Player Matchup

Janus
Janus
R3NEGADE R3BORN
Janus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,563 Elo+
Party 1
Xbalanque
Xbalanque
RejectedGodz
Xbalanque
Level 110
God Stats
1W - 0L
1,726 SR
Queue Stats
27W - 27L
1,505 Elo+
Solo
Khepri
Khepri
SgtBroPurpski
Khepri
Level 85
God Stats
8W - 14L
1,500 SR
Queue Stats
574W - 571L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
Shindarkslayer0
Sun Wukong
Level 159
God Stats
6W - 0L
1,513 SR
Queue Stats
32W - 23L
1,563 Elo+
Party 1
Ares
Ares
truthseeker245
Ares
Level 149
God Stats
16W - 6L
1,500 SR
Queue Stats
310W - 343L
1,500 Elo+
Solo
Team Averages
Level 126
1,548 SR
1,522 Elo+

VS

Team Averages
Level 110
1,556 SR
1,502 Elo+
Hou Yi
Hou Yi
Bullricsin
Hou Yi
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 71L
1,307 Elo+
Solo
Hachiman
Hachiman
Dweedmann96
Hachiman
Level 126
God Stats
1W - 2L
1,778 SR
Queue Stats
206W - 195L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Seerqet
Zhong Kui
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
Sleep Nation
Sun Wukong
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 95L
1,891 Elo+
Solo
Eset
Eset
ViceStar01
Eset
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 16
12,718
848
22,115
13,546
7,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
RejectedGodz
Xbalanque
20
10 / 4 / 13
12,869
858
25,600
15,292
7,405
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 6 / 27
10,513
701
7,790
18,170
24,925
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Shindarkslayer0
Sun Wukong
20
8 / 2 / 19
12,007
800
17,409
19,697
20,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 6 / 18
10,488
699
9,957
14,849
18,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bullricsin
Hou Yi
17
7 / 6 / 9
11,006
734
11,794
16,741
7,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Dweedmann96
Hachiman
15
0 / 8 / 7
9,197
613
10,922
14,475
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Seerqet
Zhong Kui
16
4 / 9 / 7
11,092
739
15,996
25,555
24,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Sleep Nation
Sun Wukong
17
4 / 3 / 10
10,518
701
11,857
17,222
13,318
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 6 / 10
11,061
737
18,755
15,897
6,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
62
32
Kills
19
20
Deaths
32
93
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bullricsin
Hou Yi
7
6
9
1.92
L
Hachiman
Dweedmann96
Hachiman
0
8
7
0.44
W
10
2
16
9
W
Xbalanque
RejectedGodz
Xbalanque
10
4
13
4.13
L
Zhong Kui
Seerqet
Zhong Kui
4
9
7
0.83
W
1
6
27
2.42
W
Sun Wukong
Shindarkslayer0
Sun Wukong
8
2
19
8.75
L
Sun Wukong
Sleep Nation
Sun Wukong
4
3
10
3
L
4
6
10
1.5
W
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,871
Damage
69,324
81,554
Taken
89,890
78,143
Mitigated
57,733
30,463
Healing
26,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bullricsin
Hou Yi
11,794
3,964
1,586
3,173
16,741
7,078
284
7,722
8,844
0
26,560
L
Hachiman
Dweedmann96
Hachiman
10,922
4,598
583
1,427
14,475
5,630
0
6,407
7,818
0
20,517
W
22,115
906
2,577
3,058
13,546
7,089
523
3,838
9,632
53,477
0
W
Xbalanque
RejectedGodz
Xbalanque
25,600
14,664
1,512
3,282
15,292
7,405
4,063
8,083
6,923
0
57,017
L
Zhong Kui
Seerqet
Zhong Kui
15,996
924
1,397
3,840
25,555
24,811
270
11,012
14,293
26,087
0
W
7,790
745
3,683
1,497
18,170
24,925
585
6,823
10,920
15,824
0
W
Sun Wukong
Shindarkslayer0
Sun Wukong
17,409
2,702
4,099
8,015
19,697
20,227
82
7,650
11,845
0
23,780
L
Sun Wukong
Sleep Nation
Sun Wukong
11,857
2,954
2,717
4,430
17,222
13,318
63
7,193
9,904
0
29,082
L
18,755
556
2,844
4,022
15,897
6,896
473
7,528
8,254
32,666
0
W
9,957
103
1,858
882
14,849
18,497
433
7,069
7,483
12,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,595
Gold Earned
52,874
154
Minions Killed
150
0
Camps Cleared
0
1,373,318
Distance Traveled
1,136,244
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,006
734
29
2
0
196,804
0
L
Hachiman
9,197
613
27
2
0
235,713
1
W
Janus
12,718
848
76
5
0
303,538
3
W
Xbalanque
12,869
858
58
4
0
235,352
1
L
Zhong Kui
11,092
739
15
1
0
197,576
1
W
Khepri
10,513
701
4
0
0
273,285
1
W
Sun Wukong
12,007
800
10
1
0
291,188
0
L
Sun Wukong
10,518
701
37
2
0
253,165
1
L
Eset
11,061
737
42
3
0
252,986
0
W
Ares
10,488
699
6
0
0
269,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role