
300,137
2
W
Bellona
7,494
535
87
6
0
283,707
3
W
Raijin
10,335
738
129
9
0
264,048
5
L
Kukulkan
6,224
445
69
5
0
244,202
3
W
Skadi
7,761
554
94
7
0
280,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role